Player Matchup

Hachiman
Hachiman
Zombie Dandere
Hachiman
Level 106
God Stats
6W - 7L
1,283 SR
Queue Stats
36W - 36L
1,500 Elo+
Party 1
Thanatos
Thanatos
Zombie Nardere
Thanatos
Level 109
God Stats
12W - 24L
1,484 SR
Queue Stats
94W - 108L
1,599 Elo+
Party 1
Cthulhu
Cthulhu
Zombie Yandere
Cthulhu
Level 147
God Stats
36W - 26L
1,532 SR
Queue Stats
523W - 461L
1,522 Elo+
Party 1
Chaac
Chaac
chinoecv97
Chaac
Level 57
God Stats
5W - 5L
1,539 SR
Queue Stats
191W - 214L
1,378 Elo+
Solo
Janus
Janus
pvtm33rkat
Janus
Level 157
God Stats
33W - 34L
1,621 SR
Queue Stats
433W - 418L
1,516 Elo+
Party 1
Team Averages
Level 115
1,492 SR
1,503 Elo+

VS

Team Averages
Level 106
1,484 SR
1,453 Elo+
Artio
Artio
Adame_Edamame
Artio
Level 98
God Stats
7W - 5L
1,432 SR
Queue Stats
177W - 157L
1,445 Elo+
Solo
Kali
Kali
DRAGONFISTX10
Kali
Level 122
God Stats
0W - 2L
1,300 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 2
Eset
Eset
HC33-CGN5-C3CQ
Eset
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 87L
1,268 Elo+
Solo
Osiris
Osiris
Tactical-Monkey3
Osiris
Level 132
God Stats
0W - 3L
1,687 SR
Queue Stats
22W - 27L
1,546 Elo+
Party 2
Cernunnos
Cernunnos
TridentKin
Cernunnos
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
2 / 1 / 4
5,323
532
4,786
3,832
959
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
11
7 / 2 / 3
6,608
661
6,747
7,770
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 0 / 5
5,689
569
4,453
5,989
2,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
9
0 / 5 / 1
5,160
516
2,042
6,257
4,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
12
5 / 1 / 1
7,096
710
3,167
3,290
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,246
425
2,394
7,773
3,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 2 / 2
6,306
631
1,660
7,980
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 5 / 0
4,964
496
2,046
5,222
1,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

12
7 / 3 / 0
7,106
711
6,679
6,026
4,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
TridentKin
Cernunnos
7
0 / 2 / 0
4,386
439
3,819
6,879
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
9
9
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
1
2
2
1
L
1
5
0
0.2
L
7
3
0
2.33
L
Cernunnos
TridentKin
Cernunnos
0
2
0
0
W
Hachiman
2
1
4
4
W
Thanatos
7
2
3
4.25
W
1
0
5
3.5
W
Chaac
0
5
1
0.1
W
Janus
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,195
Damage
16,598
27,138
Taken
33,880
12,524
Mitigated
14,606
12,025
Healing
12,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,394
122
627
3,084
7,773
3,384
0
1,977
5,796
10,730
0
L
1,660
851
0
4,854
7,980
2,994
0
282
7,680
0
34,702
L
2,046
80
100
630
5,222
1,606
0
2,557
2,460
18,995
0
L
6,679
3,594
0
1,450
6,026
4,727
340
633
5,171
0
37,846
L
Cernunnos
TridentKin
Cernunnos
3,819
1,435
0
1,864
6,879
1,895
0
1,914
4,965
0
19,180
W
Hachiman
4,786
2,422
0
1,947
3,832
959
396
928
2,904
0
26,469
W
Thanatos
6,747
2,995
0
6,589
7,770
4,008
32
1,589
6,137
0
35,739
W
4,453
65
85
1,753
5,989
2,403
238
754
5,235
17,143
0
W
Chaac
2,042
927
0
1,030
6,257
4,118
0
0
6,007
0
17,233
W
Janus
3,167
307
0
621
3,290
1,036
194
1,169
2,096
32,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,876
Gold Earned
27,008
238
Minions Killed
244
0
Camps Cleared
0
913,044
Distance Traveled
887,007
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,246
425
17
2
0
194,893
1
L
Kali
6,306
631
78
8
0
196,715
0
L
Eset
4,964
496
37
4
0
171,424
1
L
Osiris
7,106
711
80
8
0
155,468
1
L
Cernunnos
4,386
439
32
3
0
168,507
0
W
Hachiman
5,323
532
52
5
0
163,449
0
W
Thanatos
6,608
661
55
6
0
203,662
3
W
Cthulhu
5,689
569
18
2
0
188,941
2
W
Chaac
5,160
516
40
4
0
160,902
2
W
Janus
7,096
710
73
7
0
196,090
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role