Player Matchup

Ra
Ra
BigManTyrone415
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,683 Elo+
Solo
Bellona
Bellona
CocaColat
Bellona
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 33L
1,802 Elo+
Solo
Bacchus
Bacchus
WillFitzy3
Bacchus
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,532 Elo+
Solo
Danzaburou
Danzaburou
whitesplaysmite
Danzaburou
Level 27
God Stats
22W - 10L
1,756 SR
Queue Stats
122W - 90L
1,799 Elo+
Solo
Arachne
Arachne
yimplu
Arachne
Level 12
God Stats
6W - 4L
1,500 SR
Queue Stats
131W - 121L
1,583 Elo+
Solo
Team Averages
Level 13
1,551 SR
1,680 Elo+

VS

Team Averages
Level 33
1,502 SR
1,475 Elo+
Pele
Pele
DustinKyleYDG
Pele
Level 65
God Stats
15W - 23L
1,461 SR
Queue Stats
342W - 405L
1,396 Elo+
Party 1
Ra
Ra
MrsFenili
Ra
Level 28
God Stats
17W - 28L
1,329 SR
Queue Stats
141W - 209L
1,420 Elo+
Party 1
He Bo
He Bo
S1LkY JoNsOn
He Bo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 57L
1,348 Elo+
Party 1
Ne Zha
Ne Zha
UnholySaint5237
Ne Zha
Level 25
God Stats
4W - 7L
1,721 SR
Queue Stats
43W - 33L
1,710 Elo+
Solo
Ymir
Ymir
wetwada
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 3
6,580
658
5,530
4,066
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
CocaColat
Bellona
10
2 / 1 / 1
5,970
597
5,341
7,606
4,616
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
WillFitzy3
Bacchus
9
5 / 3 / 8
5,895
590
4,441
7,135
3,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
whitesplaysmite
Danzaburou
11
5 / 1 / 2
6,904
690
5,034
4,561
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
yimplu
Arachne
9
2 / 0 / 1
5,473
547
1,820
5,407
1,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,282
528
3,097
8,856
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 5 / 0
4,202
420
651
3,812
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 5 / 2
4,984
498
2,440
5,353
1,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 2 / 0
5,640
564
3,317
6,647
2,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
wetwada
Ymir
6
1 / 2 / 1
4,578
458
2,862
5,917
3,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
19
Kills
5
6
Deaths
19
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
W
Bellona
CocaColat
Bellona
2
1
1
2.5
L
1
5
1
0.3
L
0
5
0
0
L
1
5
2
0.4
L
2
2
0
1
W
Bacchus
WillFitzy3
Bacchus
5
3
8
3
L
Ymir
wetwada
Ymir
1
2
1
0.75
W
Danzaburou
whitesplaysmite
Danzaburou
5
1
2
6
W
Arachne
yimplu
Arachne
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,166
Damage
12,367
28,775
Taken
30,585
12,817
Mitigated
10,965
10,574
Healing
6,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,530
716
348
1,924
4,066
1,318
300
976
3,090
37,398
0
W
Bellona
CocaColat
Bellona
5,341
989
0
2,588
7,606
4,616
0
0
7,606
0
31,848
L
3,097
676
0
2,261
8,856
2,793
0
3,099
5,629
0
22,877
L
651
42
0
357
3,812
1,153
0
2,807
801
13,757
0
L
2,440
411
44
945
5,353
1,102
0
1,296
4,057
14,488
0
L
3,317
1,130
0
2,317
6,647
2,672
0
1,300
5,339
0
23,010
W
Bacchus
WillFitzy3
Bacchus
4,441
1,103
241
1,773
7,135
3,878
0
2,121
5,014
12,588
0
L
Ymir
wetwada
Ymir
2,862
488
0
404
5,917
3,245
0
1,108
4,788
12,789
0
W
Danzaburou
whitesplaysmite
Danzaburou
5,034
1,951
0
2,579
4,561
1,485
0
1,823
2,738
0
35,898
W
Arachne
yimplu
Arachne
1,820
1,655
0
1,121
5,407
1,520
0
1,033
4,374
0
31,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,822
Gold Earned
24,686
297
Minions Killed
170
0
Camps Cleared
0
948,393
Distance Traveled
833,740
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,580
658
84
8
0
178,552
3
W
Bellona
5,970
597
77
8
0
187,739
1
L
Pele
5,282
528
58
6
0
173,144
0
L
Ra
4,202
420
19
2
0
105,678
0
L
He Bo
4,984
498
24
2
0
170,390
0
L
Ne Zha
5,640
564
49
5
0
195,450
0
W
Bacchus
5,895
590
9
1
0
192,067
3
L
Ymir
4,578
458
20
2
0
189,078
0
W
Danzaburou
6,904
690
68
7
0
167,070
0
W
Arachne
5,473
547
59
6
0
222,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role