Player Matchup

Janus
Janus
Gold II
GimmeYoHat
Janus
Gold II
Level 149
God Stats
18W - 10L
1,675 SR
Queue Stats
373W - 367L
1,609 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
LordNindy
Sylvanus
Platinum IV
Level 157
God Stats
5W - 4L
1,243 SR
Queue Stats
539W - 537L
1,625 MMR
Solo
Apollo
Apollo
Gold II
Stormproof
Apollo
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold V
VesperalLamb
Guan Yu
Gold V
Level 147
God Stats
5W - 3L
1,743 SR
Queue Stats
79W - 74L
1,718 MMR
Party 1
Thanatos
Thanatos
Silver II
dadaniiel
Thanatos
Silver II
Level 128
God Stats
2W - 0L
1,576 SR
Queue Stats
4W - 3L
1,511 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,547 SR
1,593 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,640 SR
1,592 MMR
Osiris
Osiris
Gold II
Dunker1B
Osiris
Gold II
Level 156
God Stats
5W - 4L
1,890 SR
Queue Stats
102W - 102L
1,611 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
StivenMa16
Sun Wukong
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold II
UpOrDown
Susano
Gold II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,611 MMR
Solo
Scylla
Scylla
Gold IV
ikillwithjoy
Scylla
Gold IV
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,636 MMR
Solo
Cernunnos
Cernunnos
Silver II
sha99y20
Cernunnos
Silver II
Level 83
God Stats
0W - 1L
1,809 SR
Queue Stats
3W - 2L
1,602 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
6 / 2 / 11
11,948
569
12,075
12,312
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
LordNindy
Sylvanus
16
4 / 2 / 11
10,459
498
13,037
17,932
21,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
Stormproof
Apollo
16
3 / 4 / 10
10,600
505
9,627
19,638
9,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
VesperalLamb
Guan Yu
18
2 / 0 / 2
11,593
552
13,529
19,820
19,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
dadaniiel
Thanatos
18
8 / 4 / 4
11,244
535
9,895
12,699
7,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
CthulhuNemesisNu WaDanzaburouSet

VS

Bans
TsukuyomiKukulkanYemojaPersephoneMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dunker1B
Osiris
15
2 / 5 / 3
9,112
434
7,975
16,031
11,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
StivenMa16
Sun Wukong
18
0 / 2 / 3
10,899
519
15,018
23,946
16,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Susano
UpOrDown
Susano
16
6 / 5 / 3
10,433
497
16,477
16,298
5,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
16
3 / 5 / 2
10,197
486
9,107
11,309
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
sha99y20
Cernunnos
14
1 / 6 / 3
8,997
428
5,471
9,715
2,533
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
23
Kills
12
12
Deaths
23
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
Dunker1B
Osiris
2
5
3
0.7
W
Janus
6
2
11
5.75
W
Sylvanus
LordNindy
Sylvanus
4
2
11
4.75
L
Sun Wukong
StivenMa16
Sun Wukong
0
2
3
0.75
W
Apollo
Stormproof
Apollo
3
4
10
2
L
Susano
UpOrDown
Susano
6
5
3
1.5
W
Guan Yu
VesperalLamb
Guan Yu
2
0
2
3
W
Thanatos
dadaniiel
Thanatos
8
4
4
2.5
L
Scylla
3
5
2
0.8
L
Cernunnos
sha99y20
Cernunnos
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,163
Damage
54,048
82,401
Taken
77,299
61,835
Mitigated
39,583
41,207
Healing
18,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Dunker1B
Osiris
7,975
2,592
0
1,779
16,031
11,905
0
6,002
9,847
0
47,366
W
Janus
12,075
1,655
441
2,454
12,312
4,094
49
1,778
10,366
82,870
0
W
Sylvanus
LordNindy
Sylvanus
13,037
4,370
2,080
4,559
17,932
21,118
221
2,503
15,292
44,945
16,035
L
Sun Wukong
StivenMa16
Sun Wukong
15,018
3,359
0
9,639
23,946
16,672
736
2,677
21,253
0
95,579
W
Apollo
Stormproof
Apollo
9,627
6,551
0
7,190
19,638
9,034
3,555
1,247
18,337
0
68,102
L
Susano
UpOrDown
Susano
16,477
4,652
0
3,449
16,298
5,349
0
6,080
10,078
0
70,527
W
Guan Yu
VesperalLamb
Guan Yu
13,529
2,040
2,231
10,658
19,820
19,725
432
1,666
18,088
0
78,711
W
Thanatos
dadaniiel
Thanatos
9,895
2,041
0
11,594
12,699
7,864
498
1,434
11,211
0
78,943
L
Scylla
9,107
903
0
1,711
11,309
3,124
0
3,357
7,828
62,517
0
L
Cernunnos
sha99y20
Cernunnos
5,471
2,251
0
2,112
9,715
2,533
0
5,332
4,211
0
41,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,844
Gold Earned
49,638
622
Minions Killed
560
0
Camps Cleared
0
2,082,960
Distance Traveled
1,893,626
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,112
434
52
2
0
399,102
9
W
Janus
11,948
569
151
7
0
455,049
6
W
Sylvanus
10,459
498
67
3
0
375,296
4
L
Sun Wukong
10,899
519
183
9
0
420,172
4
W
Apollo
10,600
505
123
6
0
384,506
11
L
Susano
10,433
497
102
5
0
397,032
2
W
Guan Yu
11,593
552
175
8
0
442,327
2
W
Thanatos
11,244
535
106
5
0
425,782
4
L
Scylla
10,197
486
141
7
0
345,725
3
L
Cernunnos
8,997
428
82
4
0
331,595
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role