Player Matchup

Cthulhu
Cthulhu
BigGirthyGlock
Cthulhu
Level 27
God Stats
11W - 15L
1,783 SR
Queue Stats
103W - 139L
1,361 Elo+
Party 1
Susano
Susano
DABfLaMe420
Susano
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 163L
1,353 Elo+
Party 1
Merlin
Merlin
Fearcum
Merlin
Level 17
God Stats
6W - 7L
1,500 SR
Queue Stats
98W - 130L
1,354 Elo+
Party 1
Poseidon
Poseidon
SnowBunnyPog
Poseidon
Level 46
God Stats
12W - 13L
1,500 SR
Queue Stats
61W - 63L
1,410 Elo+
Party 2
Neith
Neith
TrippyWoah
Neith
Level 23
God Stats
4W - 9L
1,413 SR
Queue Stats
16W - 28L
1,335 Elo+
Party 2
Team Averages
Level 39
1,539 SR
1,363 Elo+

VS

Team Averages
Level 53
1,461 SR
1,426 Elo+
Scylla
Scylla
DarkerThaNignt
Scylla
Level 41
God Stats
21W - 16L
1,534 SR
Queue Stats
123W - 131L
1,449 Elo+
Solo
Ares
Ares
Darksaint212
Ares
Level 39
God Stats
5W - 3L
1,309 SR
Queue Stats
8W - 6L
1,351 Elo+
Party 3
Bellona
Bellona
SgtKinfolk
Bellona
Level 36
God Stats
9W - 2L
1,694 SR
Queue Stats
82W - 90L
1,490 Elo+
Party 3
Ratatoskr
Ratatoskr
Sucrama
Ratatoskr
Level 100
God Stats
7W - 9L
1,458 SR
Queue Stats
22W - 30L
1,486 Elo+
Party 3
Danzaburou
Danzaburou
Zasts
Danzaburou
Level 48
God Stats
4W - 4L
1,309 SR
Queue Stats
6W - 5L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
8,567
428
5,628
11,376
10,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
13
3 / 8 / 1
8,695
435
9,749
17,043
5,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
Fearcum
Merlin
12
0 / 10 / 3
7,520
376
5,126
13,534
4,441
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
SnowBunnyPog
Poseidon
16
2 / 5 / 3
9,412
471
7,117
12,421
4,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
14
1 / 8 / 5
8,400
420
6,492
15,436
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 7
11,881
594
13,802
13,322
4,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 8
9,567
478
5,279
15,308
12,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
SgtKinfolk
Bellona
17
8 / 0 / 1
10,848
542
6,911
10,172
7,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
Sucrama
Ratatoskr
16
6 / 4 / 7
10,949
547
9,413
12,501
5,111
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Zasts
Danzaburou
16
8 / 3 / 6
11,142
557
14,068
13,945
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
9
Kills
34
34
Deaths
10
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
Susano
3
8
1
0.44
W
9
0
7
12.5
W
3
3
8
2.33
L
Merlin
Fearcum
Merlin
0
10
3
0.15
W
Bellona
SgtKinfolk
Bellona
8
0
1
8.5
L
Poseidon
SnowBunnyPog
Poseidon
2
5
3
0.7
W
Ratatoskr
Sucrama
Ratatoskr
6
4
7
2.38
L
Neith
1
8
5
0.44
W
Danzaburou
Zasts
Danzaburou
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,112
Damage
49,473
69,810
Taken
65,248
29,374
Mitigated
35,468
13,472
Healing
21,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,628
221
77
1,165
11,376
10,292
5
1,542
9,834
28,444
0
L
Susano
9,749
2,550
0
5,062
17,043
5,456
0
4,198
12,693
0
45,950
W
13,802
1,161
395
4,410
13,322
4,713
1,294
4,600
8,722
63,128
0
W
5,279
136
0
1,505
15,308
12,585
482
3,024
12,284
27,525
0
L
Merlin
Fearcum
Merlin
5,126
0
0
193
13,534
4,441
305
7,008
6,108
30,948
0
W
Bellona
SgtKinfolk
Bellona
6,911
1,904
0
3,858
10,172
7,954
0
2,511
7,661
100
57,709
L
Poseidon
SnowBunnyPog
Poseidon
7,117
649
0
2,823
12,421
4,096
0
2,136
10,221
53,291
0
W
Ratatoskr
Sucrama
Ratatoskr
9,413
2,818
0
4,218
12,501
5,111
0
3,395
9,106
0
64,246
L
Neith
6,492
2,606
0
4,152
15,436
5,089
557
3,639
11,773
0
49,226
W
Danzaburou
Zasts
Danzaburou
14,068
6,744
0
7,565
13,945
5,105
2,398
4,341
9,604
0
63,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,594
Gold Earned
54,387
342
Minions Killed
476
0
Camps Cleared
0
1,721,219
Distance Traveled
1,863,574
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,567
428
46
2
0
395,121
0
L
Susano
8,695
435
62
3
0
358,376
0
W
Scylla
11,881
594
123
6
0
363,912
0
W
Ares
9,567
478
27
1
0
357,208
5
L
Merlin
7,520
376
51
3
0
311,160
0
W
Bellona
10,848
542
101
5
0
433,925
9
L
Poseidon
9,412
471
102
5
0
346,411
1
W
Ratatoskr
10,949
547
122
6
0
399,753
1
L
Neith
8,400
420
81
4
0
310,151
4
W
Danzaburou
11,142
557
103
5
0
308,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role