Player Matchup

Loki
Loki
DiamondFiend34
Loki
Level 89
God Stats
5W - 1L
1,809 SR
Queue Stats
25W - 23L
1,238 Elo+
Party 2
Bacchus
Bacchus
Jacttse
Bacchus
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
148W - 148L
1,152 Elo+
Solo
Zhong Kui
Zhong Kui
Metroid01
Zhong Kui
Level 96
God Stats
1W - 5L
1,427 SR
Queue Stats
76W - 90L
1,422 Elo+
Solo
Neith
Neith
mysticmaleficar
Neith
Level 101
God Stats
6W - 5L
1,687 SR
Queue Stats
300W - 310L
1,388 Elo+
Solo
Baba Yaga
Baba Yaga
whatjay47
Baba Yaga
Level 100
God Stats
9W - 5L
1,272 SR
Queue Stats
113W - 85L
1,261 Elo+
Party 2
Team Averages
Level 89
1,539 SR
1,292 Elo+

VS

Team Averages
Level 70
1,513 SR
1,335 Elo+
Nox
Nox
Hunterrichards
Nox
Level 57
God Stats
3W - 4L
1,550 SR
Queue Stats
106W - 112L
1,318 Elo+
Party 1
Cernunnos
Cernunnos
Midnight Kombat
Cernunnos
Level 57
God Stats
13W - 18L
1,514 SR
Queue Stats
114W - 134L
1,306 Elo+
Party 1
King Arthur
King Arthur
MundaneMusketeer
King Arthur
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 29L
1,448 Elo+
Solo
Tsukuyomi
Tsukuyomi
pivs2134
Tsukuyomi
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
62W - 87L
1,281 Elo+
Solo
Zhong Kui
Zhong Kui
zBlindaoz
Zhong Kui
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 16L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 8
10,080
593
9,200
12,730
5,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
Jacttse
Bacchus
13
3 / 3 / 9
8,440
496
5,473
15,381
16,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Metroid01
Zhong Kui
15
4 / 2 / 2
9,190
541
8,222
12,646
10,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
3 / 6 / 8
8,257
486
6,033
9,809
3,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
whatjay47
Baba Yaga
15
4 / 3 / 6
9,159
539
13,250
11,355
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 6
7,799
459
7,600
12,991
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Midnight Kombat
Cernunnos
13
5 / 5 / 5
8,580
505
12,807
15,383
5,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
MundaneMusketeer
King Arthur
14
1 / 3 / 0
8,430
496
4,703
10,330
7,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
pivs2134
Tsukuyomi
15
5 / 4 / 5
9,388
552
11,444
12,791
5,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
zBlindaoz
Zhong Kui
12
2 / 4 / 2
8,071
475
5,706
11,244
7,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
23
Kills
16
17
Deaths
23
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
3
8
4.33
L
3
7
6
0.86
W
Bacchus
Jacttse
Bacchus
3
3
9
2.5
W
Zhong Kui
Metroid01
Zhong Kui
4
2
2
2.5
L
Cernunnos
Midnight Kombat
Cernunnos
5
5
5
1.5
L
King Arthur
MundaneMusketeer
King Arthur
1
3
0
0.33
W
3
6
8
1.17
L
Tsukuyomi
pivs2134
Tsukuyomi
5
4
5
1.88
W
Baba Yaga
whatjay47
Baba Yaga
4
3
6
2.33
L
Zhong Kui
zBlindaoz
Zhong Kui
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,178
Damage
42,260
61,921
Taken
62,739
39,398
Mitigated
30,259
22,415
Healing
21,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,200
1,832
0
5,083
12,730
5,085
68
2,294
10,436
0
56,778
L
7,600
1,762
303
3,037
12,991
4,694
1,138
4,635
8,331
36,220
0
W
Bacchus
Jacttse
Bacchus
5,473
852
1,074
3,233
15,381
16,287
0
5,972
9,409
14,783
0
W
Zhong Kui
Metroid01
Zhong Kui
8,222
1,107
0
6,702
12,646
10,114
542
1,635
10,487
51,389
0
L
Cernunnos
Midnight Kombat
Cernunnos
12,807
7,500
522
6,959
15,383
5,469
1,978
6,399
8,984
0
44,272
L
King Arthur
MundaneMusketeer
King Arthur
4,703
771
0
3,155
10,330
7,585
0
5,588
4,204
296
39,208
W
6,033
1,752
0
2,133
9,809
3,074
401
1,356
8,453
0
35,516
L
Tsukuyomi
pivs2134
Tsukuyomi
11,444
2,324
0
3,741
12,791
5,402
0
4,072
8,694
0
51,723
W
Baba Yaga
whatjay47
Baba Yaga
13,250
467
161
4,029
11,355
4,838
565
2,049
9,306
58,506
0
L
Zhong Kui
zBlindaoz
Zhong Kui
5,706
454
0
3,368
11,244
7,109
0
5,638
5,581
36,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,126
Gold Earned
42,268
344
Minions Killed
363
0
Camps Cleared
0
1,612,267
Distance Traveled
1,519,895
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,080
593
90
5
0
374,641
3
L
Nox
7,799
459
60
4
0
291,715
8
W
Bacchus
8,440
496
9
1
0
333,297
5
W
Zhong Kui
9,190
541
97
6
0
277,818
1
L
Cernunnos
8,580
505
59
3
0
245,835
0
L
King Arthur
8,430
496
81
5
0
324,428
4
W
Neith
8,257
486
59
3
0
305,121
2
L
Tsukuyomi
9,388
552
90
5
0
354,150
4
W
Baba Yaga
9,159
539
89
5
0
321,390
4
L
Zhong Kui
8,071
475
73
4
0
303,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role