Player Matchup

Erlang Shen
Erlang Shen
Dellenger
Erlang Shen
Level 129
God Stats
3W - 0L
1,326 SR
Queue Stats
202W - 186L
1,666 Elo+
Solo
Hel
Hel
FlotSamAndJetSam
Hel
Level 154
God Stats
6W - 4L
1,500 SR
Queue Stats
1,090W - 1,147L
1,511 Elo+
Solo
Bellona
Bellona
J_bal_123
Bellona
Level 129
God Stats
5W - 2L
1,500 SR
Queue Stats
228W - 223L
1,491 Elo+
Solo
Jormungandr
Jormungandr
Type Z TonyG
Jormungandr
Level 158
God Stats
4W - 4L
1,500 SR
Queue Stats
364W - 356L
1,491 Elo+
Solo
Anhur
Anhur
tk93
Anhur
Level 125
God Stats
6W - 4L
1,484 SR
Queue Stats
268W - 283L
1,575 Elo+
Solo
Team Averages
Level 139
1,462 SR
1,547 Elo+

VS

Team Averages
Level 136
1,503 SR
1,580 Elo+
Hel
Hel
Chuckwonder
Hel
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 114L
1,525 Elo+
Solo
Chronos
Chronos
NU7ELABANDI7
Chronos
Level 160
God Stats
15W - 16L
1,511 SR
Queue Stats
544W - 572L
1,504 Elo+
Solo
Skadi
Skadi
OxofrdComma
Skadi
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 68L
1,619 Elo+
Solo
Kuzenbo
Kuzenbo
XInquiisidorX
Kuzenbo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,634 Elo+
Solo
Kumbhakarna
Kumbhakarna
tragicknight9
Kumbhakarna
Level 157
God Stats
1W - 4L
1,503 SR
Queue Stats
256W - 221L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dellenger
Erlang Shen
19
7 / 4 / 20
12,125
808
19,759
20,338
26,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
6 / 3 / 17
12,199
813
12,043
16,045
11,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
J_bal_123
Bellona
19
2 / 4 / 19
11,078
739
13,429
24,573
28,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
Type Z TonyG
Jormungandr
19
6 / 6 / 16
12,363
824
25,363
23,203
26,376
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
tk93
Anhur
19
6 / 4 / 19
11,563
771
22,268
15,373
7,359
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 12
11,525
768
19,012
18,144
10,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
NU7ELABANDI7
Chronos
18
4 / 7 / 9
11,198
747
13,115
20,588
10,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 5 / 10
12,299
820
29,264
17,249
8,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
16
3 / 5 / 12
10,750
717
11,060
30,283
37,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
tragicknight9
Kumbhakarna
16
1 / 5 / 12
10,947
730
7,908
26,984
31,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
76
27
Kills
21
21
Deaths
27
91
Assists
55
Player
Kills
Deaths
Assists
KDA
L
4
5
12
2
W
Erlang Shen
Dellenger
Erlang Shen
7
4
20
4.25
W
6
3
17
4.83
W
Bellona
J_bal_123
Bellona
2
4
19
2.88
L
Chronos
NU7ELABANDI7
Chronos
4
7
9
1.21
L
9
5
10
2.8
W
Jormungandr
Type Z TonyG
Jormungandr
6
6
16
2.33
L
Kuzenbo
3
5
12
1.8
W
Anhur
tk93
Anhur
6
4
19
3.88
L
Kumbhakarna
tragicknight9
Kumbhakarna
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,862
Damage
80,359
99,532
Taken
113,248
101,279
Mitigated
97,946
55,756
Healing
44,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,012
1,160
17,711
7,602
18,144
10,325
1,029
7,873
10,146
40,374
0
W
Erlang Shen
Dellenger
Erlang Shen
19,759
8,618
2,380
5,582
20,338
26,648
1,348
9,324
10,842
0
28,688
W
12,043
887
17,399
9,018
16,045
11,945
729
10,758
5,053
35,248
0
W
Bellona
J_bal_123
Bellona
13,429
3,136
2,721
7,917
24,573
28,951
664
11,993
12,216
0
26,060
L
Chronos
NU7ELABANDI7
Chronos
13,115
2,498
1,577
1,613
20,588
10,451
1,388
6,003
14,460
33,500
0
L
29,264
12,421
2,386
1,483
17,249
8,833
3,193
6,383
10,766
0
49,819
W
Jormungandr
Type Z TonyG
Jormungandr
25,363
3,581
3,881
3,966
23,203
26,376
570
8,777
14,192
53,096
0
L
Kuzenbo
11,060
3,791
0
6,835
30,283
37,104
552
8,634
21,374
16,678
0
W
Anhur
tk93
Anhur
22,268
11,917
535
2,357
15,373
7,359
2,812
9,117
6,134
0
49,124
L
Kumbhakarna
tragicknight9
Kumbhakarna
7,908
695
2,879
2,428
26,984
31,233
729
8,513
18,246
15,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,328
Gold Earned
56,719
178
Minions Killed
160
0
Camps Cleared
0
1,390,986
Distance Traveled
1,335,156
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,525
768
65
4
0
282,140
0
W
Erlang Shen
12,125
808
9
1
0
289,896
1
W
Hel
12,199
813
43
3
0
312,765
0
W
Bellona
11,078
739
32
2
0
287,954
2
L
Chronos
11,198
747
36
2
0
273,516
1
L
Skadi
12,299
820
40
3
0
224,570
0
W
Jormungandr
12,363
824
38
3
0
251,925
0
L
Kuzenbo
10,750
717
9
1
0
275,261
4
W
Anhur
11,563
771
56
4
0
248,446
0
L
Kumbhakarna
10,947
730
10
1
0
279,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role