Player Matchup

Janus
Janus
CYKOPROPHET
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 120L
1,490 Elo+
Solo
Kukulkan
Kukulkan
Haze2055
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,305 Elo+
Party 1
Aphrodite
Aphrodite
Manbearpig8024
Aphrodite
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,524 Elo+
Party 3
Cthulhu
Cthulhu
NonstopSheep860
Cthulhu
Level 6
God Stats
0W - 3L
1,335 SR
Queue Stats
3W - 12L
1,305 Elo+
Party 1
Sobek
Sobek
Overhaul law
Sobek
Level 60
God Stats
5W - 4L
1,734 SR
Queue Stats
142W - 144L
1,373 Elo+
Party 3
Team Averages
Level 22
1,514 SR
1,399 Elo+

VS

Team Averages
Level 27
1,622 SR
1,419 Elo+
Chang'e
Chang'e
BrunoTheBeast92
Chang'e
Level 23
God Stats
20W - 7L
1,727 SR
Queue Stats
167W - 140L
1,401 Elo+
Party 2
Zeus
Zeus
Flawless24OG
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,377 Elo+
Solo
Amaterasu
Amaterasu
Soren1038
Amaterasu
Level 78
God Stats
18W - 2L
1,727 SR
Queue Stats
49W - 42L
1,449 Elo+
Party 2
Artemis
Artemis
WolfgangxAmadeus
Artemis
Level 8
God Stats
14W - 5L
1,500 SR
Queue Stats
49W - 40L
1,433 Elo+
Party 2
Yemoja
Yemoja
l-o-v-e-i-e
Yemoja
Level 8
God Stats
14W - 3L
1,654 SR
Queue Stats
71W - 60L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 11 / 7
11,573
964
19,262
19,666
7,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Haze2055
Kukulkan
16
0 / 13 / 4
10,372
864
13,345
21,814
8,999
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
Manbearpig8024
Aphrodite
13
0 / 1 / 1
8,884
740
860
1,161
617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
4 / 12 / 3
11,813
984
11,850
31,965
18,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

18
4 / 8 / 5
12,823
1,069
18,297
32,064
42,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 24
13,032
1,086
22,530
17,439
8,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
12 / 3 / 18
14,326
1,194
26,285
12,554
4,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
Soren1038
Amaterasu
20
13 / 5 / 25
13,465
1,122
26,076
22,067
18,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

19
10 / 1 / 17
12,524
1,044
17,782
11,218
4,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Yemoja
19
0 / 0 / 35
12,791
1,066
7,384
6,229
5,685
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
164
10
Kills
45
45
Deaths
10
20
Assists
119
Player
Kills
Deaths
Assists
KDA
W
10
1
24
22
L
2
11
7
0.5
W
12
3
18
7
L
Kukulkan
Haze2055
Kukulkan
0
13
4
0.15
L
Aphrodite
Manbearpig8024
Aphrodite
0
1
1
0.5
L
4
12
3
0.46
L
4
8
5
0.81
W
Amaterasu
Soren1038
Amaterasu
13
5
25
5.1
W
10
1
17
18.5
W
Yemoja
0
0
35
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,614
Damage
100,057
106,670
Taken
69,507
78,397
Mitigated
41,333
6,914
Healing
32,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,530
5,680
7,314
6,555
17,439
8,011
0
16,633
639
51,189
0
L
19,262
3,537
0
0
19,666
7,642
0
11,707
7,959
37,806
0
W
26,285
5,892
441
887
12,554
4,913
0
11,369
1,085
44,704
0
L
Kukulkan
Haze2055
Kukulkan
13,345
2,658
0
0
21,814
8,999
0
10,636
11,178
33,976
0
L
Aphrodite
Manbearpig8024
Aphrodite
860
104
357
310
1,161
617
0
845
316
1,562
0
L
11,850
711
0
2,900
31,965
18,588
0
17,127
14,838
35,651
0
L
18,297
1,705
0
3,347
32,064
42,551
0
15,884
16,180
32,308
0
W
Amaterasu
Soren1038
Amaterasu
26,076
18,484
0
3,774
22,067
18,187
0
19,223
2,650
0
39,681
W
17,782
14,479
0
0
11,218
4,537
0
10,116
1,031
0
29,997
W
Yemoja
7,384
2,662
10,650
2,776
6,229
5,685
0
5,716
488
16,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,465
Gold Earned
66,138
176
Minions Killed
197
3
Camps Cleared
8
706,451
Distance Traveled
1,005,241
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,032
1,086
66
6
0
219,600
1
L
Janus
11,573
964
37
3
0
166,200
0
W
Zeus
14,326
1,194
35
3
4
191,271
1
L
Kukulkan
10,372
864
49
4
1
142,899
3
L
Aphrodite
8,884
740
2
0
0
22,190
0
L
Cthulhu
11,813
984
53
4
0
158,276
0
L
Sobek
12,823
1,069
35
3
2
216,886
2
W
Amaterasu
13,465
1,122
30
3
3
224,372
1
W
Artemis
12,524
1,044
48
4
1
176,803
0
W
Yemoja
12,791
1,066
18
2
0
193,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role