Player Matchup

Athena
Athena
Bronze III
FelipeDelReyYT
Athena
Bronze III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,461 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
GottJagr
Erlang Shen
Gold IV
Level 127
God Stats
3W - 2L
1,766 SR
Queue Stats
80W - 81L
1,464 MMR
Party 2
Agni
Agni
Gold II
JeffoSteve
Agni
Gold II
Level 147
God Stats
3W - 3L
1,690 SR
Queue Stats
68W - 58L
1,624 MMR
Party 1
Cupid
Cupid
Gold III
Josophat
Cupid
Gold III
Level 136
God Stats
28W - 24L
1,629 SR
Queue Stats
56W - 53L
1,482 MMR
Party 2
Hun Batz
Hun Batz
Silver I
SelectThrone
Hun Batz
Silver I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,617 SR
1,506 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 149
1,597 SR
1,476 MMR
Kukulkan
Kukulkan
Gold IV
KingGigantor
Kukulkan
Gold IV
Level 151
God Stats
46W - 30L
1,564 SR
Queue Stats
295W - 292L
1,474 MMR
Solo
Sobek
Sobek
Bronze III
NoThighGap
Sobek
Bronze III
Level 159
God Stats
2W - 0L
1,741 SR
Queue Stats
2W - 2L
1,470 MMR
Solo
Bellona
Bellona
Bronze III
Ophink
Bellona
Bronze III
Level 117
God Stats
1W - 1L
1,799 SR
Queue Stats
5W - 8L
1,459 MMR
Solo
Apollo
Apollo
Platinum V
Soulsi
Apollo
Platinum V
Level 160
God Stats
6W - 4L
1,380 SR
Queue Stats
371W - 378L
1,475 MMR
Solo
Medusa
Medusa
Gold V
TottoilSaggio
Medusa
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
5,709
408
1,592
10,501
6,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
GottJagr
Erlang Shen
12
1 / 4 / 0
7,570
541
7,897
11,158
8,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 0
7,219
516
5,321
7,122
2,364
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Josophat
Cupid
13
0 / 3 / 0
7,360
526
3,830
8,931
2,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
SelectThrone
Hun Batz
14
1 / 1 / 1
7,752
554
3,230
7,835
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
PersephoneScyllaSetNu WaTsukuyomi

VS

Bans
JanusNemesisKaliFenrirYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KingGigantor
Kukulkan
14
2 / 1 / 3
8,160
583
4,327
5,207
1,859
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
12
5 / 0 / 6
7,890
564
3,819
7,124
5,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Ophink
Bellona
15
4 / 1 / 1
8,631
617
8,454
11,995
12,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Soulsi
Apollo
14
2 / 0 / 3
8,096
578
3,993
5,420
1,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 1 / 2
8,427
602
7,100
8,352
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
17
17
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Erlang Shen
GottJagr
Erlang Shen
1
4
0
0.25
L
1
2
0
0.5
L
Cupid
Josophat
Cupid
0
3
0
0
W
Kukulkan
KingGigantor
Kukulkan
2
1
3
3.5
W
Sobek
5
0
6
8
W
Bellona
Ophink
Bellona
4
1
1
4.5
L
Hun Batz
SelectThrone
Hun Batz
1
1
1
1.5
W
Apollo
Soulsi
Apollo
2
0
3
3.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,870
Damage
27,693
45,547
Taken
38,098
22,963
Mitigated
25,438
12,880
Healing
13,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,592
291
0
468
10,501
6,379
0
3,814
6,687
10,742
0
L
Erlang Shen
GottJagr
Erlang Shen
7,897
4,487
0
4,092
11,158
8,652
0
0
11,158
0
41,115
L
5,321
189
0
1,462
7,122
2,364
0
2,479
4,643
52,885
0
L
Cupid
Josophat
Cupid
3,830
1,434
0
2,486
8,931
2,960
35
180
8,751
0
54,589
W
Kukulkan
KingGigantor
Kukulkan
4,327
570
0
425
5,207
1,859
0
2,940
2,001
61,687
0
W
Sobek
3,819
358
0
3,431
7,124
5,592
0
1,395
5,641
24,772
0
W
Bellona
Ophink
Bellona
8,454
3,902
0
5,966
11,995
12,608
0
0
11,995
0
51,898
L
Hun Batz
SelectThrone
Hun Batz
3,230
354
0
4,372
7,835
2,608
0
1,673
6,162
0
52,179
W
Apollo
Soulsi
Apollo
3,993
1,907
0
532
5,420
1,926
0
576
4,802
0
63,975
W
7,100
2,712
0
3,450
8,352
3,453
641
1,592
6,746
0
62,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,610
Gold Earned
41,204
451
Minions Killed
514
0
Camps Cleared
0
1,418,042
Distance Traveled
1,401,917
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,709
408
13
1
0
294,292
4
L
Erlang Shen
7,570
541
87
6
0
265,280
2
L
Agni
7,219
516
105
8
0
275,825
6
L
Cupid
7,360
526
130
9
0
272,083
6
W
Kukulkan
8,160
583
136
10
0
268,894
4
W
Sobek
7,890
564
33
2
0
305,161
5
W
Bellona
8,631
617
108
8
0
301,218
1
L
Hun Batz
7,752
554
116
8
0
310,562
3
W
Apollo
8,096
578
125
9
0
283,569
2
W
Medusa
8,427
602
112
8
0
243,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role