Player Matchup

Heimdallr
Heimdallr
BigMacDak
Heimdallr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 50L
1,563 Elo+
Party 2
Tyr
Tyr
GuardCarl
Tyr
Level 147
God Stats
35W - 25L
1,457 SR
Queue Stats
712W - 631L
1,594 Elo+
Party 1
Kukulkan
Kukulkan
Storme4537
Kukulkan
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 75L
1,597 Elo+
Party 2
Thor
Thor
YoureToggled
Thor
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,326 Elo+
Solo
Jormungandr
Jormungandr
becauseimbatmon
Jormungandr
Level 105
God Stats
2W - 7L
1,207 SR
Queue Stats
223W - 199L
1,631 Elo+
Party 1
Team Averages
Level 125
1,433 SR
1,542 Elo+

VS

Team Averages
Level 126
1,587 SR
1,566 Elo+
Mercury
Mercury
Ardillagame
Mercury
Level 120
God Stats
9W - 4L
1,937 SR
Queue Stats
301W - 284L
1,613 Elo+
Solo
Rama
Rama
RastaNation
Rama
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,481 Elo+
Solo
Cerberus
Cerberus
Xnestorio80
Cerberus
Level 125
God Stats
5W - 3L
1,500 SR
Queue Stats
120W - 111L
1,673 Elo+
Solo
Persephone
Persephone
alejogamer1168
Persephone
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 25L
1,545 Elo+
Solo
Bellona
Bellona
temorian
Bellona
Level 148
God Stats
10W - 1L
1,500 SR
Queue Stats
510W - 447L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigMacDak
Heimdallr
16
3 / 5 / 5
10,281
467
9,718
13,917
6,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
7 / 1 / 5
13,518
614
23,187
18,243
23,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Storme4537
Kukulkan
17
1 / 5 / 4
10,241
466
9,335
11,840
4,722
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 11 / 2
9,502
432
7,393
18,752
8,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
becauseimbatmon
Jormungandr
18
6 / 4 / 4
11,999
545
11,373
18,659
19,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ardillagame
Mercury
17
5 / 4 / 10
10,897
495
10,630
16,309
8,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 3 / 10
11,940
543
13,383
21,523
8,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Xnestorio80
Cerberus
16
2 / 4 / 13
10,595
482
10,398
19,816
19,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
alejogamer1168
Persephone
20
11 / 4 / 11
13,013
592
16,768
13,629
6,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
temorian
Bellona
19
4 / 4 / 5
11,207
509
8,011
22,170
23,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
75
19
Kills
26
26
Deaths
19
20
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Mercury
Ardillagame
Mercury
5
4
10
2.5
L
Heimdallr
BigMacDak
Heimdallr
3
5
5
1.1
L
7
1
5
9.5
W
4
3
10
3
L
Kukulkan
Storme4537
Kukulkan
1
5
4
0.6
W
Cerberus
Xnestorio80
Cerberus
2
4
13
2.13
L
2
11
2
0.27
W
Persephone
alejogamer1168
Persephone
11
4
11
4.13
L
Jormungandr
becauseimbatmon
Jormungandr
6
4
4
2
W
Bellona
temorian
Bellona
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,006
Damage
59,190
81,411
Taken
93,447
63,304
Mitigated
65,740
17,834
Healing
37,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Ardillagame
Mercury
10,630
4,999
0
5,445
16,309
8,102
304
3,518
12,791
0
74,360
L
Heimdallr
BigMacDak
Heimdallr
9,718
4,281
0
4,251
13,917
6,975
0
4,073
9,731
0
66,334
L
23,187
3,087
0
9,082
18,243
23,492
207
3,586
14,578
0
91,047
W
13,383
10,802
0
12,906
21,523
8,710
3,055
4,230
17,293
0
80,556
L
Kukulkan
Storme4537
Kukulkan
9,335
366
0
2,235
11,840
4,722
0
4,139
7,548
81,740
0
W
Cerberus
Xnestorio80
Cerberus
10,398
662
0
4,355
19,816
19,002
203
6,509
13,307
49,992
0
L
7,393
1,076
0
487
18,752
8,287
358
7,409
11,155
0
54,441
W
Persephone
alejogamer1168
Persephone
16,768
478
136
3,354
13,629
6,620
188
3,794
9,831
90,423
0
L
Jormungandr
becauseimbatmon
Jormungandr
11,373
2,597
0
1,779
18,659
19,828
136
7,075
11,233
52,659
0
W
Bellona
temorian
Bellona
8,011
3,608
0
11,401
22,170
23,306
156
2,655
19,515
0
59,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,541
Gold Earned
57,652
627
Minions Killed
626
0
Camps Cleared
0
1,935,798
Distance Traveled
2,235,045
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,897
495
123
6
0
477,922
3
L
Heimdallr
10,281
467
128
6
0
387,136
1
L
Tyr
13,518
614
181
8
0
477,135
0
W
Rama
11,940
543
115
5
0
415,117
2
L
Kukulkan
10,241
466
155
7
0
373,323
3
W
Cerberus
10,595
482
103
5
0
482,781
9
L
Thor
9,502
432
79
4
0
325,185
1
W
Persephone
13,013
592
180
8
0
420,877
2
L
Jormungandr
11,999
545
84
4
0
373,019
0
W
Bellona
11,207
509
105
5
0
438,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role