Player Matchup

Merlin
Merlin
DoubleChun
Merlin
Level 68
God Stats
4W - 7L
1,540 SR
Queue Stats
128W - 114L
1,616 Elo+
Party 3
Sun Wukong
Sun Wukong
FeralFang577
Sun Wukong
Level 132
God Stats
4W - 5L
1,784 SR
Queue Stats
136W - 117L
1,616 Elo+
Party 3
Bellona
Bellona
Ghydral
Bellona
Level 126
God Stats
9W - 4L
1,382 SR
Queue Stats
58W - 47L
1,595 Elo+
Party 2
Chiron
Chiron
LilAZza7551
Chiron
Level 101
God Stats
11W - 7L
1,734 SR
Queue Stats
175W - 178L
1,590 Elo+
Party 2
Artio
Artio
wolfblue11
Artio
Level 108
God Stats
8W - 16L
1,460 SR
Queue Stats
263W - 238L
1,598 Elo+
Party 2
Team Averages
Level 107
1,580 SR
1,603 Elo+

VS

Team Averages
Level 126
1,541 SR
1,473 Elo+
Heimdallr
Heimdallr
Falqoh
Heimdallr
Level 149
God Stats
19W - 13L
1,285 SR
Queue Stats
751W - 725L
1,520 Elo+
Solo
Poseidon
Poseidon
GODKINGKEVO
Poseidon
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
215W - 236L
1,582 Elo+
Party 1
Erlang Shen
Erlang Shen
Luckxking
Erlang Shen
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 20L
1,294 Elo+
Party 1
Cthulhu
Cthulhu
Mr Pyrodrake
Cthulhu
Level 122
God Stats
18W - 15L
1,803 SR
Queue Stats
142W - 177L
1,518 Elo+
Party 1
Ravana
Ravana
SHOTTii
Ravana
Level 129
God Stats
2W - 3L
1,616 SR
Queue Stats
85W - 118L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DoubleChun
Merlin
17
2 / 6 / 5
11,003
440
10,520
14,700
5,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
FeralFang577
Sun Wukong
19
0 / 4 / 4
11,909
476
12,093
22,076
17,837
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Ghydral
Bellona
20
6 / 3 / 3
13,021
521
12,405
23,426
17,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
18
1 / 5 / 1
11,305
452
15,995
22,040
7,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
13
5 / 5 / 4
9,652
386
7,450
18,465
10,350
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Falqoh
Heimdallr
20
3 / 0 / 8
14,797
592
17,316
17,779
8,687
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
GODKINGKEVO
Poseidon
20
6 / 6 / 8
13,180
527
16,244
17,955
6,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Luckxking
Erlang Shen
20
0 / 2 / 2
12,897
516
8,960
15,054
11,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Mr Pyrodrake
Cthulhu
19
3 / 1 / 12
12,252
490
15,302
16,748
13,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
SHOTTii
Ravana
20
11 / 5 / 5
16,035
641
17,593
16,056
9,226
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
14
Kills
23
23
Deaths
14
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Merlin
DoubleChun
Merlin
2
6
5
0.75
W
Heimdallr
Falqoh
Heimdallr
3
0
8
7
L
Sun Wukong
FeralFang577
Sun Wukong
0
4
4
0.5
W
Poseidon
GODKINGKEVO
Poseidon
6
6
8
1.67
L
Bellona
Ghydral
Bellona
6
3
3
2.5
L
Chiron
1
5
1
0.3
W
Erlang Shen
Luckxking
Erlang Shen
0
2
2
0.5
W
Cthulhu
Mr Pyrodrake
Cthulhu
3
1
12
9
W
Ravana
SHOTTii
Ravana
11
5
5
2.7
L
Artio
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,463
Damage
75,415
100,707
Taken
83,592
58,672
Mitigated
48,596
33,170
Healing
22,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DoubleChun
Merlin
10,520
269
123
1,971
14,700
5,623
0
7,914
6,786
75,101
0
W
Heimdallr
Falqoh
Heimdallr
17,316
8,642
0
5,290
17,779
8,687
5,020
2,284
15,457
0
115,811
L
Sun Wukong
FeralFang577
Sun Wukong
12,093
2,918
0
8,280
22,076
17,837
0
5,075
17,001
502
84,712
W
Poseidon
GODKINGKEVO
Poseidon
16,244
2,274
0
2,889
17,955
6,077
693
7,444
10,104
80,320
0
L
Bellona
Ghydral
Bellona
12,405
4,078
0
7,355
23,426
17,473
408
6,033
17,393
0
93,494
L
Chiron
15,995
5,782
856
8,286
22,040
7,389
0
5,304
16,728
0
91,273
W
Erlang Shen
Luckxking
Erlang Shen
8,960
3,037
0
5,449
15,054
11,190
2,573
1,235
13,744
0
96,391
W
Cthulhu
Mr Pyrodrake
Cthulhu
15,302
815
2,374
2,338
16,748
13,416
138
4,096
12,312
57,774
0
W
Ravana
SHOTTii
Ravana
17,593
4,949
0
4,098
16,056
9,226
2,566
2,469
13,503
0
149,682
L
Artio
7,450
298
1,317
4,982
18,465
10,350
0
7,220
11,245
22,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,890
Gold Earned
69,161
658
Minions Killed
769
0
Camps Cleared
0
2,290,127
Distance Traveled
2,465,070
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,003
440
144
6
0
436,105
5
W
Heimdallr
14,797
592
194
8
0
455,874
6
L
Sun Wukong
11,909
476
165
7
0
456,263
2
W
Poseidon
13,180
527
113
5
0
476,995
5
L
Bellona
13,021
521
163
7
0
518,532
4
L
Chiron
11,305
452
168
7
0
476,669
8
W
Erlang Shen
12,897
516
189
8
0
485,187
6
W
Cthulhu
12,252
490
84
3
0
543,770
1
W
Ravana
16,035
641
189
8
0
503,244
2
L
Artio
9,652
386
18
1
0
402,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role