Player Matchup

Chang'e
Chang'e
GumMcball
Chang'e
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,419 Elo+
Party 1
Sylvanus
Sylvanus
Quaffodillo
Sylvanus
Level 93
God Stats
2W - 0L
1,729 SR
Queue Stats
7W - 7L
1,497 Elo+
Party 1
Pele
Pele
ZetroTheAbaddaon
Pele
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,514 Elo+
Party 1
Team Averages
Level 81
1,576 SR
1,477 Elo+

VS

Team Averages
Level 111
1,580 SR
1,464 Elo+
Thoth
Thoth
Alchremy
Thoth
Level 144
God Stats
35W - 31L
1,569 SR
Queue Stats
242W - 274L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
Cloud_Wall
Danzaburou
Level 146
God Stats
20W - 20L
1,530 SR
Queue Stats
223W - 248L
1,482 Elo+
Party 2
Kuzenbo
Kuzenbo
klutzydrake7
Kuzenbo
Level 42
God Stats
8W - 4L
1,640 SR
Queue Stats
279W - 346L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GumMcball
Chang'e
17
2 / 3 / 11
13,724
597
13,113
18,863
6,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
Quaffodillo
Sylvanus
19
6 / 3 / 9
14,856
646
10,140
19,145
18,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
11 / 4 / 7
15,911
692
21,858
22,913
12,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Alchremy
Thoth
16
6 / 6 / 4
13,712
596
24,110
18,654
7,775
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Cloud_Wall
Danzaburou
16
4 / 8 / 3
13,514
588
15,298
18,512
9,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
klutzydrake7
Kuzenbo
16
0 / 5 / 4
12,141
528
11,479
21,951
29,665
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
19
Kills
10
10
Deaths
19
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thoth
Alchremy
Thoth
6
6
4
1.33
L
Danzaburou
Cloud_Wall
Danzaburou
4
8
3
0.69
W
Chang'e
GumMcball
Chang'e
2
3
11
2.5
W
Sylvanus
Quaffodillo
Sylvanus
6
3
9
3.5
W
11
4
7
3.63
L
Kuzenbo
klutzydrake7
Kuzenbo
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,111
Damage
50,887
60,921
Taken
59,117
37,355
Mitigated
46,477
30,008
Healing
8,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Alchremy
Thoth
24,110
869
872
3,632
18,654
7,775
463
8,125
10,137
86,229
0
L
Danzaburou
Cloud_Wall
Danzaburou
15,298
4,790
0
2,851
18,512
9,037
879
5,252
12,864
366
76,991
W
Chang'e
GumMcball
Chang'e
13,113
1,958
6,035
8,563
18,863
6,488
1,124
13,124
5,739
64,531
0
W
Sylvanus
Quaffodillo
Sylvanus
10,140
2,224
3,319
4,110
19,145
18,554
745
9,942
9,203
41,216
6,015
W
21,858
4,248
0
7,981
22,913
12,313
1,873
13,224
9,689
0
101,973
L
Kuzenbo
klutzydrake7
Kuzenbo
11,479
3,361
361
927
21,951
29,665
153
8,875
12,328
43,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,491
Gold Earned
39,367
231
Minions Killed
259
0
Camps Cleared
0
1,171,158
Distance Traveled
1,028,610
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,712
596
97
4
0
344,216
3
L
Danzaburou
13,514
588
122
5
0
335,081
0
W
Chang'e
13,724
597
73
3
0
425,627
0
W
Sylvanus
14,856
646
74
3
0
338,235
0
W
Pele
15,911
692
84
4
0
407,296
0
L
Kuzenbo
12,141
528
40
2
0
349,313
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role