Player Matchup

Danzaburou
Danzaburou
BielTk2
Danzaburou
Level 15
God Stats
4W - 5L
1,505 SR
Queue Stats
17W - 21L
1,411 Elo+
Solo
Thor
Thor
CralBadabes
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,146 Elo+
Solo
Achilles
Achilles
ElectroDante
Achilles
Level 15
God Stats
1W - 4L
1,224 SR
Queue Stats
4W - 8L
1,697 Elo+
Party 2
Khepri
Khepri
Ferraguz90
Khepri
Level 8
God Stats
3W - 5L
1,255 SR
Queue Stats
14W - 24L
1,308 Elo+
Party 2
Ra
Ra
leandrolordplay
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,304 Elo+
Solo
Team Averages
Level 11
1,397 SR
1,373 Elo+

VS

Team Averages
Level 29
1,576 SR
1,431 Elo+
Bellona
Bellona
Familia_Bongazo
Bellona
Level 17
God Stats
6W - 6L
1,485 SR
Queue Stats
18W - 17L
1,435 Elo+
Party 1
Thor
Thor
JoaKendo
Thor
Level 18
God Stats
2W - 0L
1,487 SR
Queue Stats
23W - 23L
1,460 Elo+
Party 1
Ymir
Ymir
N5k3xD
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Fenrir
Fenrir
majada-perlero04
Fenrir
Level 17
God Stats
5W - 4L
1,694 SR
Queue Stats
105W - 105L
1,236 Elo+
Solo
Sol
Sol
romulesco
Sol
Level 88
God Stats
2W - 0L
1,713 SR
Queue Stats
27W - 31L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BielTk2
Danzaburou
10
0 / 4 / 1
6,522
384
4,384
7,850
2,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 5 / 1
6,873
404
3,756
12,641
4,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
ElectroDante
Achilles
12
0 / 2 / 0
7,008
412
2,798
8,262
4,115
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
Ferraguz90
Khepri
10
2 / 5 / 0
7,575
446
3,048
10,460
5,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 12 / 1
7,412
436
4,235
10,952
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 8
8,824
519
7,225
6,616
5,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
14
6 / 0 / 1
8,468
498
6,322
8,895
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
N5k3xD
Ymir
11
3 / 0 / 9
7,909
465
3,599
4,853
3,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 1 / 4
7,866
463
3,842
9,614
3,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
12 / 1 / 7
10,204
600
18,056
9,668
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
57
2
Kills
28
28
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BielTk2
Danzaburou
0
4
1
0.13
L
0
5
1
0.1
L
Achilles
ElectroDante
Achilles
0
2
0
0
W
4
0
8
8
L
Khepri
Ferraguz90
Khepri
2
5
0
0.4
W
Thor
6
0
1
6.5
W
Ymir
N5k3xD
Ymir
3
0
9
7.5
L
0
12
1
0.04
W
3
1
4
5
W
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,221
Damage
39,044
50,165
Taken
39,646
20,267
Mitigated
18,279
4,667
Healing
15,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BielTk2
Danzaburou
4,384
2,217
0
881
7,850
2,542
526
3,231
4,519
0
24,270
L
3,756
746
0
2,804
12,641
4,093
0
5,199
7,177
0
38,532
L
Achilles
ElectroDante
Achilles
2,798
931
0
520
8,262
4,115
420
754
7,159
0
28,305
W
7,225
849
0
2,674
6,616
5,067
1,336
1,014
5,602
0
42,410
L
Khepri
Ferraguz90
Khepri
3,048
507
0
408
10,460
5,530
300
5,593
4,717
17,041
0
W
Thor
6,322
1,879
0
4,390
8,895
3,223
0
1,665
7,230
0
51,391
W
Ymir
N5k3xD
Ymir
3,599
705
0
1,070
4,853
3,185
64
1,056
3,797
17,741
0
L
4,235
1,240
38
16
10,952
3,987
560
6,116
4,413
35,974
0
W
3,842
1,797
366
2,117
9,614
3,384
804
1,211
8,403
0
29,286
W
18,056
5,597
0
4,833
9,668
3,420
2,237
2,337
7,331
70,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,390
Gold Earned
43,271
262
Minions Killed
372
0
Camps Cleared
0
1,531,166
Distance Traveled
1,520,138
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,522
384
44
3
0
300,832
4
L
Thor
6,873
404
71
4
0
306,908
3
L
Achilles
7,008
412
48
3
0
311,508
2
W
Bellona
8,824
519
90
5
0
332,651
0
L
Khepri
7,575
446
24
1
0
345,296
1
W
Thor
8,468
498
81
5
0
311,383
1
W
Ymir
7,909
465
31
2
0
260,464
7
L
Ra
7,412
436
75
4
0
266,622
0
W
Fenrir
7,866
463
60
4
0
292,783
0
W
Sol
10,204
600
110
6
0
322,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role