Player Matchup

Olorun
Olorun
Kautiouslly
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,641 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ryojahn
Tsukuyomi
Level 21
God Stats
0W - 4L
1,196 SR
Queue Stats
145W - 93L
1,698 Elo+
Solo
Cthulhu
Cthulhu
TCR_Breezy
Cthulhu
Level 14
God Stats
2W - 1L
1,839 SR
Queue Stats
5W - 7L
1,548 Elo+
Solo
Cupid
Cupid
Trippy_Vic
Cupid
Level 29
God Stats
4W - 1L
1,892 SR
Queue Stats
61W - 47L
1,699 Elo+
Party 1
Ah Puch
Ah Puch
reese1941
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 82L
1,706 Elo+
Party 1
Team Averages
Level 20
1,585 SR
1,659 Elo+

VS

Team Averages
Level 20
1,445 SR
1,583 Elo+
Chang'e
Chang'e
AreYouLegal-
Chang'e
Level 17
God Stats
3W - 4L
1,459 SR
Queue Stats
17W - 11L
1,725 Elo+
Solo
Cu Chulainn
Cu Chulainn
DankDogeM8
Cu Chulainn
Level 28
God Stats
7W - 9L
1,502 SR
Queue Stats
21W - 22L
1,640 Elo+
Solo
Yemoja
Yemoja
Fantasea8959
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,520 Elo+
Solo
Aphrodite
Aphrodite
Kreiser22
Aphrodite
Level 20
God Stats
1W - 2L
1,266 SR
Queue Stats
16W - 19L
1,190 Elo+
Solo
Apollo
Apollo
LGBTQQIP2SAA502
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,840 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
1 / 4 / 0
4,498
450
3,840
4,552
1,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Ryojahn
Tsukuyomi
9
2 / 1 / 1
5,405
541
2,476
6,241
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
TCR_Breezy
Cthulhu
5
0 / 4 / 0
4,117
412
2,408
7,076
2,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cupid
10
1 / 2 / 0
5,386
539
2,132
6,835
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
reese1941
Ah Puch
8
0 / 3 / 0
4,606
461
3,035
4,737
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AreYouLegal-
Chang'e
11
2 / 0 / 0
6,413
641
3,664
4,498
1,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
DankDogeM8
Cu Chulainn
11
3 / 3 / 5
6,202
620
6,176
5,552
3,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
8
1 / 0 / 5
5,478
548
3,126
4,973
2,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
Kreiser22
Aphrodite
11
1 / 1 / 1
6,058
606
1,507
5,162
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
7 / 0 / 2
6,480
648
6,067
5,574
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
4
Kills
14
14
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AreYouLegal-
Chang'e
2
0
0
2
W
Cu Chulainn
DankDogeM8
Cu Chulainn
3
3
5
1.83
W
Yemoja
1
0
5
3.5
L
Olorun
1
4
0
0.25
W
Aphrodite
Kreiser22
Aphrodite
1
1
1
1.5
W
7
0
2
8
L
Tsukuyomi
Ryojahn
Tsukuyomi
2
1
1
2.5
L
Cthulhu
TCR_Breezy
Cthulhu
0
4
0
0
L
Cupid
1
2
0
0.5
L
Ah Puch
reese1941
Ah Puch
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,891
Damage
20,540
29,441
Taken
25,759
9,142
Mitigated
11,725
9,146
Healing
12,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AreYouLegal-
Chang'e
3,664
290
0
2,961
4,498
1,873
469
1,105
3,393
35,705
0
W
Cu Chulainn
DankDogeM8
Cu Chulainn
6,176
2,046
0
749
5,552
3,504
0
609
4,943
0
30,236
W
Yemoja
3,126
1,081
1,022
1,072
4,973
2,096
480
3,347
1,626
10,660
0
L
Olorun
3,840
1,955
0
656
4,552
1,923
0
1,139
3,413
20,906
1,927
W
Aphrodite
Kreiser22
Aphrodite
1,507
152
427
3,878
5,162
1,550
506
1,690
3,472
36,821
0
W
6,067
3,928
0
2,800
5,574
2,702
522
2,247
3,327
0
34,931
L
Tsukuyomi
Ryojahn
Tsukuyomi
2,476
894
0
2,450
6,241
1,644
0
205
5,996
0
25,086
L
Cthulhu
TCR_Breezy
Cthulhu
2,408
352
0
1,444
7,076
2,246
0
1,875
5,201
6,402
0
L
Cupid
2,132
1,122
0
3,742
6,835
2,047
0
3,070
3,440
0
28,194
L
Ah Puch
reese1941
Ah Puch
3,035
120
0
854
4,737
1,282
0
1,456
3,094
22,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,012
Gold Earned
30,631
207
Minions Killed
304
0
Camps Cleared
0
843,955
Distance Traveled
905,080
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,413
641
89
9
0
181,739
3
W
Cu Chulainn
6,202
620
58
6
0
192,701
1
W
Yemoja
5,478
548
18
2
0
170,671
0
L
Olorun
4,498
450
44
4
0
150,553
0
W
Aphrodite
6,058
606
82
8
0
180,694
2
W
Apollo
6,480
648
57
6
0
179,275
2
L
Tsukuyomi
5,405
541
55
6
0
198,700
4
L
Cthulhu
4,117
412
5
1
0
178,462
1
L
Cupid
5,386
539
67
7
0
149,617
0
L
Ah Puch
4,606
461
36
4
0
166,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role