Player Matchup

Anubis
Anubis
AjkulatheBlack
Anubis
Level 69
God Stats
1W - 0L
1,284 SR
Queue Stats
2W - 3L
1,759 Elo+
Party 2
Nike
Nike
CounterfeitUncle
Nike
Level 86
God Stats
1W - 0L
1,480 SR
Queue Stats
9W - 7L
1,759 Elo+
Party 2
Izanami
Izanami
SnaggyCheetah
Izanami
Level 121
God Stats
2W - 0L
1,832 SR
Queue Stats
14W - 17L
1,759 Elo+
Party 2
Team Averages
Level 92
1,532 SR
1,759 Elo+

VS

Team Averages
Level 66
1,572 SR
1,446 Elo+
Chang'e
Chang'e
Rimofthesky7
Chang'e
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,446 Elo+
Party 1
Mulan
Mulan
Tylerthegamer68
Mulan
Level 39
God Stats
1W - 2L
1,715 SR
Queue Stats
9W - 8L
1,446 Elo+
Party 1
Hou Yi
Hou Yi
majesticpony987
Hou Yi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 9
9,538
681
10,413
9,406
4,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
5 / 7 / 5
9,634
688
5,924
14,342
11,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
14
5 / 3 / 7
10,524
752
13,670
9,400
3,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Rimofthesky7
Chang'e
13
1 / 0 / 8
8,776
627
5,103
8,535
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 7 / 8
8,868
633
8,314
14,272
8,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
9 / 5 / 3
10,842
774
12,419
15,510
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
12
Kills
12
12
Deaths
12
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
W
5
7
5
1.07
L
Chang'e
Rimofthesky7
Chang'e
1
0
8
5
W
Izanami
5
3
7
2.83
L
2
7
8
0.86
L
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,007
Damage
25,836
33,148
Taken
38,317
19,845
Mitigated
17,069
7,908
Healing
10,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,413
540
330
3,372
9,406
4,427
725
703
8,703
45,592
0
W
5,924
1,088
0
355
14,342
11,884
123
3,555
10,787
0
17,900
L
Chang'e
Rimofthesky7
Chang'e
5,103
793
1,994
2,684
8,535
4,311
492
1,840
6,670
25,911
0
W
Izanami
13,670
9,033
609
3,242
9,400
3,534
2,650
888
8,512
0
46,043
L
8,314
540
0
1,885
14,272
8,690
0
4,494
9,628
0
21,226
L
12,419
5,516
0
3,789
15,510
4,068
1,183
4,139
11,121
0
58,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,696
Gold Earned
28,486
148
Minions Killed
148
0
Camps Cleared
0
675,691
Distance Traveled
705,445
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,538
681
61
4
0
227,296
5
W
Nike
9,634
688
27
2
0
225,463
0
L
Chang'e
8,776
627
43
3
0
264,467
1
W
Izanami
10,524
752
60
4
0
222,932
0
L
Mulan
8,868
633
22
2
0
227,100
3
L
Hou Yi
10,842
774
83
6
0
213,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role