Player Matchup

Neith
Neith
CymbalYaksha
Neith
Level 2
God Stats
2W - 7L
1,270 SR
Queue Stats
4W - 10L
1,316 Elo+
Party 1
Eset
Eset
Kingkeem97
Eset
Level 62
God Stats
0W - 1L
1,454 SR
Queue Stats
23W - 33L
1,565 Elo+
Party 1
Kukulkan
Kukulkan
Maxificent420
Kukulkan
Level 15
God Stats
32W - 27L
1,588 SR
Queue Stats
34W - 31L
1,547 Elo+
Solo
Scylla
Scylla
NxAxNxDxO
Scylla
Level 28
God Stats
1W - 1L
1,567 SR
Queue Stats
8W - 9L
1,661 Elo+
Solo
Chaac
Chaac
salamouna
Chaac
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
35W - 31L
1,500 Elo+
Solo
Team Averages
Level 27
1,476 SR
1,518 Elo+

VS

Team Averages
Level 45
1,680 SR
1,831 Elo+
Danzaburou
Danzaburou
Chrixtofer
Danzaburou
Level 26
God Stats
38W - 32L
1,549 SR
Queue Stats
68W - 64L
1,596 Elo+
Solo
Kumbhakarna
Kumbhakarna
ChugMyNut
Kumbhakarna
Level 15
God Stats
3W - 0L
1,889 SR
Queue Stats
103W - 8L
1,978 Elo+
Party 2
Set
Set
HladnoFant
Set
Level 147
God Stats
5W - 1L
1,500 SR
Queue Stats
1,115W - 89L
2,068 Elo+
Party 2
Nox
Nox
ObamaIsAGorilla
Nox
Level 10
God Stats
7W - 0L
1,847 SR
Queue Stats
99W - 5L
1,955 Elo+
Party 2
King Arthur
King Arthur
RiceAuroni
King Arthur
Level 28
God Stats
11W - 9L
1,614 SR
Queue Stats
280W - 262L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 4
11,363
874
8,831
14,970
6,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 8 / 4
12,325
948
18,841
15,795
6,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Maxificent420
Kukulkan
18
3 / 10 / 5
12,143
934
14,878
25,495
10,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
NxAxNxDxO
Scylla
18
2 / 11 / 6
11,829
910
16,881
25,860
11,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
salamouna
Chaac
18
1 / 7 / 7
11,755
904
13,041
26,523
31,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chrixtofer
Danzaburou
20
10 / 4 / 17
14,482
1,114
21,103
15,922
6,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
ChugMyNut
Kumbhakarna
20
8 / 0 / 26
13,793
1,061
11,227
13,917
16,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
14 / 2 / 23
15,690
1,207
27,857
22,124
21,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 0 / 21
14,145
1,088
27,258
9,849
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
RiceAuroni
King Arthur
19
1 / 5 / 25
12,177
937
14,413
22,932
21,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
155
11
Kills
43
44
Deaths
11
26
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chrixtofer
Danzaburou
10
4
17
4.63
W
Kumbhakarna
ChugMyNut
Kumbhakarna
8
0
26
21
L
1
8
4
0.38
W
14
2
23
12.75
L
4
8
4
0.75
L
Kukulkan
Maxificent420
Kukulkan
3
10
5
0.55
L
Scylla
NxAxNxDxO
Scylla
2
11
6
0.45
W
10
0
21
20.5
W
King Arthur
RiceAuroni
King Arthur
1
5
25
2.7
L
Chaac
salamouna
Chaac
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,472
Damage
101,858
108,643
Taken
84,744
66,974
Mitigated
70,263
15,397
Healing
13,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chrixtofer
Danzaburou
21,103
10,424
0
4,359
15,922
6,631
0
9,932
5,655
0
59,950
W
Kumbhakarna
ChugMyNut
Kumbhakarna
11,227
630
0
0
13,917
16,565
0
8,559
5,047
24,522
0
L
8,831
3,784
0
2,314
14,970
6,157
0
3,577
11,393
0
18,883
W
27,857
11,003
0
4,658
22,124
21,441
0
11,826
9,171
0
44,262
L
18,841
953
1,121
1,290
15,795
6,467
0
6,364
9,431
29,906
0
L
Kukulkan
Maxificent420
Kukulkan
14,878
1,663
465
795
25,495
10,779
0
10,859
14,636
37,141
0
L
Scylla
NxAxNxDxO
Scylla
16,881
6,163
0
2,829
25,860
11,784
0
10,544
15,316
33,663
0
W
27,258
928
0
500
9,849
4,399
0
4,879
4,739
45,748
0
W
King Arthur
RiceAuroni
King Arthur
14,413
1,510
0
3,486
22,932
21,227
0
14,359
8,202
673
21,532
L
Chaac
salamouna
Chaac
13,041
862
458
6,125
26,523
31,787
0
7,756
18,767
0
34,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,415
Gold Earned
70,287
194
Minions Killed
189
5
Camps Cleared
12
1,080,816
Distance Traveled
1,349,088
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,482
1,114
80
6
6
228,268
0
W
Kumbhakarna
13,793
1,061
12
1
0
311,633
0
L
Neith
11,363
874
35
3
0
191,219
0
W
Set
15,690
1,207
32
2
5
271,464
1
L
Eset
12,325
948
34
3
0
229,929
0
L
Kukulkan
12,143
934
45
3
2
219,476
2
L
Scylla
11,829
910
54
4
2
195,328
0
W
Nox
14,145
1,088
50
4
0
292,316
0
W
King Arthur
12,177
937
15
1
1
245,407
1
L
Chaac
11,755
904
26
2
1
244,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role