Player Matchup

Pele
Pele
HammahJay
Pele
Level 39
God Stats
4W - 5L
1,416 SR
Queue Stats
51W - 51L
1,456 Elo+
Party 1
Mercury
Mercury
JI A IH
Mercury
Level 14
God Stats
0W - 1L
1,816 SR
Queue Stats
6W - 3L
1,673 Elo+
Party 1
Thor
Thor
Jayc2fressh
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,562 Elo+
Party 1
Bacchus
Bacchus
MustyAdrian
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,396 Elo+
Solo
Tsukuyomi
Tsukuyomi
YBB Hex
Tsukuyomi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,758 Elo+
Party 1
Team Averages
Level 29
1,546 SR
1,569 Elo+

VS

Team Averages
Level 23
1,620 SR
1,558 Elo+
Agni
Agni
DangerousDan39
Agni
Level 16
God Stats
5W - 1L
1,575 SR
Queue Stats
18W - 9L
1,565 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FTP Lord DIO
Tsukuyomi
Level 58
God Stats
2W - 0L
1,711 SR
Queue Stats
24W - 19L
1,605 Elo+
Party 2
Nu Wa
Nu Wa
InfinityX207
Nu Wa
Level 6
God Stats
11W - 6L
1,500 SR
Queue Stats
111W - 123L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mr_Kilter
Ah Muzen Cab
Level 18
God Stats
3W - 1L
1,636 SR
Queue Stats
16W - 10L
1,535 Elo+
Party 2
Ymir
Ymir
shame_faust
Ymir
Level 17
God Stats
10W - 3L
1,677 SR
Queue Stats
14W - 6L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
11 / 11 / 8
16,604
1,186
25,294
25,312
10,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
JI A IH
Mercury
20
15 / 4 / 8
17,750
1,268
28,207
22,877
8,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
2 / 3 / 2
11,621
830
2,543
9,168
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
MustyAdrian
Bacchus
15
0 / 2 / 1
10,703
765
710
4,300
2,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
YBB Hex
Tsukuyomi
20
5 / 17 / 12
15,772
1,127
19,045
32,553
13,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 11
13,165
940
14,230
15,782
8,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
FTP Lord DIO
Tsukuyomi
20
16 / 6 / 16
16,922
1,209
23,550
18,757
9,333
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 8 / 18
14,106
1,008
22,223
14,077
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Mr_Kilter
Ah Muzen Cab
19
3 / 8 / 11
13,325
952
11,578
14,222
5,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
8 / 5 / 22
15,735
1,124
12,979
17,034
24,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
115
33
Kills
37
37
Deaths
33
31
Assists
78
Player
Kills
Deaths
Assists
KDA
W
5
6
11
1.75
W
Tsukuyomi
FTP Lord DIO
Tsukuyomi
16
6
16
4
L
Pele
11
11
8
1.36
W
5
8
18
1.75
L
Mercury
JI A IH
Mercury
15
4
8
4.75
L
2
3
2
1
W
Ah Muzen Cab
Mr_Kilter
Ah Muzen Cab
3
8
11
1.06
L
Bacchus
MustyAdrian
Bacchus
0
2
1
0.25
L
Tsukuyomi
YBB Hex
Tsukuyomi
5
17
12
0.65
W
8
5
22
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,799
Damage
84,560
94,210
Taken
79,872
37,323
Mitigated
51,337
8,363
Healing
3,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,230
2,704
0
227
15,782
8,309
0
391
15,391
28,769
0
W
Tsukuyomi
FTP Lord DIO
Tsukuyomi
23,550
7,272
0
136
18,757
9,333
0
120
18,637
0
41,319
L
Pele
25,294
5,090
0
1,077
25,312
10,156
0
10,907
14,405
0
60,446
W
22,223
5,707
132
1,396
14,077
4,473
0
0
14,077
45,052
0
L
Mercury
JI A IH
Mercury
28,207
16,073
445
6,208
22,877
8,265
0
12,185
10,692
0
73,320
L
2,543
643
0
246
9,168
3,064
0
4,575
4,593
0
10,493
W
Ah Muzen Cab
Mr_Kilter
Ah Muzen Cab
11,578
7,181
0
831
14,222
5,187
0
199
14,023
0
46,193
L
Bacchus
MustyAdrian
Bacchus
710
113
0
120
4,300
2,099
0
3,062
1,238
3,203
0
L
Tsukuyomi
YBB Hex
Tsukuyomi
19,045
3,868
0
267
32,553
13,739
0
18,703
13,850
0
44,058
W
12,979
2,307
0
830
17,034
24,035
0
0
17,034
26,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,450
Gold Earned
73,253
272
Minions Killed
239
14
Camps Cleared
3
1,014,057
Distance Traveled
1,086,669
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,165
940
36
3
0
223,311
0
W
Tsukuyomi
16,922
1,209
47
3
1
257,486
0
L
Pele
16,604
1,186
104
7
2
270,035
1
W
Nu Wa
14,106
1,008
40
3
1
178,025
0
L
Mercury
17,750
1,268
96
7
5
323,363
2
L
Thor
11,621
830
18
1
2
135,330
1
W
Ah Muzen Cab
13,325
952
85
6
1
193,210
0
L
Bacchus
10,703
765
8
1
1
37,046
0
L
Tsukuyomi
15,772
1,127
46
3
4
248,283
0
W
Ymir
15,735
1,124
31
2
0
234,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role