Player Matchup

Scylla
Scylla
AFriendlyCan
Scylla
Level 48
God Stats
2W - 1L
1,747 SR
Queue Stats
9W - 12L
1,518 Elo+
Solo
Ra
Ra
Mavbruh119
Ra
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 117L
1,551 Elo+
Solo
Artemis
Artemis
PinkBlossomXx
Artemis
Level 84
God Stats
48W - 33L
1,495 SR
Queue Stats
581W - 573L
1,480 Elo+
Party 3
Vamana
Vamana
TheNextPablo
Vamana
Level 99
God Stats
23W - 24L
1,792 SR
Queue Stats
431W - 441L
1,572 Elo+
Solo
Tsukuyomi
Tsukuyomi
the4thcora
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 129L
1,474 Elo+
Party 3
Team Averages
Level 61
1,607 SR
1,519 Elo+

VS

Team Averages
Level 86
1,519 SR
1,571 Elo+
Ao Kuang
Ao Kuang
KrolfBeheguel
Ao Kuang
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 58L
1,685 Elo+
Party 1
Nox
Nox
Lady Kayley
Nox
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 39L
1,754 Elo+
Party 1
Fenrir
Fenrir
PandaComrade
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,451 Elo+
Party 2
Mulan
Mulan
SuperbN0VA
Mulan
Level 106
God Stats
0W - 1L
1,824 SR
Queue Stats
10W - 8L
1,491 Elo+
Party 2
Heimdallr
Heimdallr
orcsentinel925
Heimdallr
Level 97
God Stats
0W - 4L
1,272 SR
Queue Stats
17W - 13L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
7 / 1 / 20
14,263
1,019
17,818
6,965
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 4 / 19
13,908
993
16,888
10,648
4,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
20
15 / 3 / 20
15,663
1,119
32,157
14,274
7,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
20
9 / 1 / 24
14,456
1,033
16,734
14,936
12,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
the4thcora
Tsukuyomi
20
3 / 4 / 28
13,366
955
11,229
12,153
5,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

139

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KrolfBeheguel
Ao Kuang
19
5 / 5 / 4
13,874
991
18,713
27,129
13,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
0 / 8 / 7
12,059
861
5,324
14,953
5,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
18
3 / 6 / 7
12,679
906
3,849
18,039
12,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
18
3 / 9 / 3
12,649
904
13,597
24,008
20,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
orcsentinel925
Heimdallr
19
2 / 9 / 9
13,167
941
13,605
17,404
7,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
43
37
Kills
13
13
Deaths
37
111
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
1
20
17
L
Ao Kuang
KrolfBeheguel
Ao Kuang
5
5
4
1.4
L
0
8
7
0.44
W
3
4
19
3.13
L
Fenrir
3
6
7
1.08
W
Artemis
15
3
20
8.33
L
Mulan
3
9
3
0.5
W
Vamana
9
1
24
21
L
Heimdallr
orcsentinel925
Heimdallr
2
9
9
0.72
W
Tsukuyomi
the4thcora
Tsukuyomi
3
4
28
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,826
Damage
55,088
58,976
Taken
101,533
33,701
Mitigated
60,209
12,257
Healing
13,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
17,818
1,137
0
0
6,965
3,085
0
2,876
4,025
33,450
0
L
Ao Kuang
KrolfBeheguel
Ao Kuang
18,713
3,147
0
9,829
27,129
13,197
0
10,874
16,255
58,512
0
L
5,324
526
0
726
14,953
5,797
0
5,198
9,755
31,779
0
W
16,888
1,616
2,093
3,132
10,648
4,572
0
5,675
4,921
67,959
0
L
Fenrir
3,849
671
0
267
18,039
12,980
0
5,706
12,333
0
5,367
W
Artemis
32,157
23,180
0
2,450
14,274
7,461
0
5,564
8,678
0
54,522
L
Mulan
13,597
1,871
0
1,223
24,008
20,942
0
8,012
15,996
0
40,382
W
Vamana
16,734
6,147
972
3,523
14,936
12,636
0
5,765
9,047
0
32,311
L
Heimdallr
orcsentinel925
Heimdallr
13,605
4,525
303
846
17,404
7,293
0
4,916
12,488
0
45,493
W
Tsukuyomi
the4thcora
Tsukuyomi
11,229
3,293
0
87
12,153
5,947
0
3,827
8,268
0
22,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,656
Gold Earned
64,428
274
Minions Killed
292
8
Camps Cleared
9
1,480,172
Distance Traveled
1,204,656
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,263
1,019
46
3
2
275,500
0
L
Ao Kuang
13,874
991
73
5
3
287,616
0
L
Nox
12,059
861
78
6
0
199,480
0
W
Ra
13,908
993
125
9
0
252,662
0
L
Fenrir
12,679
906
4
0
0
217,347
0
W
Artemis
15,663
1,119
61
4
2
267,842
0
L
Mulan
12,649
904
63
5
3
266,382
0
W
Vamana
14,456
1,033
25
2
3
323,030
1
L
Heimdallr
13,167
941
74
5
3
233,831
0
W
Tsukuyomi
13,366
955
17
1
1
361,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role