Player Matchup

Hel
Hel
BigMoneyJake
Hel
Level 48
God Stats
6W - 5L
1,600 SR
Queue Stats
104W - 124L
1,459 Elo+
Party 1
Fenrir
Fenrir
RaNd0m GuY 27
Fenrir
Level 27
God Stats
9W - 6L
1,600 SR
Queue Stats
76W - 51L
1,604 Elo+
Party 1
Sun Wukong
Sun Wukong
SPARTAN HERO58
Sun Wukong
Level 65
God Stats
28W - 19L
1,646 SR
Queue Stats
417W - 414L
1,511 Elo+
Party 1
Team Averages
Level 47
1,615 SR
1,525 Elo+

VS

Team Averages
Level 42
1,313 SR
1,457 Elo+
King Arthur
King Arthur
BigGirthyGlock
King Arthur
Level 27
God Stats
5W - 4L
1,183 SR
Queue Stats
53W - 59L
1,429 Elo+
Party 2
Bellona
Bellona
DABfLaMe420
Bellona
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 40L
1,593 Elo+
Party 2
Merlin
Merlin
Fearcum
Merlin
Level 17
God Stats
2W - 10L
1,255 SR
Queue Stats
94W - 119L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 25
17,107
744
15,324
19,740
11,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
16 / 10 / 14
17,585
765
21,685
31,961
17,521
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
SPARTAN HERO58
Sun Wukong
20
15 / 4 / 18
18,046
785
31,004
35,161
33,805
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigGirthyGlock
King Arthur
18
3 / 12 / 10
14,464
629
8,174
24,960
31,216
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bellona
DABfLaMe420
Bellona
20
14 / 13 / 5
18,035
784
45,114
34,491
37,984
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
Fearcum
Merlin
16
3 / 15 / 10
14,714
640
11,678
21,554
7,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
45
39
Kills
20
21
Deaths
40
57
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigGirthyGlock
King Arthur
3
12
10
0.67
W
8
7
25
2.93
L
Bellona
DABfLaMe420
Bellona
14
13
5
1.27
L
Merlin
Fearcum
Merlin
3
15
10
0.53
W
16
10
14
2.3
W
Sun Wukong
SPARTAN HERO58
Sun Wukong
15
4
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,013
Damage
64,966
86,862
Taken
81,005
63,179
Mitigated
77,188
33,777
Healing
11,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigGirthyGlock
King Arthur
8,174
1,462
0
500
24,960
31,216
144
3,918
20,714
0
38,042
W
15,324
1,468
11,196
8,304
19,740
11,853
702
1,929
17,811
65,279
0
L
Bellona
DABfLaMe420
Bellona
45,114
23,694
0
9,824
34,491
37,984
1,133
7,608
26,683
19
106,566
L
Merlin
Fearcum
Merlin
11,678
495
0
937
21,554
7,988
387
3,883
17,471
52,133
0
W
21,685
6,672
0
8,303
31,961
17,521
2,311
5,058
26,903
0
48,682
W
Sun Wukong
SPARTAN HERO58
Sun Wukong
31,004
8,031
505
5,469
35,161
33,805
1,072
5,973
29,188
0
80,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,738
Gold Earned
47,213
186
Minions Killed
180
0
Camps Cleared
0
1,141,359
Distance Traveled
969,116
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,464
629
37
2
0
323,545
0
W
Hel
17,107
744
75
3
0
374,209
0
L
Bellona
18,035
784
92
4
0
366,272
1
L
Merlin
14,714
640
51
2
0
279,299
0
W
Fenrir
17,585
765
35
2
0
355,273
2
W
Sun Wukong
18,046
785
76
3
0
411,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role