Player Matchup

Guan Yu
Guan Yu
Bobby1235781
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
CorruptedWorld5
Cthulhu
Level 19
God Stats
5W - 2L
1,911 SR
Queue Stats
13W - 10L
1,565 Elo+
Party 2
Nemesis
Nemesis
Diddledank
Nemesis
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 6L
1,494 Elo+
Party 2
Bellona
Bellona
berzerkerbeast
Bellona
Level 22
God Stats
10W - 3L
1,601 SR
Queue Stats
52W - 44L
1,566 Elo+
Party 2
Merlin
Merlin
vezzboi
Merlin
Level 25
God Stats
2W - 1L
1,683 SR
Queue Stats
22W - 22L
1,546 Elo+
Solo
Team Averages
Level 16
1,639 SR
1,534 Elo+

VS

Team Averages
Level 9
1,487 SR
1,412 Elo+
Ra
Ra
AlejanMarHer
Ra
Level 7
God Stats
1W - 3L
1,744 SR
Queue Stats
37W - 37L
1,488 Elo+
Solo
Nemesis
Nemesis
DCGmark079
Nemesis
Level 12
God Stats
3W - 3L
1,564 SR
Queue Stats
3W - 5L
1,444 Elo+
Party 3
Agni
Agni
MadMan5412470
Agni
Level 11
God Stats
0W - 3L
1,330 SR
Queue Stats
5W - 8L
1,408 Elo+
Party 3
Bellona
Bellona
TheDarkWolf_lml
Bellona
Level 7
God Stats
0W - 2L
1,299 SR
Queue Stats
13W - 28L
1,482 Elo+
Party 1
Chiron
Chiron
TheSilverWolf_18
Chiron
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 137L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bobby1235781
Guan Yu
16
4 / 3 / 15
10,926
437
7,925
23,947
15,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
10 / 1 / 14
13,454
538
20,165
22,355
26,400
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Diddledank
Nemesis
16
4 / 2 / 8
11,414
457
11,259
14,839
7,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
28 / 2 / 4
14,443
578
27,874
17,451
15,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
vezzboi
Merlin
4
0 / 1 / 0
7,364
295
279
528
88
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 2
12,353
494
14,758
19,224
8,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
DCGmark079
Nemesis
16
0 / 6 / 2
10,387
415
7,843
17,009
7,680
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 9 / 1
10,227
409
16,369
15,648
5,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 11 / 3
8,916
357
6,847
23,178
20,845
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 13 / 0
8,732
349
5,017
20,536
5,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
16
46
Kills
8
9
Deaths
46
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
Guan Yu
Bobby1235781
Guan Yu
4
3
15
3.83
W
10
1
14
17
L
Nemesis
DCGmark079
Nemesis
0
6
2
0.17
W
Nemesis
Diddledank
Nemesis
4
2
8
4
L
4
9
1
0.5
L
0
11
3
0.14
L
1
13
0
0.08
W
28
2
4
15
W
Merlin
vezzboi
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,502
Damage
50,834
79,120
Taken
95,595
65,274
Mitigated
47,878
16,136
Healing
15,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,758
1,366
1,236
4,095
19,224
8,217
623
6,152
12,829
93,275
0
W
Guan Yu
Bobby1235781
Guan Yu
7,925
1,690
3,567
8,588
23,947
15,715
2,094
8,232
15,715
0
25,476
W
20,165
1,573
501
413
22,355
26,400
2,256
12,294
10,061
81,341
0
L
Nemesis
DCGmark079
Nemesis
7,843
4,231
0
2,670
17,009
7,680
722
1,571
15,213
0
63,842
W
Nemesis
Diddledank
Nemesis
11,259
4,676
0
1,603
14,839
7,448
3,742
5,088
9,751
0
54,952
L
16,369
1,443
0
852
15,648
5,260
370
5,061
10,330
50,195
0
L
6,847
2,564
366
1,632
23,178
20,845
883
4,840
18,013
397
30,111
L
5,017
2,630
595
3,595
20,536
5,876
0
2,752
17,445
0
28,261
W
27,874
14,389
0
1,464
17,451
15,623
2,712
5,818
11,633
0
81,196
W
Merlin
vezzboi
Merlin
279
0
0
0
528
88
0
92
436
2,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,601
Gold Earned
50,615
360
Minions Killed
437
0
Camps Cleared
0
2,137,220
Distance Traveled
1,979,631
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,353
494
169
7
0
422,188
0
W
Guan Yu
10,926
437
32
1
0
529,316
6
W
Cthulhu
13,454
538
121
5
0
529,950
4
L
Nemesis
10,387
415
111
4
0
454,307
2
W
Nemesis
11,414
457
100
4
0
542,225
1
L
Agni
10,227
409
72
3
0
402,378
2
L
Bellona
8,916
357
43
2
0
357,108
2
L
Chiron
8,732
349
42
2
0
343,650
1
W
Bellona
14,443
578
102
4
0
512,690
0
W
Merlin
7,364
295
5
0
0
23,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role