Player Matchup

Tyr
Tyr
GameStonker
Tyr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 28L
1,657 Elo+
Solo
Cupid
Cupid
Suavekiller773
Cupid
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ra
Ra
TheJQKER
Ra
Level 26
God Stats
10W - 10L
1,500 SR
Queue Stats
39W - 26L
1,696 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheLaughingWolf0
Tsukuyomi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
men1cko
Geb
Level 18
God Stats
12W - 7L
1,852 SR
Queue Stats
140W - 85L
1,724 Elo+
Party 1
Team Averages
Level 18
1,570 SR
1,616 Elo+

VS

Team Averages
Level 18
1,614 SR
1,663 Elo+
Ra
Ra
BlueEwokVillage
Ra
Level 16
God Stats
0W - 1L
1,924 SR
Queue Stats
6W - 8L
1,648 Elo+
Solo
Neith
Neith
GLIZZYATOR
Neith
Level 29
God Stats
5W - 4L
1,773 SR
Queue Stats
118W - 137L
1,648 Elo+
Solo
Scylla
Scylla
KaydyK
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 145L
1,801 Elo+
Solo
Sylvanus
Sylvanus
River9999
Sylvanus
Level 28
God Stats
8W - 11L
1,133 SR
Queue Stats
97W - 88L
1,616 Elo+
Solo
Thanatos
Thanatos
RiversOfMars
Thanatos
Level 14
God Stats
10W - 6L
1,740 SR
Queue Stats
17W - 21L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 1
8,834
589
6,428
8,100
5,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 4 / 1
7,631
509
7,574
9,354
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 0
7,761
517
3,505
5,009
1,530
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
13
1 / 4 / 3
7,595
506
7,453
9,473
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
13
0 / 1 / 6
7,682
512
4,639
13,649
9,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,691
513
4,704
7,189
3,700
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
10
3 / 3 / 3
6,665
444
6,981
7,351
3,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
KaydyK
Scylla
14
1 / 2 / 1
8,056
537
6,768
6,246
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
River9999
Sylvanus
12
1 / 2 / 6
6,957
464
5,202
10,927
7,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
RiversOfMars
Thanatos
10
4 / 2 / 1
7,134
476
5,675
8,654
4,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
10
Kills
10
10
Deaths
10
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Neith
3
3
3
1.5
W
3
0
1
3.5
L
Scylla
KaydyK
Scylla
1
2
1
0.75
L
Sylvanus
River9999
Sylvanus
1
2
6
2
L
Thanatos
RiversOfMars
Thanatos
4
2
1
2.25
W
4
4
1
1.13
W
2
1
0
2
W
Tsukuyomi
1
4
3
0.63
W
Geb
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,599
Damage
29,330
45,585
Taken
40,367
21,314
Mitigated
21,727
20,787
Healing
20,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,704
752
177
3,830
7,189
3,700
0
457
6,582
46,978
0
L
Neith
6,981
3,492
0
1,270
7,351
3,402
338
1,909
5,442
0
35,919
W
6,428
1,612
0
6,354
8,100
5,460
0
3,351
4,719
0
54,600
L
Scylla
KaydyK
Scylla
6,768
684
0
1,790
6,246
2,170
108
1,269
4,927
52,974
0
L
Sylvanus
River9999
Sylvanus
5,202
2,106
1,460
4,364
10,927
7,858
220
3,280
7,647
24,651
5,286
L
Thanatos
RiversOfMars
Thanatos
5,675
1,806
0
7,200
8,654
4,597
0
1,229
7,381
0
31,805
W
7,574
3,537
114
4,339
9,354
2,237
616
2,313
7,035
0
43,175
W
3,505
467
484
1,589
5,009
1,530
1,639
1,918
2,945
49,705
0
W
Tsukuyomi
7,453
2,203
223
3,135
9,473
3,072
0
3,386
5,989
0
45,187
W
Geb
4,639
577
0
4,549
13,649
9,015
66
4,817
8,684
19,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,503
Gold Earned
36,503
420
Minions Killed
387
0
Camps Cleared
0
1,477,699
Distance Traveled
1,279,283
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,691
513
114
8
0
294,635
5
L
Neith
6,665
444
58
4
0
189,430
4
W
Tyr
8,834
589
126
8
0
320,540
2
L
Scylla
8,056
537
111
7
0
256,693
4
L
Sylvanus
6,957
464
55
4
0
229,531
0
L
Thanatos
7,134
476
49
3
0
308,994
2
W
Cupid
7,631
509
92
6
0
257,642
2
W
Ra
7,761
517
99
7
0
289,000
0
W
Tsukuyomi
7,595
506
84
6
0
322,678
5
W
Geb
7,682
512
19
1
0
287,839
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role