Player Matchup

Guan Yu
Guan Yu
FORTHERHORDE
Guan Yu
Level 84
God Stats
34W - 18L
1,650 SR
Queue Stats
122W - 130L
1,469 Elo+
Solo
Danzaburou
Danzaburou
Scout931
Danzaburou
Level 69
God Stats
4W - 1L
1,492 SR
Queue Stats
41W - 36L
1,692 Elo+
Solo
Chronos
Chronos
Stoned1312
Chronos
Level 132
God Stats
1W - 0L
1,741 SR
Queue Stats
7W - 9L
1,608 Elo+
Solo
Khepri
Khepri
llApollyonll
Khepri
Level 144
God Stats
6W - 3L
1,500 SR
Queue Stats
152W - 161L
1,508 Elo+
Solo
Zeus
Zeus
nicometal
Zeus
Level 99
God Stats
43W - 23L
1,730 SR
Queue Stats
123W - 105L
1,557 Elo+
Solo
Team Averages
Level 106
1,623 SR
1,567 Elo+

VS

Team Averages
Level 117
1,428 SR
1,459 Elo+
Cerberus
Cerberus
AzelDH
Cerberus
Level 148
God Stats
0W - 2L
1,294 SR
Queue Stats
55W - 75L
1,490 Elo+
Solo
Apollo
Apollo
BarettaESP
Apollo
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,302 Elo+
Party 1
Zeus
Zeus
Darkië
Zeus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,842 Elo+
Solo
Discordia
Discordia
Janyre
Discordia
Level 90
God Stats
48W - 43L
1,485 SR
Queue Stats
54W - 50L
1,416 Elo+
Solo
Mulan
Mulan
Zmeroz
Mulan
Level 124
God Stats
4W - 8L
1,361 SR
Queue Stats
42W - 52L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FORTHERHORDE
Guan Yu
16
8 / 1 / 7
10,462
1,046
10,163
10,142
13,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Scout931
Danzaburou
16
3 / 0 / 13
10,087
1,009
11,698
6,886
2,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
Stoned1312
Chronos
16
2 / 0 / 10
9,643
964
6,466
6,110
2,453
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
15
1 / 0 / 12
9,570
957
4,922
10,934
13,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
16
6 / 1 / 9
10,287
1,029
14,879
4,317
1,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

285

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AzelDH
Cerberus
14
0 / 4 / 2
8,712
871
4,448
12,997
9,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
BarettaESP
Apollo
15
0 / 3 / 2
8,970
897
6,171
10,765
3,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Zeus
Darkië
Zeus
14
0 / 6 / 1
8,305
831
10,531
10,809
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Janyre
Discordia
15
0 / 2 / 0
8,701
870
8,567
6,091
2,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Zmeroz
Mulan
14
2 / 5 / 0
9,198
920
5,278
11,316
6,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
7
20
Kills
2
2
Deaths
20
51
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AzelDH
Cerberus
0
4
2
0.25
L
Apollo
BarettaESP
Apollo
0
3
2
0.33
L
Zeus
Darkië
Zeus
0
6
1
0.08
W
Guan Yu
FORTHERHORDE
Guan Yu
8
1
7
11.5
L
Discordia
Janyre
Discordia
0
2
0
0
W
Danzaburou
Scout931
Danzaburou
3
0
13
9.5
W
Chronos
Stoned1312
Chronos
2
0
10
7
L
Mulan
Zmeroz
Mulan
2
5
0
0.4
W
Khepri
1
0
12
7
W
Zeus
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,128
Damage
34,995
38,389
Taken
51,978
32,971
Mitigated
26,008
8,693
Healing
6,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AzelDH
Cerberus
4,448
320
0
1,662
12,997
9,567
0
5,033
7,889
8,339
0
L
Apollo
BarettaESP
Apollo
6,171
2,832
0
2,788
10,765
3,806
0
5,651
5,089
0
31,999
L
Zeus
Darkië
Zeus
10,531
905
0
723
10,809
3,708
0
4,038
6,646
26,716
0
W
Guan Yu
FORTHERHORDE
Guan Yu
10,163
2,113
2,048
2,312
10,142
13,257
0
4,366
5,025
750
13,242
L
Discordia
Janyre
Discordia
8,567
445
0
400
6,091
2,001
0
4,925
1,141
33,513
0
W
Danzaburou
Scout931
Danzaburou
11,698
6,162
0
380
6,886
2,613
0
5,884
977
0
28,405
W
Chronos
Stoned1312
Chronos
6,466
2,173
0
2,607
6,110
2,453
0
4,386
1,724
25,233
0
L
Mulan
Zmeroz
Mulan
5,278
503
0
588
11,316
6,926
0
7,370
3,871
212
16,811
W
Khepri
4,922
601
0
770
10,934
13,203
0
6,424
4,435
11,240
0
W
Zeus
14,879
494
0
576
4,317
1,445
0
2,659
1,658
42,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,049
Gold Earned
43,886
173
Minions Killed
196
7
Camps Cleared
5
990,295
Distance Traveled
833,057
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,712
871
18
2
0
119,396
0
L
Apollo
8,970
897
64
6
4
185,263
0
L
Zeus
8,305
831
19
2
0
164,999
0
W
Guan Yu
10,462
1,046
10
1
0
206,204
1
L
Discordia
8,701
870
68
7
0
185,889
0
W
Danzaburou
10,087
1,009
43
4
1
185,872
1
W
Chronos
9,643
964
41
4
2
196,412
1
L
Mulan
9,198
920
27
3
1
177,510
1
W
Khepri
9,570
957
6
1
1
210,465
0
W
Zeus
10,287
1,029
73
7
3
191,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role