Player Matchup

Neith
Neith
GLIZZYATOR
Neith
Level 29
God Stats
5W - 4L
1,657 SR
Queue Stats
118W - 137L
1,633 Elo+
Solo
Bacchus
Bacchus
HAMATOYOSHI456
Bacchus
Level 8
God Stats
5W - 4L
1,500 SR
Queue Stats
243W - 217L
1,401 Elo+
Solo
Ravana
Ravana
Irritionalsammy
Ravana
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,304 Elo+
Solo
King Arthur
King Arthur
Jeringaslokas
King Arthur
Level 25
God Stats
15W - 20L
1,355 SR
Queue Stats
445W - 559L
1,357 Elo+
Solo
Hera
Hera
toeshart
Hera
Level 26
God Stats
7W - 13L
1,433 SR
Queue Stats
44W - 45L
1,427 Elo+
Solo
Team Averages
Level 20
1,489 SR
1,425 Elo+

VS

Team Averages
Level 23
1,564 SR
1,525 Elo+
Artemis
Artemis
AdaraKane
Artemis
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Chaac
Chaac
Rograz
Chaac
Level 69
God Stats
26W - 22L
1,493 SR
Queue Stats
136W - 146L
1,427 Elo+
Party 1
Thor
Thor
VØrmir
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Hades
Hades
bayonettarocks1
Hades
Level 24
God Stats
12W - 7L
1,825 SR
Queue Stats
91W - 109L
1,609 Elo+
Party 1
Yemoja
Yemoja
xerphius
Yemoja
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
49W - 56L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
9 / 0 / 1
6,491
649
5,529
3,500
1,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 6
5,574
557
2,696
4,458
2,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
8 / 1 / 2
6,628
663
7,133
5,384
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Jeringaslokas
King Arthur
9
0 / 4 / 4
5,315
532
2,170
6,611
4,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hera
10
1 / 0 / 4
5,946
595
2,915
4,537
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AdaraKane
Artemis
6
0 / 4 / 0
4,002
400
835
4,520
901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
Rograz
Chaac
10
5 / 4 / 0
6,206
621
6,011
7,703
3,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
VØrmir
Thor
8
0 / 4 / 2
4,609
461
1,934
5,609
1,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
1 / 3 / 0
4,822
482
4,169
6,480
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
xerphius
Yemoja
8
0 / 3 / 0
4,740
474
1,843
4,168
1,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
18
Kills
6
6
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
AdaraKane
Artemis
0
4
0
0
W
Neith
9
0
1
9.5
W
0
1
6
3
W
8
1
2
9
W
King Arthur
Jeringaslokas
King Arthur
0
4
4
0.5
L
Chaac
Rograz
Chaac
5
4
0
1.25
L
Thor
VØrmir
Thor
0
4
2
0.25
L
1
3
0
0.33
W
Hera
1
0
4
3
L
Yemoja
xerphius
Yemoja
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,443
Damage
14,792
24,490
Taken
28,480
11,584
Mitigated
9,935
5,771
Healing
5,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AdaraKane
Artemis
835
381
0
692
4,520
901
0
1,441
2,937
0
6,001
W
Neith
5,529
2,954
0
722
3,500
1,967
532
1,016
2,484
0
38,199
W
2,696
393
0
991
4,458
2,106
150
2,326
2,132
10,139
0
W
7,133
3,197
0
1,142
5,384
1,786
0
877
4,389
0
26,515
W
King Arthur
Jeringaslokas
King Arthur
2,170
273
0
225
6,611
4,485
0
0
6,345
0
19,336
L
Chaac
Rograz
Chaac
6,011
1,669
0
2,282
7,703
3,771
162
0
7,553
0
29,593
L
Thor
VØrmir
Thor
1,934
772
0
341
5,609
1,316
500
579
4,849
0
11,881
L
4,169
823
30
1,414
6,480
2,451
0
1,804
4,597
22,737
0
W
Hera
2,915
702
0
2,691
4,537
1,240
810
1,793
2,744
29,632
0
L
Yemoja
xerphius
Yemoja
1,843
577
87
252
4,168
1,496
0
1,510
2,658
16,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,954
Gold Earned
24,379
246
Minions Killed
183
0
Camps Cleared
0
885,780
Distance Traveled
767,213
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,002
400
12
1
0
97,707
0
W
Neith
6,491
649
66
7
0
169,770
1
W
Bacchus
5,574
557
24
2
0
204,821
1
W
Ravana
6,628
663
49
5
0
156,748
0
W
King Arthur
5,315
532
44
4
0
172,791
0
L
Chaac
6,206
621
72
7
0
186,318
1
L
Thor
4,609
461
22
2
0
146,316
1
L
Hades
4,822
482
47
5
0
155,951
0
W
Hera
5,946
595
63
6
0
181,650
5
L
Yemoja
4,740
474
30
3
0
180,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role