Player Matchup

Thoth
Thoth
StanNicki9676
Thoth
Level 69
God Stats
3W - 5L
1,500 SR
Queue Stats
321W - 321L
1,585 Elo+
Party 2
Apollo
Apollo
Too Stizzy
Apollo
Level 67
God Stats
29W - 29L
1,680 SR
Queue Stats
239W - 232L
1,533 Elo+
Party 2
Artio
Artio
awakaisbaka
Artio
Level 65
God Stats
14W - 11L
1,740 SR
Queue Stats
424W - 436L
1,531 Elo+
Party 2
Bellona
Bellona
snaggy_pens2831
Bellona
Level 31
God Stats
2W - 0L
1,661 SR
Queue Stats
105W - 148L
1,444 Elo+
Solo
Aphrodite
Aphrodite
swugaa
Aphrodite
Level 14
God Stats
32W - 46L
1,500 SR
Queue Stats
233W - 307L
1,500 Elo+
Party 2
Team Averages
Level 49
1,616 SR
1,519 Elo+

VS

Team Averages
Level 72
1,580 SR
1,486 Elo+
Baron Samedi
Baron Samedi
Big6ixBoogz
Baron Samedi
Level 119
God Stats
2W - 1L
1,492 SR
Queue Stats
69W - 66L
1,507 Elo+
Party 1
Cerberus
Cerberus
GORILLA_MERCZ
Cerberus
Level 48
God Stats
15W - 18L
1,425 SR
Queue Stats
93W - 107L
1,436 Elo+
Solo
Chiron
Chiron
RGuo
Chiron
Level 109
God Stats
3W - 2L
1,826 SR
Queue Stats
17W - 16L
1,480 Elo+
Party 1
Ne Zha
Ne Zha
Wcrkout
Ne Zha
Level 25
God Stats
3W - 3L
1,736 SR
Queue Stats
15W - 12L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
vClampxd-0FL
Cthulhu
Level 60
God Stats
4W - 3L
1,420 SR
Queue Stats
14W - 13L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 11 / 2
10,454
550
16,894
14,751
5,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Too Stizzy
Apollo
12
1 / 11 / 4
7,875
414
11,323
19,328
6,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 6 / 3
9,168
483
11,931
19,854
17,217
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 6 / 1
7,067
372
3,414
10,697
7,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
swugaa
Aphrodite
10
0 / 9 / 6
7,144
376
3,962
15,801
9,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Big6ixBoogz
Baron Samedi
17
9 / 4 / 10
10,820
569
15,119
15,661
6,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
GORILLA_MERCZ
Cerberus
16
1 / 2 / 5
10,968
577
5,322
17,587
8,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
RGuo
Chiron
18
12 / 0 / 8
11,869
625
17,109
12,825
4,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Wcrkout
Ne Zha
17
16 / 1 / 11
11,550
608
14,843
16,289
5,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
vClampxd-0FL
Cthulhu
15
5 / 2 / 19
9,844
518
14,743
12,858
10,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
96
9
Kills
43
43
Deaths
9
16
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Big6ixBoogz
Baron Samedi
9
4
10
3.5
L
Cerberus
GORILLA_MERCZ
Cerberus
1
2
5
1.75
L
Chiron
RGuo
Chiron
12
0
8
16
W
5
11
2
0.55
W
Apollo
Too Stizzy
Apollo
1
11
4
0.27
L
Ne Zha
Wcrkout
Ne Zha
16
1
11
21.5
W
3
6
3
0.75
W
0
6
1
0.08
W
Aphrodite
swugaa
Aphrodite
0
9
6
0.33
L
Cthulhu
vClampxd-0FL
Cthulhu
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,524
Damage
67,136
80,431
Taken
75,220
45,312
Mitigated
35,868
19,608
Healing
32,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Big6ixBoogz
Baron Samedi
15,119
1,479
1,743
6,172
15,661
6,488
562
7,366
7,884
63,677
0
L
Cerberus
GORILLA_MERCZ
Cerberus
5,322
448
801
5,807
17,587
8,097
1,590
9,509
7,992
51,395
0
L
Chiron
RGuo
Chiron
17,109
8,639
1,279
8,907
12,825
4,815
5,419
1,983
10,758
0
89,376
W
16,894
680
0
1,230
14,751
5,419
718
9,082
5,594
52,184
0
W
Apollo
Too Stizzy
Apollo
11,323
6,623
0
2,591
19,328
6,136
0
7,447
11,631
0
42,216
L
Ne Zha
Wcrkout
Ne Zha
14,843
6,069
0
5,255
16,289
5,974
224
6,303
9,772
0
62,087
W
11,931
1,042
758
6,961
19,854
17,217
555
9,538
10,116
36,885
0
W
3,414
1,001
0
828
10,697
7,069
0
2,872
7,781
12
27,526
W
Aphrodite
swugaa
Aphrodite
3,962
1,252
2,969
4,271
15,801
9,471
0
5,501
10,125
11,354
0
L
Cthulhu
vClampxd-0FL
Cthulhu
14,743
1,370
302
2,540
12,858
10,494
564
6,633
6,019
33,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,708
Gold Earned
55,051
276
Minions Killed
515
0
Camps Cleared
0
1,427,682
Distance Traveled
1,737,648
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,820
569
98
5
0
318,343
4
L
Cerberus
10,968
577
140
7
0
328,976
0
L
Chiron
11,869
625
143
8
0
368,184
2
W
Thoth
10,454
550
89
5
0
302,769
2
W
Apollo
7,875
414
58
3
0
302,710
2
L
Ne Zha
11,550
608
92
5
0
376,257
0
W
Artio
9,168
483
55
3
0
306,023
1
W
Bellona
7,067
372
54
3
0
260,342
0
W
Aphrodite
7,144
376
20
1
0
255,838
1
L
Cthulhu
9,844
518
42
2
0
345,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role