Player Matchup

Horus
Horus
EliasC94
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Fancy Monroe 23
Janus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 52L
1,466 Elo+
Party 2
Zhong Kui
Zhong Kui
Poncholoco94
Zhong Kui
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 11L
1,435 Elo+
Party 3
Skadi
Skadi
Raydern
Skadi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
RudeGirl1
Medusa
Level 157
God Stats
5W - 5L
1,715 SR
Queue Stats
410W - 474L
1,504 Elo+
Party 2
Team Averages
Level 104
1,543 SR
1,481 Elo+

VS

Team Averages
Level 81
1,500 SR
1,368 Elo+
Bellona
Bellona
BirdsOfSulphur
Bellona
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 61L
1,500 Elo+
Party 1
Apollo
Apollo
Fondill
Apollo
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,241 Elo+
Solo
Hel
Hel
Persephoniea
Hel
Level 137
God Stats
2W - 5L
1,500 SR
Queue Stats
152W - 147L
1,184 Elo+
Party 1
Ravana
Ravana
Samtoraak
Ravana
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,514 Elo+
Solo
Sol
Sol
Sansthecomic326
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 58L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EliasC94
Horus
13
1 / 2 / 17
7,949
795
5,064
9,681
5,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 0 / 17
8,879
888
7,792
5,665
2,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Poncholoco94
Zhong Kui
17
11 / 1 / 14
10,097
1,010
18,689
9,705
7,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Raydern
Skadi
16
6 / 0 / 17
10,099
1,010
10,410
6,478
2,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Medusa
RudeGirl1
Medusa
15
5 / 1 / 14
9,076
908
8,427
5,452
2,659
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
6,905
691
5,288
12,395
9,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
Fondill
Apollo
13
2 / 5 / 1
7,684
768
5,911
10,625
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 3 / 2
6,968
697
5,546
8,645
5,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
Samtoraak
Ravana
12
0 / 6 / 1
6,924
692
1,846
9,196
5,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 8 / 2
7,406
741
6,746
12,855
4,195
Shoes

Shoes

+6%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
12
26
Kills
3
4
Deaths
26
79
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Horus
EliasC94
Horus
1
2
17
4.75
W
3
0
17
11.5
L
Apollo
Fondill
Apollo
2
5
1
0.5
L
0
3
2
0.33
W
Zhong Kui
Poncholoco94
Zhong Kui
11
1
14
18
W
Skadi
Raydern
Skadi
6
0
17
14.5
W
Medusa
RudeGirl1
Medusa
5
1
14
12
L
Ravana
Samtoraak
Ravana
0
6
1
0.08
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,382
Damage
25,337
36,981
Taken
53,716
20,852
Mitigated
27,787
22,881
Healing
15,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,288
573
297
1,239
12,395
9,382
0
5,582
6,473
0
7,248
W
Horus
EliasC94
Horus
5,064
2,471
7,395
3,602
9,681
5,892
9
3,042
6,639
0
7,081
W
7,792
695
2,145
1,824
5,665
2,055
612
1,974
3,691
19,295
0
L
Apollo
Fondill
Apollo
5,911
2,454
204
1,218
10,625
3,812
0
5,685
4,654
0
14,032
L
5,546
262
5,858
3,397
8,645
5,397
0
4,839
3,556
18,541
0
W
Zhong Kui
Poncholoco94
Zhong Kui
18,689
1,231
772
3,390
9,705
7,339
1,750
3,300
6,405
26,014
0
W
Skadi
Raydern
Skadi
10,410
3,388
201
589
6,478
2,907
2,768
2,097
4,381
0
23,459
W
Medusa
RudeGirl1
Medusa
8,427
2,429
2,150
813
5,452
2,659
1,624
1,879
3,573
0
21,806
L
Ravana
Samtoraak
Ravana
1,846
239
1,026
859
9,196
5,001
0
4,465
4,537
0
9,833
L
6,746
494
227
1,362
12,855
4,195
0
4,544
8,015
17,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,100
Gold Earned
35,887
113
Minions Killed
98
0
Camps Cleared
0
895,030
Distance Traveled
873,993
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,905
691
4
0
0
183,923
0
W
Horus
7,949
795
6
1
0
204,986
0
W
Janus
8,879
888
20
2
0
178,935
1
L
Apollo
7,684
768
21
2
0
171,218
1
L
Hel
6,968
697
22
2
0
208,172
0
W
Zhong Kui
10,097
1,010
26
3
0
181,454
0
W
Skadi
10,099
1,010
34
3
0
163,823
0
W
Medusa
9,076
908
27
3
0
165,832
1
L
Ravana
6,924
692
20
2
0
167,088
2
L
Sol
7,406
741
31
3
0
143,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role