Player Matchup

Fenrir
Fenrir
Bronze III
CozyDuckymomo
Fenrir
Bronze III
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,436 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
EdwinFX20
Kukulkan
Bronze III
Level 112
God Stats
1W - 0L
1,809 SR
Queue Stats
1W - 1L
1,436 MMR
Party 2
Medusa
Medusa
Bronze III
Mariovr002
Medusa
Bronze III
Level 104
God Stats
8W - 8L
1,810 SR
Queue Stats
153W - 123L
1,436 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 85
1,706 SR
1,436 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 93
1,523 SR
1,467 MMR
Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Bronze III
Kel14
Cupid
Bronze III
Level 87
God Stats
0W - 1L
1,434 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Sol
Sol
Bronze III
King Rodeyy
Sol
Bronze III
Level 110
God Stats
0W - 1L
1,634 SR
Queue Stats
4W - 6L
1,401 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 7
9,158
833
7,470
10,170
6,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
EdwinFX20
Kukulkan
10
0 / 0 / 7
7,251
659
5,732
3,628
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Mariovr002
Medusa
12
7 / 0 / 6
8,840
804
7,409
8,599
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
SetKumbhakarnaPersephoneAphroditeCthulhu

VS

Bans
Zhong KuiSobekXing TianCabrakanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 4 / 1
6,059
551
4,400
8,695
8,916
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Kel14
Cupid
10
1 / 6 / 0
6,624
602
4,325
8,454
2,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 4 / 1
6,515
592
5,298
8,803
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
14
Kills
1
1
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
1
0.13
W
7
1
7
10.5
W
Kukulkan
EdwinFX20
Kukulkan
0
0
7
3.5
L
Cupid
Kel14
Cupid
1
6
0
0.17
L
0
4
1
0.13
W
Medusa
Mariovr002
Medusa
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,611
Damage
14,023
22,397
Taken
25,952
10,785
Mitigated
14,428
8,815
Healing
3,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,400
506
0
325
8,695
8,916
0
1,913
6,782
8,871
0
W
7,470
2,225
0
3,969
10,170
6,581
957
4,349
5,821
0
26,071
W
Kukulkan
EdwinFX20
Kukulkan
5,732
244
0
273
3,628
1,140
699
1,240
2,388
35,056
0
L
Cupid
Kel14
Cupid
4,325
2,270
228
208
8,454
2,862
800
2,251
6,203
0
16,177
L
5,298
530
572
1,702
8,803
2,650
848
1,616
7,187
30,961
0
W
Medusa
Mariovr002
Medusa
7,409
3,103
0
4,573
8,599
3,064
1,524
4,509
4,090
0
38,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,249
Gold Earned
19,198
145
Minions Killed
83
0
Camps Cleared
0
617,554
Distance Traveled
518,043
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,059
551
5
0
0
164,737
2
W
Fenrir
9,158
833
41
4
0
232,729
4
W
Kukulkan
7,251
659
61
6
0
183,586
2
L
Cupid
6,624
602
35
3
0
165,060
0
L
Sol
6,515
592
43
4
0
188,246
2
W
Medusa
8,840
804
43
4
0
201,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role