Player Matchup

Cthulhu
Cthulhu
EkajGames
Cthulhu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,713 Elo+
Party 1
Chaac
Chaac
Geonno
Chaac
Level 3
God Stats
10W - 8L
1,701 SR
Queue Stats
19W - 12L
1,713 Elo+
Party 1
Hades
Hades
LifeisGameInc
Hades
Level 3
God Stats
1W - 2L
1,701 SR
Queue Stats
2W - 4L
1,713 Elo+
Party 1
Awilix
Awilix
WorldlyCone
Awilix
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 8L
1,713 Elo+
Party 1
Zeus
Zeus
Xavierance
Zeus
Level 3
God Stats
1W - 1L
1,701 SR
Queue Stats
7W - 6L
1,713 Elo+
Party 1
Team Averages
Level 50
1,621 SR
1,713 Elo+

VS

Team Averages
Level 17
1,618 SR
1,712 Elo+
Vulcan
Vulcan
MerelyConfuddled
Vulcan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 33L
1,859 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mints
Tsukuyomi
Level 27
God Stats
17W - 4L
1,681 SR
Queue Stats
76W - 27L
1,790 Elo+
Solo
Fenrir
Fenrir
PUMA17
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,689 Elo+
Solo
Hera
Hera
Urraquia
Hera
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 67L
1,721 Elo+
Solo
Chaac
Chaac
XST4ticZ
Chaac
Level 13
God Stats
2W - 0L
1,910 SR
Queue Stats
76W - 101L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EkajGames
Cthulhu
20
8 / 4 / 10
14,936
1,149
25,993
35,986
59,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Geonno
Chaac
20
3 / 8 / 12
12,943
996
13,145
35,500
25,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
0 / 12 / 10
11,378
875
6,539
24,819
11,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
20
5 / 11 / 11
14,029
1,079
16,725
33,693
13,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 11 / 9
12,323
948
14,684
20,738
6,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 20
12,915
993
18,025
13,057
4,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Mints
Tsukuyomi
20
25 / 7 / 13
17,876
1,375
59,068
22,295
9,350
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
PUMA17
Fenrir
20
2 / 5 / 17
12,375
952
11,736
16,229
6,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
20
14 / 1 / 19
16,084
1,237
39,006
10,118
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
XST4ticZ
Chaac
20
2 / 3 / 28
13,640
1,049
16,285
22,944
19,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
143
19
Kills
46
46
Deaths
19
52
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EkajGames
Cthulhu
8
4
10
3.25
L
Chaac
Geonno
Chaac
3
8
12
1.13
L
0
12
10
0.42
W
3
3
20
4.33
W
Tsukuyomi
Mints
Tsukuyomi
25
7
13
4.5
W
Fenrir
PUMA17
Fenrir
2
5
17
2.1
W
Hera
14
1
19
23.5
L
Awilix
5
11
11
0.95
W
Chaac
XST4ticZ
Chaac
2
3
28
5.33
L
3
11
9
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,086
Damage
144,120
150,736
Taken
84,643
116,782
Mitigated
44,562
15,060
Healing
23,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EkajGames
Cthulhu
25,993
1,647
599
1,080
35,986
59,779
0
14,856
20,678
65,116
0
L
Chaac
Geonno
Chaac
13,145
3,955
0
7,998
35,500
25,998
0
15,159
20,191
63
32,874
L
6,539
3,156
316
1,004
24,819
11,011
0
7,040
17,679
18,976
0
W
18,025
5,598
0
0
13,057
4,942
0
9,381
3,676
32,082
0
W
Tsukuyomi
Mints
Tsukuyomi
59,068
18,201
0
8,257
22,295
9,350
0
11,829
10,466
0
84,175
W
Fenrir
PUMA17
Fenrir
11,736
2,410
0
450
16,229
6,729
0
7,863
8,366
0
22,013
W
Hera
39,006
9,900
489
1,989
10,118
3,691
0
4,201
5,917
74,038
0
L
Awilix
16,725
4,676
1,242
2,821
33,693
13,194
0
12,006
21,562
0
44,565
W
Chaac
XST4ticZ
Chaac
16,285
5,084
1,850
10,347
22,944
19,850
0
13,942
9,002
0
33,300
L
14,684
3,790
0
0
20,738
6,800
0
7,970
12,743
35,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,609
Gold Earned
72,890
248
Minions Killed
232
5
Camps Cleared
8
1,187,597
Distance Traveled
1,408,113
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,936
1,149
76
6
0
297,479
0
L
Chaac
12,943
996
38
3
1
270,041
0
L
Hades
11,378
875
29
2
2
180,722
2
W
Vulcan
12,915
993
20
2
1
282,794
0
W
Tsukuyomi
17,876
1,375
46
4
5
284,007
0
W
Fenrir
12,375
952
24
2
1
302,578
3
W
Hera
16,084
1,237
89
7
0
276,229
0
L
Awilix
14,029
1,079
58
4
1
269,295
0
W
Chaac
13,640
1,049
53
4
1
262,505
0
L
Zeus
12,323
948
47
4
1
170,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role