Player Matchup

Anubis
Anubis
AsianGucciiG
Anubis
Level 50
God Stats
6W - 3L
1,647 SR
Queue Stats
32W - 31L
1,593 Elo+
Party 3
Ymir
Ymir
Cryothemial
Ymir
Level 95
God Stats
62W - 57L
1,575 SR
Queue Stats
495W - 472L
1,488 Elo+
Solo
Danzaburou
Danzaburou
Nlumps
Danzaburou
Level 125
God Stats
15W - 14L
1,556 SR
Queue Stats
203W - 226L
1,443 Elo+
Party 3
Sun Wukong
Sun Wukong
Tituba Ott
Sun Wukong
Level 82
God Stats
3W - 5L
1,549 SR
Queue Stats
230W - 241L
1,466 Elo+
Party 3
Neith
Neith
alvaroprieto025
Neith
Level 108
God Stats
9W - 9L
1,941 SR
Queue Stats
252W - 229L
1,526 Elo+
Solo
Team Averages
Level 92
1,654 SR
1,503 Elo+

VS

Team Averages
Level 127
1,571 SR
1,502 Elo+
Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
FEAR_FAITH
Da Ji
Level 153
God Stats
6W - 5L
1,855 SR
Queue Stats
429W - 400L
1,583 Elo+
Party 2
Chronos
Chronos
Zidane2195
Chronos
Level 142
God Stats
10W - 9L
1,294 SR
Queue Stats
728W - 688L
1,531 Elo+
Party 2
Fenrir
Fenrir
lcy_Samurai
Fenrir
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 106L
1,364 Elo+
Party 1
Amaterasu
Amaterasu
wiggawiggins
Amaterasu
Level 156
God Stats
5W - 6L
1,707 SR
Queue Stats
213W - 193L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 2 / 3
5,759
576
2,936
2,845
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 1 / 2
4,465
447
274
2,233
711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Nlumps
Danzaburou
11
4 / 0 / 1
6,537
654
2,867
6,335
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Tituba Ott
Sun Wukong
10
2 / 2 / 1
6,111
611
6,033
8,651
4,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 0 / 3
7,040
704
4,197
4,749
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 4 / 1
5,386
539
1,631
4,573
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
9
1 / 0 / 1
5,336
534
1,481
5,499
1,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
Zidane2195
Chronos
9
1 / 1 / 0
5,373
537
2,813
4,991
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
7
0 / 2 / 1
4,816
482
492
4,725
1,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amaterasu
wiggawiggins
Amaterasu
9
2 / 3 / 0
5,473
547
5,969
8,045
5,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
5
5
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
1
0.38
W
Anubis
1
2
3
1.25
W
0
1
2
1
L
Da Ji
1
0
1
1.5
W
Danzaburou
Nlumps
Danzaburou
4
0
1
4.5
W
Sun Wukong
Tituba Ott
Sun Wukong
2
2
1
1.25
L
Chronos
Zidane2195
Chronos
1
1
0
1
W
3
0
3
4.5
L
Fenrir
0
2
1
0.25
L
Amaterasu
wiggawiggins
Amaterasu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,307
Damage
12,386
24,813
Taken
27,833
9,368
Mitigated
10,160
10,167
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,631
75
0
542
4,573
897
0
2,476
2,097
24,118
0
W
Anubis
2,936
124
0
959
2,845
1,127
351
759
1,946
24,556
0
W
274
129
99
705
2,233
711
0
861
1,372
5,199
0
L
Da Ji
1,481
322
0
560
5,499
1,502
0
282
5,217
0
25,126
W
Danzaburou
Nlumps
Danzaburou
2,867
865
0
2,810
6,335
2,068
832
455
5,840
0
37,397
W
Sun Wukong
Tituba Ott
Sun Wukong
6,033
1,891
0
2,288
8,651
4,089
0
0
8,651
1,403
26,407
L
Chronos
Zidane2195
Chronos
2,813
1,371
0
2,389
4,991
1,227
0
68
4,923
27,956
0
W
4,197
1,532
0
3,306
4,749
1,373
1,006
2,149
2,560
0
41,133
L
Fenrir
492
213
0
786
4,725
1,432
0
384
4,341
0
11,944
L
Amaterasu
wiggawiggins
Amaterasu
5,969
3,341
0
2,643
8,045
5,102
0
444
7,601
0
23,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,912
Gold Earned
26,384
280
Minions Killed
231
0
Camps Cleared
0
823,233
Distance Traveled
784,986
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,386
539
45
5
0
159,157
0
W
Anubis
5,759
576
53
5
0
190,072
4
W
Ymir
4,465
447
10
1
0
66,353
0
L
Da Ji
5,336
534
55
6
0
183,008
2
W
Danzaburou
6,537
654
71
7
0
200,310
4
W
Sun Wukong
6,111
611
60
6
0
191,329
2
L
Chronos
5,373
537
64
6
0
121,769
0
W
Neith
7,040
704
86
9
0
175,169
3
L
Fenrir
4,816
482
29
3
0
165,760
0
L
Amaterasu
5,473
547
38
4
0
155,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role