Player Matchup

Hel
Hel
Casperthewhite4
Hel
Level 160
God Stats
5W - 10L
1,330 SR
Queue Stats
577W - 613L
1,544 Elo+
Solo
Chaac
Chaac
Mdaddy
Chaac
Level 106
God Stats
0W - 4L
1,167 SR
Queue Stats
131W - 123L
1,646 Elo+
Solo
Tsukuyomi
Tsukuyomi
NU7ELABANDI7
Tsukuyomi
Level 160
God Stats
10W - 3L
1,500 SR
Queue Stats
544W - 572L
1,493 Elo+
Solo
Nemesis
Nemesis
OxofrdComma
Nemesis
Level 78
God Stats
4W - 2L
1,708 SR
Queue Stats
76W - 68L
1,605 Elo+
Solo
Fafnir
Fafnir
XInquiisidorX
Fafnir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,597 Elo+
Solo
Team Averages
Level 131
1,441 SR
1,577 Elo+

VS

Team Averages
Level 139
1,456 SR
1,532 Elo+
Ah Puch
Ah Puch
ChiefQueith
Ah Puch
Level 147
God Stats
3W - 1L
1,285 SR
Queue Stats
40W - 38L
1,473 Elo+
Party 1
Anhur
Anhur
DustyDean
Anhur
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 36L
1,540 Elo+
Party 1
Kukulkan
Kukulkan
avhockey10
Kukulkan
Level 127
God Stats
2W - 2L
1,496 SR
Queue Stats
112W - 99L
1,585 Elo+
Party 1
Zeus
Zeus
fluckboi
Zeus
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 63L
1,473 Elo+
Party 1
Yemoja
Yemoja
tk93
Yemoja
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
268W - 283L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 9
11,143
743
8,295
18,793
16,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Mdaddy
Chaac
20
5 / 5 / 9
11,733
782
12,985
25,077
30,912
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
NU7ELABANDI7
Tsukuyomi
12
0 / 12 / 5
8,789
586
9,170
20,990
12,727
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
OxofrdComma
Nemesis
19
6 / 5 / 6
11,306
754
15,181
16,553
10,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
3 / 7 / 11
11,243
750
9,402
24,105
35,662
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ChiefQueith
Ah Puch
18
5 / 4 / 24
11,229
749
19,815
14,867
5,465
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
DustyDean
Anhur
19
14 / 4 / 17
12,634
842
23,506
18,737
9,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
avhockey10
Kukulkan
17
4 / 4 / 20
10,868
725
11,977
11,696
5,352
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Zeus
20
10 / 3 / 21
12,511
834
28,248
11,181
4,680
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
tk93
Yemoja
19
2 / 3 / 29
11,835
789
5,764
11,758
16,424
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
146
18
Kills
35
35
Deaths
18
40
Assists
111
Player
Kills
Deaths
Assists
KDA
L
4
6
9
1.42
W
Ah Puch
ChiefQueith
Ah Puch
5
4
24
4.25
W
Anhur
DustyDean
Anhur
14
4
17
5.63
L
Chaac
Mdaddy
Chaac
5
5
9
1.9
L
Tsukuyomi
NU7ELABANDI7
Tsukuyomi
0
12
5
0.21
L
Nemesis
OxofrdComma
Nemesis
6
5
6
1.8
L
3
7
11
1.21
W
Kukulkan
avhockey10
Kukulkan
4
4
20
3.5
W
Zeus
10
3
21
6.83
W
Yemoja
tk93
Yemoja
2
3
29
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,033
Damage
89,310
105,518
Taken
68,239
106,050
Mitigated
41,894
46,969
Healing
33,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,295
49
16,098
8,633
18,793
16,264
310
9,827
8,966
26,485
0
W
Ah Puch
ChiefQueith
Ah Puch
19,815
994
176
3,487
14,867
5,465
1,312
2,744
11,877
40,327
0
W
Anhur
DustyDean
Anhur
23,506
12,663
0
3,910
18,737
9,973
2,841
6,721
11,508
0
48,707
L
Chaac
Mdaddy
Chaac
12,985
1,210
1,973
7,445
25,077
30,912
263
12,628
12,449
0
28,219
L
Tsukuyomi
NU7ELABANDI7
Tsukuyomi
9,170
1,523
376
2,635
20,990
12,727
1,068
14,415
6,575
0
20,817
L
Nemesis
OxofrdComma
Nemesis
15,181
5,289
2,023
4,959
16,553
10,485
1,427
12,859
3,694
0
25,955
L
9,402
2,702
0
2,827
24,105
35,662
291
16,075
8,030
19,510
0
W
Kukulkan
avhockey10
Kukulkan
11,977
1,013
825
839
11,696
5,352
790
3,225
8,339
29,939
0
W
Zeus
28,248
5,180
0
1,280
11,181
4,680
1,463
2,238
8,864
38,608
0
W
Yemoja
tk93
Yemoja
5,764
1,581
18,529
4,484
11,758
16,424
289
2,169
9,539
11,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,214
Gold Earned
59,077
139
Minions Killed
170
0
Camps Cleared
0
1,213,663
Distance Traveled
1,072,513
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,143
743
30
2
0
251,256
0
W
Ah Puch
11,229
749
44
3
0
231,369
3
W
Anhur
12,634
842
49
3
0
212,466
2
L
Chaac
11,733
782
25
2
0
254,654
2
L
Tsukuyomi
8,789
586
19
1
0
230,674
0
L
Nemesis
11,306
754
44
3
0
276,338
1
L
Fafnir
11,243
750
21
1
0
200,741
3
W
Kukulkan
10,868
725
48
3
0
192,737
4
W
Zeus
12,511
834
23
2
0
214,597
1
W
Yemoja
11,835
789
6
0
0
221,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role