Player Matchup

Chang'e
Chang'e
II NOVAGUARD II
Chang'e
Level 47
God Stats
31W - 16L
1,593 SR
Queue Stats
104W - 88L
1,430 Elo+
Solo
Zeus
Zeus
MakinItSwacey
Zeus
Level 85
God Stats
15W - 8L
1,500 SR
Queue Stats
295W - 287L
1,241 Elo+
Solo
Chaac
Chaac
PlumMD
Chaac
Level 60
God Stats
6W - 4L
1,518 SR
Queue Stats
151W - 181L
1,319 Elo+
Party 1
Athena
Athena
Shekky Shebazz
Athena
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
121W - 133L
1,464 Elo+
Party 1
Neith
Neith
THE REBELII0N
Neith
Level 118
God Stats
3W - 7L
1,535 SR
Queue Stats
142W - 159L
1,448 Elo+
Party 1
Team Averages
Level 88
1,529 SR
1,381 Elo+

VS

Team Averages
Level 59
1,410 SR
1,450 Elo+
Athena
Athena
ANamelessSoul
Athena
Level 61
God Stats
4W - 3L
1,500 SR
Queue Stats
88W - 81L
1,500 Elo+
Party 2
Bakasura
Bakasura
AssassinReject4
Bakasura
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 167L
1,448 Elo+
Solo
Rama
Rama
Super Nintenjo
Rama
Level 66
God Stats
12W - 20L
1,428 SR
Queue Stats
571W - 547L
1,322 Elo+
Solo
Merlin
Merlin
redfoxfun33
Merlin
Level 67
God Stats
6W - 11L
1,188 SR
Queue Stats
284W - 263L
1,478 Elo+
Solo
King Arthur
King Arthur
xbuilde_007
King Arthur
Level 41
God Stats
1W - 1L
1,433 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 5
6,369
579
4,563
5,949
1,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 1
6,741
613
3,429
4,386
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
PlumMD
Chaac
12
5 / 1 / 2
7,250
659
6,982
8,474
4,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
5 / 0 / 1
6,834
621
3,873
7,672
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 0 / 4
5,840
531
6,253
4,990
1,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
4,993
454
2,637
9,359
4,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
10
2 / 2 / 0
6,005
546
4,171
9,278
3,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 3 / 1
5,049
459
2,995
5,500
1,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
12
1 / 1 / 0
6,181
562
3,887
5,502
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
xbuilde_007
King Arthur
8
0 / 5 / 0
4,482
407
1,946
7,936
3,725
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
16
Kills
4
4
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Bakasura
2
2
0
1
W
4
2
5
3.25
W
0
1
1
0.5
W
Chaac
PlumMD
Chaac
5
1
2
6
W
5
0
1
5.5
L
0
3
1
0.17
W
2
0
4
4
L
Merlin
1
1
0
1
L
King Arthur
xbuilde_007
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,100
Damage
15,636
31,471
Taken
37,575
12,544
Mitigated
14,323
14,980
Healing
8,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,637
946
0
1,401
9,359
4,375
288
3,876
5,483
12,324
0
L
Bakasura
4,171
2,508
0
2,493
9,278
3,020
0
2,905
6,271
0
25,580
W
4,563
463
1,216
2,212
5,949
1,965
374
1,117
4,717
21,633
0
W
3,429
546
0
2,087
4,386
1,316
624
2,564
1,822
39,762
0
W
Chaac
PlumMD
Chaac
6,982
1,307
0
3,759
8,474
4,722
838
1,323
6,705
0
33,891
W
3,873
1,169
0
3,643
7,672
3,146
138
79
7,373
36,036
0
L
2,995
1,928
369
1,659
5,500
1,405
576
1,502
3,998
0
24,419
W
6,253
2,361
0
2,063
4,990
1,395
64
1,441
3,514
0
32,112
L
Merlin
3,887
200
0
1,199
5,502
1,798
0
3,141
2,025
38,120
0
L
King Arthur
xbuilde_007
King Arthur
1,946
460
0
1,025
7,936
3,725
0
183
7,431
0
10,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,034
Gold Earned
26,710
335
Minions Killed
212
0
Camps Cleared
0
1,071,686
Distance Traveled
1,033,917
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,993
454
23
2
0
219,899
2
L
Bakasura
6,005
546
66
6
0
228,170
0
W
Chang'e
6,369
579
48
4
0
212,526
3
W
Zeus
6,741
613
94
9
0
194,128
4
W
Chaac
7,250
659
55
5
0
216,391
0
W
Athena
6,834
621
83
8
0
257,309
4
L
Rama
5,049
459
42
4
0
184,945
2
W
Neith
5,840
531
55
5
0
191,332
2
L
Merlin
6,181
562
66
6
0
197,103
0
L
King Arthur
4,482
407
15
1
0
203,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role