Player Matchup

Ao Kuang
Ao Kuang
ArcherKal3
Ao Kuang
Level 64
God Stats
73W - 64L
1,517 SR
Queue Stats
166W - 189L
1,462 Elo+
Party 3
Hou Yi
Hou Yi
AresGonzal22
Hou Yi
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
135W - 126L
1,493 Elo+
Party 3
Vulcan
Vulcan
LordGuacamole22
Vulcan
Level 95
God Stats
6W - 7L
1,536 SR
Queue Stats
146W - 153L
1,499 Elo+
Party 3
Ymir
Ymir
PeachyManatee48
Ymir
Level 115
God Stats
4W - 7L
1,303 SR
Queue Stats
148W - 146L
1,470 Elo+
Party 3
Ravana
Ravana
thundercrow8a
Ravana
Level 152
God Stats
3W - 6L
1,500 SR
Queue Stats
1,062W - 1,011L
1,480 Elo+
Solo
Team Averages
Level 107
1,471 SR
1,481 Elo+

VS

Team Averages
Level 54
1,556 SR
1,447 Elo+
Janus
Janus
VZ_SHI
Janus
Level 18
God Stats
5W - 5L
1,467 SR
Queue Stats
12W - 24L
1,251 Elo+
Party 1
King Arthur
King Arthur
WaterishSauce14
King Arthur
Level 68
God Stats
1W - 3L
1,363 SR
Queue Stats
37W - 39L
1,490 Elo+
Party 2
Discordia
Discordia
WaterishSauce16
Discordia
Level 67
God Stats
6W - 7L
1,538 SR
Queue Stats
49W - 48L
1,497 Elo+
Party 2
Ymir
Ymir
aye_yoXD
Ymir
Level 29
God Stats
8W - 4L
1,913 SR
Queue Stats
35W - 52L
1,510 Elo+
Party 1
Pele
Pele
crystalizedjade
Pele
Level 89
God Stats
2W - 6L
1,500 SR
Queue Stats
397W - 406L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ArcherKal3
Ao Kuang
13
3 / 1 / 2
8,021
617
3,029
8,362
2,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hou Yi
14
7 / 0 / 4
8,414
647
9,990
9,456
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 2 / 7
6,780
522
7,657
5,155
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 6
7,050
542
4,938
8,145
5,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 0 / 1
8,147
627
6,164
10,968
5,119
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
VZ_SHI
Janus
9
0 / 6 / 1
5,273
406
2,099
6,143
1,146
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
WaterishSauce14
King Arthur
12
0 / 2 / 0
6,614
509
7,548
8,537
6,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
WaterishSauce16
Discordia
12
3 / 3 / 1
6,941
534
8,448
7,098
2,161
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
0 / 2 / 2
5,412
416
2,872
13,264
5,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 5 / 2
6,294
484
2,742
10,468
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
18
Kills
4
4
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ArcherKal3
Ao Kuang
3
1
2
4
W
Hou Yi
7
0
4
9
W
2
2
7
2.75
W
4
1
6
7
L
Janus
VZ_SHI
Janus
0
6
1
0.08
L
King Arthur
WaterishSauce14
King Arthur
0
2
0
0
L
Discordia
WaterishSauce16
Discordia
3
3
1
1.17
L
Ymir
0
2
2
0.5
L
1
5
2
0.4
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,778
Damage
23,709
42,086
Taken
45,510
18,542
Mitigated
18,852
18,537
Healing
11,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ArcherKal3
Ao Kuang
3,029
469
0
1,897
8,362
2,859
0
1,229
7,075
42,386
0
W
Hou Yi
9,990
4,960
0
6,232
9,456
3,578
2,092
4,381
4,981
0
49,491
W
7,657
1,829
0
937
5,155
1,670
0
3,290
1,443
31,425
0
W
4,938
761
0
3,215
8,145
5,316
22
3,507
4,398
16,052
0
L
Janus
VZ_SHI
Janus
2,099
386
0
0
6,143
1,146
0
1,226
4,829
19,475
0
L
King Arthur
WaterishSauce14
King Arthur
7,548
2,530
0
589
8,537
6,744
106
655
7,857
0
42,389
L
Discordia
WaterishSauce16
Discordia
8,448
464
60
2,541
7,098
2,161
357
3,981
2,804
41,843
0
L
Ymir
2,872
214
441
4,317
13,264
5,546
0
5,123
7,875
15,199
0
L
2,742
654
0
3,494
10,468
3,255
0
3,765
6,521
0
35,352
W
6,164
1,805
0
6,256
10,968
5,119
480
244
10,416
0
51,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,412
Gold Earned
30,534
356
Minions Killed
296
0
Camps Cleared
0
1,239,921
Distance Traveled
1,148,451
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,021
617
88
7
0
280,473
0
W
Hou Yi
8,414
647
81
6
0
216,039
0
W
Vulcan
6,780
522
57
4
0
266,691
4
W
Ymir
7,050
542
27
2
0
240,759
2
L
Janus
5,273
406
30
2
0
198,459
2
L
King Arthur
6,614
509
84
6
0
236,742
1
L
Discordia
6,941
534
89
7
0
244,808
0
L
Ymir
5,412
416
22
2
0
217,531
0
L
Pele
6,294
484
71
5
0
250,911
2
W
Ravana
8,147
627
103
8
0
235,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role