Player Matchup

Olorun
Olorun
I7GOOR
Olorun
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 20L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Luiz71
Jing Wei
Level 25
God Stats
2W - 0L
1,735 SR
Queue Stats
4W - 1L
1,700 Elo+
Party 2
Chaac
Chaac
TR_EM1R86
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,364 Elo+
Party 3
Bacchus
Bacchus
estática
Bacchus
Level 8
God Stats
1W - 1L
1,521 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
sylvan-unit3
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Party 3
Team Averages
Level 8
1,551 SR
1,513 Elo+

VS

Team Averages
Level 8
1,379 SR
1,470 Elo+
Terra
Terra
GOD IRO7
Terra
Level 8
God Stats
5W - 22L
1,229 SR
Queue Stats
339W - 506L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Girofoncio
Ratatoskr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Susano
Susano
Igorga
Susano
Level 5
God Stats
3W - 7L
1,335 SR
Queue Stats
9W - 15L
1,351 Elo+
Party 4
Artemis
Artemis
K4B3L0
Artemis
Level 8
God Stats
7W - 9L
1,301 SR
Queue Stats
244W - 332L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Sergio Shidokay
Hou Yi
Level 15
God Stats
0W - 3L
1,532 SR
Queue Stats
90W - 146L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
I7GOOR
Olorun
12
2 / 1 / 4
7,522
579
3,967
5,568
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Luiz71
Jing Wei
13
15 / 0 / 6
8,911
685
12,543
7,556
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
TR_EM1R86
Chaac
10
0 / 5 / 5
6,698
515
2,754
6,997
3,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
estática
Bacchus
11
6 / 3 / 14
8,377
644
7,069
10,494
7,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
sylvan-unit3
Nemesis
15
7 / 0 / 2
8,832
679
6,384
7,060
3,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
GOD IRO7
Terra
9
1 / 9 / 2
6,091
469
1,461
11,556
6,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
Girofoncio
Ratatoskr
8
1 / 3 / 1
5,485
422
1,632
6,994
1,913
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Susano
Igorga
Susano
10
4 / 5 / 1
6,519
501
6,284
8,564
2,719
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
K4B3L0
Artemis
8
0 / 5 / 3
5,255
404
3,556
7,283
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 8 / 2
5,460
420
4,535
10,382
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
30
Kills
8
9
Deaths
30
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Terra
GOD IRO7
Terra
1
9
2
0.22
L
Ratatoskr
Girofoncio
Ratatoskr
1
3
1
0.5
W
Olorun
I7GOOR
Olorun
2
1
4
4
L
Susano
Igorga
Susano
4
5
1
0.9
L
Artemis
K4B3L0
Artemis
0
5
3
0.3
W
Jing Wei
Luiz71
Jing Wei
15
0
6
18
L
2
8
2
0.38
W
Chaac
TR_EM1R86
Chaac
0
5
5
0.5
W
Bacchus
estática
Bacchus
6
3
14
4.33
W
Nemesis
sylvan-unit3
Nemesis
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,717
Damage
17,468
37,675
Taken
44,779
18,532
Mitigated
16,205
14,265
Healing
6,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
GOD IRO7
Terra
1,461
914
636
1,211
11,556
6,299
294
3,171
8,385
15,867
0
L
Ratatoskr
Girofoncio
Ratatoskr
1,632
477
212
1,064
6,994
1,913
0
1,223
5,771
0
20,472
W
Olorun
I7GOOR
Olorun
3,967
2,414
0
3,611
5,568
1,814
3,161
53
5,515
35,882
0
L
Susano
Igorga
Susano
6,284
2,872
0
1,032
8,564
2,719
506
0
8,289
0
25,081
L
Artemis
K4B3L0
Artemis
3,556
2,026
0
844
7,283
2,227
406
3,218
4,065
0
14,485
W
Jing Wei
Luiz71
Jing Wei
12,543
10,600
0
5,489
7,556
2,444
988
587
6,969
0
44,921
L
4,535
3,223
0
1,330
10,382
3,047
320
3,424
6,958
0
17,826
W
Chaac
TR_EM1R86
Chaac
2,754
1,233
0
1,700
6,997
3,501
0
0
6,997
0
13,925
W
Bacchus
estática
Bacchus
7,069
1,628
0
2,992
10,494
7,688
603
821
9,673
19,010
0
W
Nemesis
sylvan-unit3
Nemesis
6,384
3,359
0
473
7,060
3,085
0
0
7,060
0
64,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,340
Gold Earned
28,810
281
Minions Killed
160
0
Camps Cleared
0
1,145,090
Distance Traveled
1,100,058
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,091
469
22
2
0
223,176
0
L
Ratatoskr
5,485
422
40
3
0
245,529
0
W
Olorun
7,522
579
64
5
0
214,729
1
L
Susano
6,519
501
53
4
0
224,105
1
L
Artemis
5,255
404
21
2
0
213,993
1
W
Jing Wei
8,911
685
68
5
0
217,867
2
L
Hou Yi
5,460
420
24
2
0
193,255
0
W
Chaac
6,698
515
23
2
0
196,211
0
W
Bacchus
8,377
644
13
1
0
219,662
1
W
Nemesis
8,832
679
113
9
0
296,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role