Player Matchup

Ymir
Ymir
Arrow1oo
Ymir
Level 87
God Stats
11W - 12L
1,681 SR
Queue Stats
587W - 615L
1,496 Elo+
Party 2
Vulcan
Vulcan
BreadSliced
Vulcan
Level 73
God Stats
3W - 7L
1,352 SR
Queue Stats
360W - 395L
1,414 Elo+
Party 2
Medusa
Medusa
MadWavy
Medusa
Level 89
God Stats
7W - 1L
1,861 SR
Queue Stats
381W - 418L
1,474 Elo+
Party 2
Cu Chulainn
Cu Chulainn
elitemerker
Cu Chulainn
Level 68
God Stats
3W - 6L
1,861 SR
Queue Stats
258W - 310L
1,502 Elo+
Party 2
Hercules
Hercules
resurgent1oo
Hercules
Level 71
God Stats
28W - 31L
1,614 SR
Queue Stats
676W - 682L
1,459 Elo+
Party 2
Team Averages
Level 78
1,674 SR
1,469 Elo+

VS

Team Averages
Level 133
1,523 SR
1,593 Elo+
Hachiman
Hachiman
Cr0ker
Hachiman
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,581 Elo+
Party 1
Cerberus
Cerberus
DielAlx
Cerberus
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 53L
1,599 Elo+
Party 1
Thoth
Thoth
Hristoalex
Thoth
Level 146
God Stats
42W - 30L
1,616 SR
Queue Stats
550W - 482L
1,684 Elo+
Party 3
Erlang Shen
Erlang Shen
Sony25I
Erlang Shen
Level 159
God Stats
4W - 4L
1,489 SR
Queue Stats
129W - 110L
1,558 Elo+
Party 3
Mulan
Mulan
jjbosco
Mulan
Level 86
God Stats
409W - 294L
1,508 SR
Queue Stats
1,072W - 996L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 4 / 3
7,196
480
3,806
11,309
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
13
2 / 6 / 0
7,645
510
3,248
9,081
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
MadWavy
Medusa
14
3 / 4 / 4
8,220
548
10,857
10,950
3,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
elitemerker
Cu Chulainn
13
0 / 6 / 0
7,013
468
2,276
11,887
6,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
resurgent1oo
Hercules
10
3 / 4 / 4
7,122
475
4,228
15,341
7,102
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cr0ker
Hachiman
14
2 / 3 / 2
8,485
566
5,708
10,634
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
DielAlx
Cerberus
14
2 / 4 / 9
8,686
579
8,438
13,261
8,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thoth
16
8 / 0 / 6
10,063
671
11,194
3,240
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Sony25I
Erlang Shen
16
6 / 3 / 7
9,408
627
9,715
11,001
6,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mulan
jjbosco
Mulan
16
6 / 0 / 4
10,116
674
6,607
5,735
4,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
10
Kills
24
24
Deaths
10
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
4
3
0.88
L
Vulcan
2
6
0
0.33
W
Hachiman
Cr0ker
Hachiman
2
3
2
1
W
Cerberus
DielAlx
Cerberus
2
4
9
1.63
W
Thoth
8
0
6
11
L
Medusa
MadWavy
Medusa
3
4
4
1.25
W
Erlang Shen
Sony25I
Erlang Shen
6
3
7
3.17
L
Cu Chulainn
elitemerker
Cu Chulainn
0
6
0
0
W
Mulan
jjbosco
Mulan
6
0
4
8
L
Hercules
resurgent1oo
Hercules
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,415
Damage
41,662
58,568
Taken
43,871
23,876
Mitigated
23,277
12,699
Healing
11,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,806
1,152
0
2,647
11,309
3,773
0
5,345
5,807
40,330
0
L
Vulcan
3,248
1,022
0
1,869
9,081
2,684
0
4,182
4,565
45,620
0
W
Hachiman
Cr0ker
Hachiman
5,708
3,849
0
3,552
10,634
3,202
1,167
264
10,370
0
46,909
W
Cerberus
DielAlx
Cerberus
8,438
485
0
3,164
13,261
8,768
0
2,475
10,672
38,855
0
W
Thoth
11,194
288
0
450
3,240
1,052
300
984
2,234
62,766
0
L
Medusa
MadWavy
Medusa
10,857
4,867
0
1,224
10,950
3,564
0
1,812
9,138
0
63,079
W
Erlang Shen
Sony25I
Erlang Shen
9,715
5,296
0
1,488
11,001
6,255
665
3,144
7,806
0
62,516
L
Cu Chulainn
elitemerker
Cu Chulainn
2,276
535
0
2,231
11,887
6,753
0
1,227
10,609
0
36,350
W
Mulan
jjbosco
Mulan
6,607
1,079
0
2,525
5,735
4,000
545
0
5,735
0
63,526
L
Hercules
resurgent1oo
Hercules
4,228
2,100
0
4,728
15,341
7,102
0
6,398
8,817
0
19,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,196
Gold Earned
46,758
385
Minions Killed
520
0
Camps Cleared
0
1,395,958
Distance Traveled
1,564,518
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,196
480
73
5
0
277,757
1
L
Vulcan
7,645
510
110
7
0
287,218
8
W
Hachiman
8,485
566
86
6
0
271,587
5
W
Cerberus
8,686
579
79
5
0
301,741
0
W
Thoth
10,063
671
129
9
0
321,251
6
L
Medusa
8,220
548
100
7
0
250,476
4
W
Erlang Shen
9,408
627
96
6
0
334,001
4
L
Cu Chulainn
7,013
468
75
5
0
276,494
6
W
Mulan
10,116
674
130
9
0
335,938
1
L
Hercules
7,122
475
27
2
0
304,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role