Player Matchup

Sol
Sol
 
Sol
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Dizzy_13_
Janus
Level 142
God Stats
0W - 1L
1,297 SR
Queue Stats
5W - 6L
1,442 Elo+
Party 3
Bastet
Bastet
Kuurt2
Bastet
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 36L
1,544 Elo+
Solo
Bellona
Bellona
NopeWasntCj
Bellona
Level 126
God Stats
0W - 1L
1,686 SR
Queue Stats
4W - 4L
1,302 Elo+
Party 3
Anhur
Anhur
TomClancysFart1
Anhur
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 153L
1,549 Elo+
Solo
Team Averages
Level 125
1,497 SR
1,467 Elo+

VS

Team Averages
Level 90
1,553 SR
1,493 Elo+
Jormungandr
Jormungandr
Biel1000GvF
Jormungandr
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,665 Elo+
Party 1
Izanami
Izanami
CriesOfDespair
Izanami
Level 89
God Stats
5W - 1L
1,764 SR
Queue Stats
98W - 86L
1,508 Elo+
Solo
Mercury
Mercury
ElPoylokoSzzz
Mercury
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,665 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SwiftyJedi
Tsukuyomi
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,367 Elo+
Party 2
Achilles
Achilles
U1238749229
Achilles
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
4 / 8 / 13
12,305
684
23,668
17,725
6,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
Dizzy_13_
Janus
20
5 / 7 / 7
12,527
696
24,881
18,958
7,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Kuurt2
Bastet
15
3 / 10 / 9
10,939
608
10,636
19,756
14,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
NopeWasntCj
Bellona
19
5 / 7 / 14
12,440
691
21,776
25,588
35,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
3 / 8 / 9
11,939
663
14,474
20,161
8,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Biel1000GvF
Jormungandr
20
6 / 2 / 25
13,297
739
17,498
21,924
22,953
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 1 / 24
14,713
817
14,571
27,510
13,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
18
7 / 6 / 21
12,657
703
21,502
17,179
7,223
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
SwiftyJedi
Tsukuyomi
20
19 / 8 / 13
15,041
836
32,331
26,393
13,645
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
U1238749229
Achilles
20
4 / 3 / 19
12,308
684
10,757
22,508
29,369
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
142
20
Kills
40
40
Deaths
20
52
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
8
13
1.31
W
Jormungandr
Biel1000GvF
Jormungandr
6
2
25
9.25
W
4
1
24
16
L
Janus
Dizzy_13_
Janus
5
7
7
1.21
W
Mercury
7
6
21
2.92
L
Bastet
Kuurt2
Bastet
3
10
9
0.75
L
Bellona
NopeWasntCj
Bellona
5
7
14
1.71
W
Tsukuyomi
SwiftyJedi
Tsukuyomi
19
8
13
3.19
L
3
8
9
0.94
W
Achilles
U1238749229
Achilles
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,435
Damage
96,659
102,188
Taken
115,514
72,867
Mitigated
86,512
26,636
Healing
49,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
23,668
2,494
2,832
3,056
17,725
6,953
866
2,978
14,747
45,206
0
W
Jormungandr
Biel1000GvF
Jormungandr
17,498
3,152
3,800
3,511
21,924
22,953
510
9,731
11,848
31,939
0
W
14,571
6,410
3,004
11,580
27,510
13,322
3,334
11,638
15,313
0
40,900
L
Janus
Dizzy_13_
Janus
24,881
1,197
2,123
2,085
18,958
7,758
0
5,031
13,927
48,405
0
W
Mercury
21,502
10,256
5,320
2,784
17,179
7,223
0
5,443
11,477
0
27,588
L
Bastet
Kuurt2
Bastet
10,636
2,774
2,785
1,818
19,756
14,147
0
2,979
16,777
0
15,070
L
Bellona
NopeWasntCj
Bellona
21,776
6,862
1,475
5,683
25,588
35,582
350
3,018
22,570
942
30,833
W
Tsukuyomi
SwiftyJedi
Tsukuyomi
32,331
9,684
3,764
7,691
26,393
13,645
939
11,590
14,271
0
55,191
L
14,474
5,520
1,137
3,642
20,161
8,427
390
3,492
16,669
0
30,106
W
Achilles
U1238749229
Achilles
10,757
2,828
4,058
3,600
22,508
29,369
1,124
9,737
12,219
0
29,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,150
Gold Earned
68,016
163
Minions Killed
187
0
Camps Cleared
0
1,451,956
Distance Traveled
1,751,100
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,305
684
34
2
0
272,121
0
W
Jormungandr
13,297
739
31
2
0
369,474
3
W
Izanami
14,713
817
64
4
0
317,420
0
L
Janus
12,527
696
56
3
0
304,974
2
W
Mercury
12,657
703
21
1
0
358,055
2
L
Bastet
10,939
608
13
1
0
293,249
0
L
Bellona
12,440
691
16
1
0
312,600
0
W
Tsukuyomi
15,041
836
47
3
0
342,303
0
L
Anhur
11,939
663
44
2
0
269,012
4
W
Achilles
12,308
684
24
1
0
363,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role