Player Matchup

Ravana
Ravana
JustinxDLOL
Ravana
Level 98
God Stats
2W - 3L
1,686 SR
Queue Stats
94W - 76L
1,564 Elo+
Party 1
Ganesha
Ganesha
KING of KINGS60
Ganesha
Level 116
God Stats
1W - 1L
1,507 SR
Queue Stats
54W - 48L
1,678 Elo+
Party 1
Merlin
Merlin
McSwiggin 50
Merlin
Level 114
God Stats
1W - 6L
1,306 SR
Queue Stats
85W - 76L
1,581 Elo+
Party 1
King Arthur
King Arthur
Xx iNfExTiOn Xx
King Arthur
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 59L
1,596 Elo+
Party 1
Team Averages
Level 116
1,500 SR
1,605 Elo+

VS

Team Averages
Level 122
1,543 SR
1,459 Elo+
Tyr
Tyr
AyubSAnchez7u7
Tyr
Level 108
God Stats
1W - 0L
1,730 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Insidious1
Vulcan
Level 147
God Stats
9W - 11L
1,441 SR
Queue Stats
350W - 444L
1,494 Elo+
Solo
Sobek
Sobek
KrlosGame
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
csamuel667
Anhur
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
0 / 6 / 2
9,678
691
7,954
13,485
7,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 8 / 1
10,965
783
7,678
20,831
22,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
17
2 / 2 / 1
10,616
758
12,119
6,562
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Xx iNfExTiOn Xx
King Arthur
14
1 / 9 / 0
9,051
647
4,494
17,865
16,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 9
12,452
889
11,278
18,321
15,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
Insidious1
Vulcan
17
3 / 1 / 10
11,595
828
15,645
7,156
2,602
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
KrlosGame
Sobek
18
5 / 3 / 15
12,095
864
10,001
17,534
20,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
18
7 / 2 / 10
12,014
858
13,576
14,093
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
69
6
Kills
25
25
Deaths
6
4
Assists
44
Player
Kills
Deaths
Assists
KDA
W
10
0
9
14.5
W
Vulcan
Insidious1
Vulcan
3
1
10
8
L
Ravana
0
6
2
0.17
L
3
8
1
0.44
W
Sobek
KrlosGame
Sobek
5
3
15
4.17
L
Merlin
2
2
1
1.25
L
King Arthur
Xx iNfExTiOn Xx
King Arthur
1
9
0
0.11
W
Anhur
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,245
Damage
50,500
58,743
Taken
57,104
49,235
Mitigated
43,614
4,969
Healing
17,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,278
2,252
0
5,044
18,321
15,781
779
4,475
13,317
0
29,882
W
Vulcan
Insidious1
Vulcan
15,645
8,087
0
1,203
7,156
2,602
1,660
2,926
4,087
61,684
0
L
Ravana
7,954
2,064
0
2,070
13,485
7,735
962
4,903
8,582
0
34,244
L
7,678
499
0
1,369
20,831
22,405
244
9,027
11,804
30,015
0
W
Sobek
KrlosGame
Sobek
10,001
454
0
6,362
17,534
20,382
293
4,436
12,596
40,687
0
L
Merlin
12,119
505
0
430
6,562
2,759
768
3,711
2,851
56,094
0
L
King Arthur
Xx iNfExTiOn Xx
King Arthur
4,494
281
0
1,100
17,865
16,336
330
8,442
9,423
0
19,226
W
Anhur
13,576
8,413
0
5,306
14,093
4,849
3,310
7,396
6,210
0
47,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,310
Gold Earned
48,156
232
Minions Killed
256
6
Camps Cleared
11
958,562
Distance Traveled
1,211,027
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,452
889
40
3
3
328,280
3
W
Vulcan
11,595
828
88
6
1
296,762
2
L
Ravana
9,678
691
69
5
3
245,157
0
L
Ganesha
10,965
783
15
1
0
219,490
3
W
Sobek
12,095
864
69
5
3
319,546
0
L
Merlin
10,616
758
108
8
1
251,751
1
L
King Arthur
9,051
647
40
3
2
242,164
2
W
Anhur
12,014
858
59
4
4
266,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role