Player Matchup

Discordia
Discordia
AuraKage
Discordia
Level 135
God Stats
0W - 2L
1,265 SR
Queue Stats
38W - 38L
1,405 Elo+
Solo
Hercules
Hercules
CALIBER37
Hercules
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 62L
1,311 Elo+
Party 3
Olorun
Olorun
TBP_CheesePuff
Olorun
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
576W - 590L
1,508 Elo+
Solo
Horus
Horus
YUNGBOXER
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
lunakick96
Kukulkan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,487 Elo+
Party 3
Team Averages
Level 98
1,453 SR
1,442 Elo+

VS

Team Averages
Level 116
1,471 SR
1,423 Elo+
Susano
Susano
CG WRIGHTMET WP
Susano
Level 86
God Stats
5W - 5L
1,290 SR
Queue Stats
447W - 462L
1,459 Elo+
Solo
Fafnir
Fafnir
Dave_Knaws
Fafnir
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,542 Elo+
Party 2
Danzaburou
Danzaburou
ToriTK421
Danzaburou
Level 82
God Stats
2W - 3L
1,236 SR
Queue Stats
370W - 343L
1,396 Elo+
Party 1
Cthulhu
Cthulhu
WombatTK421
Cthulhu
Level 127
God Stats
7W - 3L
1,831 SR
Queue Stats
360W - 345L
1,369 Elo+
Party 1
Raijin
Raijin
jgmcd
Raijin
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
175W - 185L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AuraKage
Discordia
20
9 / 3 / 12
13,265
829
22,394
13,547
5,697
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
CALIBER37
Hercules
19
4 / 6 / 13
11,242
703
13,239
26,991
28,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
1 / 7 / 13
10,033
627
11,167
19,181
8,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Horus
YUNGBOXER
Horus
15
0 / 9 / 14
9,497
594
6,757
19,166
12,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
lunakick96
Kukulkan
20
13 / 4 / 6
13,601
850
23,950
12,992
5,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 11
11,361
710
16,168
15,368
7,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Dave_Knaws
Fafnir
19
5 / 4 / 19
12,798
800
12,498
23,573
31,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
ToriTK421
Danzaburou
17
0 / 5 / 13
10,651
666
11,576
13,290
6,602
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Cthulhu
WombatTK421
Cthulhu
20
7 / 5 / 12
13,364
835
21,535
25,232
22,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
jgmcd
Raijin
20
11 / 6 / 10
13,120
820
20,117
15,717
8,188
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
94
27
Kills
29
29
Deaths
27
58
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Discordia
AuraKage
Discordia
9
3
12
5
L
Hercules
CALIBER37
Hercules
4
6
13
1.75
W
6
7
11
1.64
W
Fafnir
Dave_Knaws
Fafnir
5
4
19
3.63
L
1
7
13
1.07
W
Danzaburou
ToriTK421
Danzaburou
0
5
13
1.3
W
Cthulhu
WombatTK421
Cthulhu
7
5
12
2.6
L
Horus
YUNGBOXER
Horus
0
9
14
0.78
W
Raijin
jgmcd
Raijin
11
6
10
2.67
L
Kukulkan
lunakick96
Kukulkan
13
4
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,507
Damage
81,894
91,877
Taken
93,180
60,791
Mitigated
76,850
41,724
Healing
31,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AuraKage
Discordia
22,394
476
2,395
4,267
13,547
5,697
295
7,751
5,796
47,523
0
L
Hercules
CALIBER37
Hercules
13,239
4,636
1,964
10,541
26,991
28,741
0
9,987
17,004
0
22,472
W
16,168
4,185
1,335
1,336
15,368
7,853
481
10,313
4,709
0
27,255
W
Fafnir
Dave_Knaws
Fafnir
12,498
4,769
2,169
7,865
23,573
31,266
896
10,851
12,434
21,791
0
L
11,167
5,738
7,820
7,211
19,181
8,154
1,162
14,091
5,090
19,700
0
W
Danzaburou
ToriTK421
Danzaburou
11,576
4,161
390
2,926
13,290
6,602
1,873
7,518
5,290
0
27,172
W
Cthulhu
WombatTK421
Cthulhu
21,535
826
2,444
8,058
25,232
22,941
33
15,981
8,833
42,960
0
L
Horus
YUNGBOXER
Horus
6,757
4,107
220
1,197
19,166
12,587
67
12,514
6,652
0
9,271
W
Raijin
jgmcd
Raijin
20,117
3,412
2,625
2,769
15,717
8,188
2,047
10,928
4,403
46,504
0
L
Kukulkan
lunakick96
Kukulkan
23,950
3,206
3,068
3,041
12,992
5,612
0
9,807
3,185
49,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,638
Gold Earned
61,294
161
Minions Killed
174
0
Camps Cleared
0
1,305,190
Distance Traveled
1,225,041
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,265
829
60
4
0
303,597
0
L
Hercules
11,242
703
15
1
0
253,359
0
W
Susano
11,361
710
18
1
0
229,331
0
W
Fafnir
12,798
800
15
1
0
260,985
0
L
Olorun
10,033
627
31
2
0
205,680
0
W
Danzaburou
10,651
666
39
2
0
249,272
0
W
Cthulhu
13,364
835
41
3
0
245,187
3
L
Horus
9,497
594
4
0
0
264,438
0
W
Raijin
13,120
820
61
4
0
240,266
0
L
Kukulkan
13,601
850
51
3
0
278,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role