Player Matchup

Hercules
Hercules
DaveTheeBrave
Hercules
Level 148
God Stats
25W - 17L
1,548 SR
Queue Stats
691W - 525L
1,645 Elo+
Party 1
Chronos
Chronos
EdLeftOnRead
Chronos
Level 63
God Stats
7W - 7L
1,283 SR
Queue Stats
96W - 102L
1,483 Elo+
Solo
Sol
Sol
SaikoActive
Sol
Level 96
God Stats
5W - 1L
1,927 SR
Queue Stats
59W - 55L
1,583 Elo+
Party 1
Mercury
Mercury
Trevyboy
Mercury
Level 144
God Stats
26W - 18L
1,884 SR
Queue Stats
417W - 335L
1,616 Elo+
Party 1
Sun Wukong
Sun Wukong
WindingGaster
Sun Wukong
Level 66
God Stats
2W - 3L
1,801 SR
Queue Stats
176W - 235L
1,584 Elo+
Solo
Team Averages
Level 103
1,689 SR
1,582 Elo+

VS

Team Averages
Level 136
1,501 SR
1,551 Elo+
Ne Zha
Ne Zha
FΛЯMΛGΣĐĐΩŇ
Ne Zha
Level 158
God Stats
7W - 8L
1,506 SR
Queue Stats
486W - 503L
1,476 Elo+
Solo
Apollo
Apollo
Rilcaz
Apollo
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,630 Elo+
Solo
Sun Wukong
Sun Wukong
SamielZentaur
Sun Wukong
Level 112
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 115L
1,573 Elo+
Solo
Scylla
Scylla
TheChairmaker
Scylla
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
203W - 190L
1,575 Elo+
Solo
Fafnir
Fafnir
jjzz
Fafnir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaveTheeBrave
Hercules
17
2 / 2 / 17
11,624
465
16,803
26,823
27,196
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
EdLeftOnRead
Chronos
20
10 / 1 / 8
14,914
597
17,159
12,677
6,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
3 / 2 / 12
13,480
539
10,208
11,486
6,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
Trevyboy
Mercury
20
18 / 2 / 7
17,642
706
25,768
19,188
12,463
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
WindingGaster
Sun Wukong
19
4 / 0 / 6
13,295
532
13,171
15,363
14,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 1
13,271
531
6,450
18,365
9,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
Rilcaz
Apollo
18
2 / 9 / 2
11,820
473
15,826
25,717
11,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
SamielZentaur
Sun Wukong
18
1 / 7 / 1
11,903
476
14,312
27,790
24,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 4 / 0
10,805
432
7,161
9,779
4,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
jjzz
Fafnir
12
2 / 9 / 2
9,838
394
6,815
28,563
32,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
13
37
Kills
7
7
Deaths
37
50
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
DaveTheeBrave
Hercules
2
2
17
5.25
W
Chronos
EdLeftOnRead
Chronos
10
1
8
14
L
2
8
1
0.31
L
Apollo
Rilcaz
Apollo
2
9
2
0.33
W
3
2
12
4.5
L
Sun Wukong
SamielZentaur
Sun Wukong
1
7
1
0.21
L
0
4
0
0
W
Mercury
Trevyboy
Mercury
18
2
7
10.75
W
Sun Wukong
WindingGaster
Sun Wukong
4
0
6
7
L
Fafnir
jjzz
Fafnir
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,109
Damage
50,564
85,537
Taken
110,214
66,620
Mitigated
82,883
23,091
Healing
23,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DaveTheeBrave
Hercules
16,803
5,506
696
7,335
26,823
27,196
358
4,410
22,299
0
44,130
W
Chronos
EdLeftOnRead
Chronos
17,159
4,868
0
3,275
12,677
6,114
3,909
3,512
9,053
102,359
0
L
6,450
2,269
0
2,120
18,365
9,967
0
2,637
15,606
0
110,130
L
Apollo
Rilcaz
Apollo
15,826
13,163
0
9,705
25,717
11,343
1,875
6,970
18,618
0
101,544
W
10,208
2,476
0
4,968
11,486
6,286
1,479
1,582
9,885
105,810
8,478
L
Sun Wukong
SamielZentaur
Sun Wukong
14,312
2,656
0
5,056
27,790
24,867
819
5,884
21,206
591
82,130
L
7,161
44
0
170
9,779
4,350
0
1,411
8,251
77,508
0
W
Mercury
Trevyboy
Mercury
25,768
18,496
0
808
19,188
12,463
1,132
2,541
16,571
0
159,023
W
Sun Wukong
WindingGaster
Sun Wukong
13,171
2,263
0
6,009
15,363
14,561
105
3,587
11,732
152
77,105
L
Fafnir
jjzz
Fafnir
6,815
1,441
0
6,683
28,563
32,356
0
9,533
18,617
22,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,955
Gold Earned
57,637
731
Minions Killed
694
0
Camps Cleared
0
2,686,430
Distance Traveled
2,184,484
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,624
465
33
1
0
551,095
4
W
Chronos
14,914
597
182
7
0
530,332
3
L
Ne Zha
13,271
531
169
7
0
471,931
3
L
Apollo
11,820
473
186
7
0
432,945
1
W
Sol
13,480
539
168
7
0
472,498
5
L
Sun Wukong
11,903
476
170
7
0
461,620
2
L
Scylla
10,805
432
151
6
0
430,017
9
W
Mercury
17,642
706
199
8
0
640,492
1
W
Sun Wukong
13,295
532
149
6
0
492,013
5
L
Fafnir
9,838
394
18
1
0
387,971
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role