Player Matchup

Chaac
Chaac
CrawdaddyJones
Chaac
Level 5
God Stats
2W - 0L
1,288 SR
Queue Stats
23W - 20L
1,561 Elo+
Party 2
Apollo
Apollo
PapaCheeto
Apollo
Level 27
God Stats
3W - 2L
1,283 SR
Queue Stats
106W - 93L
1,574 Elo+
Solo
Terra
Terra
RollTidePawl
Terra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 96L
1,500 Elo+
Party 2
Artemis
Artemis
Tuftn
Artemis
Level 6
God Stats
4W - 0L
1,800 SR
Queue Stats
21W - 21L
1,315 Elo+
Party 2
Scylla
Scylla
Ultimatrium
Scylla
Level 143
God Stats
45W - 26L
1,451 SR
Queue Stats
108W - 97L
1,577 Elo+
Party 2
Team Averages
Level 37
1,464 SR
1,506 Elo+

VS

Team Averages
Level 18
1,565 SR
1,547 Elo+
Fafnir
Fafnir
Aequilibris
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,554 Elo+
Party 1
Serqet
Serqet
GoldenArgonaut
Serqet
Level 6
God Stats
9W - 14L
1,378 SR
Queue Stats
46W - 59L
1,712 Elo+
Solo
Sun Wukong
Sun Wukong
Itano94
Sun Wukong
Level 21
God Stats
3W - 5L
1,493 SR
Queue Stats
125W - 136L
1,437 Elo+
Solo
He Bo
He Bo
Notoriouz91
He Bo
Level 24
God Stats
4W - 1L
1,956 SR
Queue Stats
47W - 50L
1,478 Elo+
Solo
Izanami
Izanami
Qwertster0
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 5
9,852
428
6,728
17,390
17,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
PapaCheeto
Apollo
20
8 / 3 / 10
12,781
556
13,098
20,864
8,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 16
10,785
469
4,496
14,100
9,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Tuftn
Artemis
7
1 / 2 / 1
7,531
327
934
3,050
471
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
20
19 / 2 / 5
14,326
623
22,202
8,176
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 7 / 7
10,576
460
5,358
19,223
23,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 6 / 2
9,686
421
4,963
12,627
8,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
Itano94
Sun Wukong
17
5 / 4 / 0
11,350
493
10,603
19,273
14,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 7 / 1
9,574
416
3,627
9,891
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Qwertster0
Izanami
15
4 / 8 / 4
9,727
423
8,463
14,694
5,549
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
31
Kills
14
15
Deaths
32
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
7
7
0.64
W
0
6
5
0.42
L
3
6
2
0.67
L
Sun Wukong
Itano94
Sun Wukong
5
4
0
1.25
L
1
7
1
0.21
W
Apollo
PapaCheeto
Apollo
8
3
10
4.33
L
Izanami
Qwertster0
Izanami
4
8
4
0.75
W
3
2
16
5.5
W
Artemis
Tuftn
Artemis
1
2
1
0.75
W
Scylla
19
2
5
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,458
Damage
33,014
63,580
Taken
75,708
39,670
Mitigated
55,343
19,388
Healing
16,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
5,358
2,113
0
2,963
19,223
23,569
546
7,727
11,471
21,429
0
W
6,728
1,907
0
2,922
17,390
17,314
584
3,294
13,811
0
49,668
L
4,963
819
0
3,286
12,627
8,297
561
5,871
6,756
0
45,839
L
Sun Wukong
Itano94
Sun Wukong
10,603
3,192
0
5,469
19,273
14,302
500
7,176
11,697
0
72,333
L
3,627
253
0
1,205
9,891
3,626
832
4,847
5,019
44,706
0
W
Apollo
PapaCheeto
Apollo
13,098
7,134
0
9,014
20,864
8,831
1,662
3,289
17,407
0
117,534
L
Izanami
Qwertster0
Izanami
8,463
5,898
0
3,306
14,694
5,549
33
5,351
9,343
0
59,225
W
4,496
1,583
1,482
3,183
14,100
9,751
44
3,403
10,293
17,369
0
W
Artemis
Tuftn
Artemis
934
650
0
1,070
3,050
471
0
767
2,283
0
7,826
W
Scylla
22,202
2,822
0
1,717
8,176
3,303
0
2,173
6,003
105,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,275
Gold Earned
50,913
426
Minions Killed
413
0
Camps Cleared
0
1,744,597
Distance Traveled
1,873,492
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,576
460
25
1
0
378,749
7
W
Chaac
9,852
428
67
3
0
394,593
2
L
Serqet
9,686
421
77
3
0
446,689
1
L
Sun Wukong
11,350
493
139
6
0
322,794
0
L
He Bo
9,574
416
75
3
0
368,186
0
W
Apollo
12,781
556
170
7
0
396,885
5
L
Izanami
9,727
423
97
4
0
357,074
1
W
Terra
10,785
469
28
1
0
394,988
4
W
Artemis
7,531
327
9
0
0
113,865
0
W
Scylla
14,326
623
152
7
0
444,266
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role