Player Matchup

Danzaburou
Danzaburou
AussieDrrll
Danzaburou
Level 42
God Stats
4W - 7L
1,293 SR
Queue Stats
10W - 18L
1,263 Elo+
Party 3
Fenrir
Fenrir
CopherZz
Fenrir
Level 6
God Stats
63W - 56L
1,323 SR
Queue Stats
168W - 149L
1,486 Elo+
Party 2
King Arthur
King Arthur
Heartmonitor117
King Arthur
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Solo
Ymir
Ymir
Koderss
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
snorlaxatives1
Baba Yaga
Level 14
God Stats
1W - 1L
1,289 SR
Queue Stats
4W - 6L
1,524 Elo+
Party 3
Team Averages
Level 16
1,381 SR
1,455 Elo+

VS

Team Averages
Level 7
1,423 SR
1,433 Elo+
Ullr
Ullr
BlackBear112
Ullr
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
96W - 91L
1,561 Elo+
Party 1
Anubis
Anubis
Jrg9
Anubis
Level 4
God Stats
1W - 1L
1,179 SR
Queue Stats
64W - 85L
1,323 Elo+
Solo
Sobek
Sobek
Klond1ike
Sobek
Level 6
God Stats
28W - 23L
1,447 SR
Queue Stats
93W - 77L
1,377 Elo+
Party 1
Set
Set
isolatepls
Set
Level 5
God Stats
4W - 8L
1,489 SR
Queue Stats
5W - 10L
1,474 Elo+
Solo
Mulan
Mulan
monalisa133
Mulan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AussieDrrll
Danzaburou
19
10 / 2 / 10
14,199
617
11,043
11,805
5,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
CopherZz
Fenrir
20
17 / 0 / 8
14,535
632
17,755
19,922
10,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Heartmonitor117
King Arthur
17
5 / 4 / 11
12,461
542
9,079
17,868
13,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Koderss
Ymir
18
6 / 0 / 22
13,409
583
13,088
16,779
21,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baba Yaga
snorlaxatives1
Baba Yaga
18
4 / 3 / 10
12,510
544
12,649
11,107
5,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 2
9,704
422
9,682
14,819
5,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Jrg9
Anubis
14
0 / 8 / 1
9,116
396
6,426
15,759
8,743
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Klond1ike
Sobek
13
1 / 7 / 1
9,386
408
3,540
18,936
19,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 6 / 1
8,129
353
3,946
12,654
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 15 / 0
9,222
401
8,501
28,434
14,570
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
12
42
Kills
7
9
Deaths
43
61
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AussieDrrll
Danzaburou
10
2
10
7.5
L
3
7
2
0.57
W
Fenrir
CopherZz
Fenrir
17
0
8
21
W
King Arthur
Heartmonitor117
King Arthur
5
4
11
2.63
L
Anubis
Jrg9
Anubis
0
8
1
0.06
L
Sobek
Klond1ike
Sobek
1
7
1
0.21
W
Ymir
Koderss
Ymir
6
0
22
17
L
1
6
1
0.25
L
2
15
0
0.13
W
Baba Yaga
snorlaxatives1
Baba Yaga
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,614
Damage
32,095
77,481
Taken
90,602
56,955
Mitigated
53,077
26,886
Healing
14,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AussieDrrll
Danzaburou
11,043
5,544
0
5,422
11,805
5,293
5,848
446
11,359
0
83,678
L
9,682
3,923
0
2,797
14,819
5,388
528
6,277
8,492
0
67,481
W
Fenrir
CopherZz
Fenrir
17,755
6,773
0
11,188
19,922
10,643
1,127
3,166
16,756
0
121,366
W
King Arthur
Heartmonitor117
King Arthur
9,079
2,163
0
6,096
17,868
13,683
1,316
4,178
13,690
0
48,818
L
Anubis
Jrg9
Anubis
6,426
879
0
4,899
15,759
8,743
268
3,676
11,983
56,608
0
L
Sobek
Klond1ike
Sobek
3,540
286
0
2,281
18,936
19,791
330
6,145
12,666
14,699
0
W
Ymir
Koderss
Ymir
13,088
2,570
0
1,617
16,779
21,809
918
1,694
15,085
58,487
0
L
3,946
2,164
0
1,928
12,654
4,585
0
2,903
9,701
0
41,811
L
8,501
1,588
0
2,442
28,434
14,570
1,140
6,736
21,398
0
51,570
W
Baba Yaga
snorlaxatives1
Baba Yaga
12,649
655
0
2,563
11,107
5,527
1,192
624
10,483
71,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,114
Gold Earned
45,557
522
Minions Killed
400
0
Camps Cleared
0
2,208,201
Distance Traveled
1,763,766
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,199
617
127
6
0
415,398
1
L
Ullr
9,704
422
104
5
0
378,389
5
W
Fenrir
14,535
632
149
6
0
465,306
0
W
King Arthur
12,461
542
80
3
0
417,269
0
L
Anubis
9,116
396
113
5
0
326,810
0
L
Sobek
9,386
408
28
1
0
420,597
0
W
Ymir
13,409
583
52
2
0
463,196
0
L
Set
8,129
353
74
3
0
323,113
4
L
Mulan
9,222
401
81
4
0
314,857
1
W
Baba Yaga
12,510
544
114
5
0
447,032
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role