Player Matchup

Chaac
Chaac
Nappary
Chaac
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,582 Elo+
Party 1
Nemesis
Nemesis
UrgentFury86
Nemesis
Level 129
God Stats
5W - 4L
1,606 SR
Queue Stats
288W - 275L
1,621 Elo+
Solo
Ganesha
Ganesha
bloodthebulldog
Ganesha
Level 109
God Stats
4W - 3L
1,603 SR
Queue Stats
12W - 9L
1,615 Elo+
Party 1
Hel
Hel
dark_eagle612
Hel
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 36L
1,574 Elo+
Party 1
Danzaburou
Danzaburou
snowsniper90
Danzaburou
Level 160
God Stats
5W - 5L
1,476 SR
Queue Stats
52W - 54L
1,555 Elo+
Party 1
Team Averages
Level 137
1,537 SR
1,589 Elo+

VS

Team Averages
Level 135
1,463 SR
1,577 Elo+
Nike
Nike
 
Nike
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
PCASHY_
Heimdallr
Level 144
God Stats
9W - 7L
1,500 SR
Queue Stats
99W - 87L
1,596 Elo+
Party 3
Geb
Geb
Thanks Mann
Geb
Level 124
God Stats
6W - 15L
1,440 SR
Queue Stats
648W - 613L
1,584 Elo+
Party 2
Janus
Janus
Twitch Daarkz
Janus
Level 122
God Stats
1W - 3L
1,378 SR
Queue Stats
61W - 65L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Nappary
Chaac
15
2 / 0 / 0
8,425
602
12,994
12,871
11,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
UrgentFury86
Nemesis
13
0 / 0 / 1
7,469
534
2,962
7,196
3,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 0 / 7
7,631
545
2,891
8,928
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 0 / 0
8,385
599
6,239
5,640
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
snowsniper90
Danzaburou
15
6 / 1 / 1
9,389
671
9,504
9,281
3,231
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
0 / 1 / 0
7,598
543
3,675
9,529
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
 
Guan Yu
12
0 / 2 / 0
7,070
505
7,502
15,241
12,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
PCASHY_
Heimdallr
12
1 / 3 / 0
7,022
502
5,237
7,050
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 0
6,239
446
4,236
10,972
6,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
0 / 2 / 0
6,520
466
3,493
5,675
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
10
Kills
1
1
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
1
0
0
L
Guan Yu
 
Guan Yu
0
2
0
0
W
Chaac
Nappary
Chaac
2
0
0
2
L
Heimdallr
PCASHY_
Heimdallr
1
3
0
0.33
L
0
2
0
0
L
0
2
0
0
W
Nemesis
UrgentFury86
Nemesis
0
0
1
0.5
W
0
0
7
3.5
W
2
0
0
2
W
Danzaburou
snowsniper90
Danzaburou
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,590
Damage
24,143
43,916
Taken
48,467
26,222
Mitigated
25,925
24,541
Healing
15,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
3,675
892
0
1,000
9,529
3,254
0
2,732
6,631
0
65,038
L
Guan Yu
 
Guan Yu
7,502
1,942
100
8,384
15,241
12,702
0
922
13,519
0
40,758
W
Chaac
Nappary
Chaac
12,994
2,965
0
8,144
12,871
11,557
19
0
12,196
6,820
53,195
L
Heimdallr
PCASHY_
Heimdallr
5,237
2,498
0
1,815
7,050
2,150
0
1,448
5,602
0
42,833
L
4,236
167
441
2,389
10,972
6,243
0
1,604
9,318
23,321
0
L
3,493
65
0
1,267
5,675
1,576
0
2,912
2,495
41,447
0
W
Nemesis
UrgentFury86
Nemesis
2,962
988
0
1,052
7,196
3,967
0
1,601
5,472
0
60,150
W
2,891
153
0
1,806
8,928
5,707
0
2,099
6,759
23,310
0
W
6,239
721
3,314
3,997
5,640
1,760
84
1,633
3,841
61,459
0
W
Danzaburou
snowsniper90
Danzaburou
9,504
4,156
0
6,228
9,281
3,231
1,724
2,037
7,244
0
68,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,299
Gold Earned
34,449
529
Minions Killed
434
0
Camps Cleared
0
1,429,734
Distance Traveled
1,384,484
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,598
543
129
9
0
324,117
5
L
Guan Yu
7,070
505
90
6
0
297,463
0
W
Chaac
8,425
602
106
8
0
287,733
2
L
Heimdallr
7,022
502
92
7
0
250,964
1
L
Geb
6,239
446
28
2
0
241,625
1
L
Janus
6,520
466
95
7
0
270,315
2
W
Nemesis
7,469
534
113
8
0
306,275
5
W
Ganesha
7,631
545
8
1
0
306,856
4
W
Hel
8,385
599
157
11
0
290,304
7
W
Danzaburou
9,389
671
145
10
0
238,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role