Player Matchup

Erlang Shen
Erlang Shen
Platinum V
JabDawGg
Erlang Shen
Platinum V
Level 160
God Stats
2W - 0L
1,888 SR
Queue Stats
21W - 15L
1,780 MMR
Party 1
Persephone
Persephone
Platinum I
Phial
Persephone
Platinum I
Level 160
God Stats
5W - 1L
1,660 SR
Queue Stats
66W - 55L
2,017 MMR
Party 1
Anhur
Anhur
Platinum V
Yaxael
Anhur
Platinum V
Level 136
God Stats
6W - 3L
1,857 SR
Queue Stats
45W - 37L
1,916 MMR
Party 2
Sobek
Sobek
Platinum II
alber777
Sobek
Platinum II
Level 152
God Stats
7W - 3L
1,627 SR
Queue Stats
277W - 275L
1,925 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
Еthan
Cu Chulainn
Platinum I
Level 160
God Stats
1W - 0L
1,949 SR
Queue Stats
4W - 3L
2,002 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,796 SR
1,928 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,588 SR
1,830 MMR
Sun Wukong
Sun Wukong
Platinum II
CocoDK
Sun Wukong
Platinum II
Level 127
God Stats
11W - 7L
1,493 SR
Queue Stats
348W - 320L
1,905 MMR
Solo
Scylla
Scylla
Platinum I
JCrοs
Scylla
Platinum I
Level 160
God Stats
5W - 7L
1,675 SR
Queue Stats
192W - 168L
1,900 MMR
Solo
Cerberus
Cerberus
Platinum II
PHILLOW
Cerberus
Platinum II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold I
g0w0wnSU
Jing Wei
Gold I
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
593W - 546L
1,890 MMR
Solo
Ravana
Ravana
Platinum I
nlatz
Ravana
Platinum I
Level 136
God Stats
21W - 21L
1,770 SR
Queue Stats
470W - 455L
1,955 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JabDawGg
Erlang Shen
19
4 / 3 / 11
12,966
564
9,377
16,488
9,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Phial
Persephone
19
4 / 4 / 10
13,173
573
16,974
10,931
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Yaxael
Anhur
20
7 / 1 / 5
14,414
627
16,428
12,381
5,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
alber777
Sobek
15
2 / 4 / 10
11,489
500
6,265
21,315
21,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Еthan
Cu Chulainn
20
8 / 1 / 6
14,489
630
21,498
24,200
23,534
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
TsukuyomiSetNemesisNu WaApollo

VS

Bans
DanzaburouCupidGuan YuAwilixKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CocoDK
Sun Wukong
18
5 / 3 / 2
11,240
489
13,169
22,735
18,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
JCrοs
Scylla
17
3 / 3 / 2
10,544
458
11,605
11,962
4,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
PHILLOW
Cerberus
14
2 / 9 / 8
9,946
432
8,443
24,788
23,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
g0w0wnSU
Jing Wei
18
1 / 4 / 2
11,103
483
5,970
12,381
4,225
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ravana
nlatz
Ravana
17
2 / 6 / 4
10,573
460
8,347
16,654
6,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
25
Kills
13
13
Deaths
25
42
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CocoDK
Sun Wukong
5
3
2
2
L
Scylla
JCrοs
Scylla
3
3
2
1.33
W
Erlang Shen
JabDawGg
Erlang Shen
4
3
11
3.17
L
Cerberus
PHILLOW
Cerberus
2
9
8
0.67
W
Persephone
Phial
Persephone
4
4
10
2.25
W
Anhur
Yaxael
Anhur
7
1
5
9.5
W
Sobek
alber777
Sobek
2
4
10
1.75
L
Jing Wei
g0w0wnSU
Jing Wei
1
4
2
0.5
L
Ravana
nlatz
Ravana
2
6
4
0.67
W
Cu Chulainn
Еthan
Cu Chulainn
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,542
Damage
47,534
85,315
Taken
88,520
64,770
Mitigated
57,008
29,704
Healing
24,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CocoDK
Sun Wukong
13,169
3,226
0
10,273
22,735
18,667
0
6,861
15,776
0
70,949
L
Scylla
JCrοs
Scylla
11,605
1,233
0
1,760
11,962
4,458
0
4,930
6,786
77,449
0
W
Erlang Shen
JabDawGg
Erlang Shen
9,377
4,894
0
3,862
16,488
9,820
0
3,779
12,515
0
103,202
L
Cerberus
PHILLOW
Cerberus
8,443
474
0
3,812
24,788
23,162
258
5,948
18,696
34,049
0
W
Persephone
Phial
Persephone
16,974
884
0
2,193
10,931
3,843
608
2,104
8,685
87,765
0
W
Anhur
Yaxael
Anhur
16,428
10,243
0
7,356
12,381
5,604
8,660
2,726
9,590
0
125,847
W
Sobek
alber777
Sobek
6,265
451
0
8,245
21,315
21,969
252
7,693
13,281
22,476
0
L
Jing Wei
g0w0wnSU
Jing Wei
5,970
4,212
0
3,766
12,381
4,225
1,396
3,732
8,573
0
79,808
L
Ravana
nlatz
Ravana
8,347
2,019
0
5,078
16,654
6,496
294
4,186
12,366
0
77,415
W
Cu Chulainn
Еthan
Cu Chulainn
21,498
4,392
0
8,048
24,200
23,534
2,104
3,512
20,029
13,764
101,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,531
Gold Earned
53,406
693
Minions Killed
633
0
Camps Cleared
0
2,292,864
Distance Traveled
2,203,969
37
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,240
489
124
5
0
483,864
5
L
Scylla
10,544
458
154
7
0
435,306
7
W
Erlang Shen
12,966
564
140
6
0
509,180
4
L
Cerberus
9,946
432
58
3
0
407,108
9
W
Persephone
13,173
573
137
6
0
458,648
9
W
Anhur
14,414
627
201
9
0
417,343
7
W
Sobek
11,489
500
24
1
0
451,028
13
L
Jing Wei
11,103
483
157
7
0
420,370
10
L
Ravana
10,573
460
140
6
0
457,321
8
W
Cu Chulainn
14,489
630
191
8
0
456,665
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role