Player Matchup

Fenrir
Fenrir
MrVazelin4ik
Fenrir
Level 149
God Stats
6W - 2L
1,748 SR
Queue Stats
155W - 117L
1,612 Elo+
Party 3
Achilles
Achilles
OverpoweredUSB
Achilles
Level 160
God Stats
1W - 0L
1,687 SR
Queue Stats
41W - 38L
2,114 Elo+
Party 2
Discordia
Discordia
Poubly
Discordia
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 3L
1,966 Elo+
Party 2
Olorun
Olorun
rekkrat
Olorun
Level 160
God Stats
2W - 0L
1,790 SR
Queue Stats
88W - 71L
1,550 Elo+
Party 3
Set
Set
saiDeo
Set
Level 160
God Stats
29W - 16L
1,799 SR
Queue Stats
715W - 655L
1,639 Elo+
Solo
Team Averages
Level 151
1,705 SR
1,776 Elo+

VS

Team Averages
Level 120
1,544 SR
1,613 Elo+
Chiron
Chiron
Ivysay
Chiron
Level 13
God Stats
1W - 1L
1,728 SR
Queue Stats
1W - 2L
1,570 Elo+
Party 1
Mulan
Mulan
JacKiller25
Mulan
Level 141
God Stats
13W - 10L
1,492 SR
Queue Stats
73W - 73L
1,659 Elo+
Party 1
Poseidon
Poseidon
MacMilo
Poseidon
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 182L
1,635 Elo+
Solo
Ravana
Ravana
Opisteno
Ravana
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,699 Elo+
Party 1
Cabrakan
Cabrakan
Pirateranger
Cabrakan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 2 / 9
9,842
615
9,183
14,428
9,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Achilles
19
13 / 1 / 1
12,018
751
17,958
13,966
11,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Poubly
Discordia
15
1 / 2 / 3
9,363
585
3,510
4,802
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
rekkrat
Olorun
15
4 / 2 / 7
9,506
594
14,530
10,860
3,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Set
saiDeo
Set
16
5 / 2 / 2
10,000
625
6,471
8,749
5,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ivysay
Chiron
11
2 / 7 / 1
7,085
443
4,932
12,840
4,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 8 / 0
7,428
464
3,289
14,600
5,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
MacMilo
Poseidon
16
5 / 5 / 1
10,046
628
10,912
11,859
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Opisteno
Ravana
11
1 / 6 / 0
7,274
455
2,677
11,792
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Pirateranger
Cabrakan
12
1 / 2 / 2
7,013
438
4,877
12,689
7,788
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
28
Kills
9
9
Deaths
28
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
Ivysay
Chiron
2
7
1
0.36
L
0
8
0
0
L
Poseidon
MacMilo
Poseidon
5
5
1
1.1
W
Fenrir
5
2
9
4.75
L
Ravana
Opisteno
Ravana
1
6
0
0.17
W
Achilles
13
1
1
13.5
L
Cabrakan
Pirateranger
Cabrakan
1
2
2
1
W
Discordia
Poubly
Discordia
1
2
3
1.25
W
Olorun
rekkrat
Olorun
4
2
7
3.75
W
Set
saiDeo
Set
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,652
Damage
26,687
52,805
Taken
63,780
32,511
Mitigated
26,344
19,223
Healing
10,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Ivysay
Chiron
4,932
1,663
317
1,763
12,840
4,050
0
6,897
5,865
0
32,248
L
3,289
895
0
2,164
14,600
5,955
660
374
14,202
0
40,380
L
Poseidon
MacMilo
Poseidon
10,912
1,620
0
1,690
11,859
4,542
0
2,097
9,562
78,886
0
W
Fenrir
9,183
1,807
0
4,975
14,428
9,598
651
5,061
9,367
0
25,683
L
Ravana
Opisteno
Ravana
2,677
538
0
3,073
11,792
4,009
0
1,259
10,459
0
30,210
W
Achilles
17,958
9,280
0
5,854
13,966
11,926
260
1,606
12,360
0
96,149
L
Cabrakan
Pirateranger
Cabrakan
4,877
1,026
204
1,773
12,689
7,788
0
6,970
5,652
28,966
0
W
Discordia
Poubly
Discordia
3,510
0
0
1,368
4,802
1,643
400
2,487
2,315
60,189
0
W
Olorun
rekkrat
Olorun
14,530
7,198
553
5,116
10,860
3,939
2,626
4,544
6,316
60,796
0
W
Set
saiDeo
Set
6,471
2,861
0
1,357
8,749
5,405
1,632
2,091
6,658
0
65,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,729
Gold Earned
38,846
503
Minions Killed
409
0
Camps Cleared
0
1,647,005
Distance Traveled
1,442,751
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,085
443
61
4
0
279,740
3
L
Mulan
7,428
464
91
6
0
277,904
2
L
Poseidon
10,046
628
150
9
0
303,138
5
W
Fenrir
9,842
615
34
2
0
351,475
4
L
Ravana
7,274
455
62
4
0
271,730
3
W
Achilles
12,018
751
158
10
0
338,428
1
L
Cabrakan
7,013
438
45
3
0
310,239
6
W
Discordia
9,363
585
135
8
0
315,855
1
W
Olorun
9,506
594
72
5
0
298,239
5
W
Set
10,000
625
104
7
0
343,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role