Player Matchup

Osiris
Osiris
Babykangaroo
Osiris
Level 28
God Stats
0W - 1L
1,858 SR
Queue Stats
65W - 69L
1,412 Elo+
Party 2
Hades
Hades
Dadakek
Hades
Level 15
God Stats
4W - 6L
1,538 SR
Queue Stats
8W - 13L
1,381 Elo+
Solo
Hel
Hel
EverBleeds
Hel
Level 27
God Stats
0W - 2L
1,461 SR
Queue Stats
4W - 11L
1,692 Elo+
Party 2
Team Averages
Level 23
1,619 SR
1,495 Elo+

VS

Team Averages
Level 49
1,389 SR
1,526 Elo+
Thor
Thor
DestroyerK7992
Thor
Level 18
God Stats
4W - 7L
1,362 SR
Queue Stats
31W - 33L
1,576 Elo+
Party 1
Chaac
Chaac
nerfy26
Chaac
Level 7
God Stats
2W - 1L
1,303 SR
Queue Stats
6W - 9L
1,439 Elo+
Solo
Thoth
Thoth
wolf9875
Thoth
Level 121
God Stats
1W - 4L
1,500 SR
Queue Stats
272W - 251L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
2 / 2 / 3
6,877
688
4,618
9,857
7,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Hades
Dadakek
Hades
9
0 / 5 / 3
6,347
635
3,977
10,725
5,574
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 4 / 2
6,864
686
2,566
8,585
2,869
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 6
7,981
798
4,665
6,057
2,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
nerfy26
Chaac
11
4 / 2 / 5
7,823
782
10,717
7,691
4,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
wolf9875
Thoth
11
2 / 2 / 7
7,753
775
9,804
4,762
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
4
Kills
11
11
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Osiris
2
2
3
1.75
L
Hades
Dadakek
Hades
0
5
3
0.3
W
5
2
6
4
L
2
4
2
0.75
W
Chaac
nerfy26
Chaac
4
2
5
3.25
W
Thoth
wolf9875
Thoth
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,161
Damage
25,186
29,167
Taken
18,510
15,820
Mitigated
8,395
11,049
Healing
5,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
4,618
1,288
0
875
9,857
7,377
0
2,384
7,202
0
18,177
L
Hades
Dadakek
Hades
3,977
264
771
2,008
10,725
5,574
0
4,070
6,366
20,874
0
W
4,665
544
0
500
6,057
2,029
0
1,545
4,337
0
12,106
L
2,566
447
4,134
3,261
8,585
2,869
0
2,546
5,763
6,904
0
W
Chaac
nerfy26
Chaac
10,717
2,345
784
3,544
7,691
4,939
639
3,792
3,798
0
25,535
W
Thoth
wolf9875
Thoth
9,804
339
0
500
4,762
1,427
0
1,246
3,416
31,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,088
Gold Earned
23,557
70
Minions Killed
99
0
Camps Cleared
0
590,906
Distance Traveled
538,752
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,877
688
26
3
0
212,910
0
L
Hades
6,347
635
37
4
0
171,925
3
W
Thor
7,981
798
19
2
0
179,645
0
L
Hel
6,864
686
7
1
0
206,071
0
W
Chaac
7,823
782
25
3
0
192,130
0
W
Thoth
7,753
775
55
6
0
166,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role