Player Matchup

Aphrodite
Aphrodite
ArmyManDuBose
Aphrodite
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,375 Elo+
Party 2
Erlang Shen
Erlang Shen
CondolentMist7
Erlang Shen
Level 107
God Stats
20W - 25L
1,287 SR
Queue Stats
276W - 282L
1,509 Elo+
Solo
Sol
Sol
CorruptTurtle
Sol
Level 86
God Stats
4W - 5L
1,500 SR
Queue Stats
295W - 277L
1,453 Elo+
Solo
Cernunnos
Cernunnos
IVAmBiiTiioNs
Cernunnos
Level 107
God Stats
3W - 2L
1,627 SR
Queue Stats
4W - 5L
1,475 Elo+
Party 2
Fenrir
Fenrir
Marshall27
Fenrir
Level 127
God Stats
13W - 11L
1,298 SR
Queue Stats
225W - 213L
1,484 Elo+
Solo
Team Averages
Level 107
1,442 SR
1,459 Elo+

VS

Team Averages
Level 92
1,527 SR
1,515 Elo+
Anhur
Anhur
Bend4Uncle
Anhur
Level 64
God Stats
1W - 2L
1,669 SR
Queue Stats
42W - 34L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
CadeBarnes89
Nu Wa
Level 79
God Stats
7W - 9L
1,555 SR
Queue Stats
227W - 230L
1,510 Elo+
Party 1
Cabrakan
Cabrakan
EarPleasure
Cabrakan
Level 85
God Stats
1W - 3L
1,411 SR
Queue Stats
158W - 150L
1,496 Elo+
Party 1
Vamana
Vamana
HypeDxmxn
Vamana
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,545 Elo+
Solo
Awilix
Awilix
Samy132
Awilix
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ArmyManDuBose
Aphrodite
8
1 / 1 / 2
5,166
517
2,258
4,310
1,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
CondolentMist7
Erlang Shen
10
3 / 0 / 1
5,799
580
3,546
5,131
3,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 0 / 0
6,556
656
6,016
8,121
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
IVAmBiiTiioNs
Cernunnos
9
2 / 0 / 2
5,022
502
4,810
5,775
1,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Marshall27
Fenrir
11
3 / 1 / 1
5,893
589
5,948
7,700
5,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
8
0 / 2 / 1
4,757
476
2,252
4,029
1,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 5 / 1
4,305
431
2,580
5,992
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
EarPleasure
Cabrakan
8
1 / 1 / 0
5,121
512
2,105
6,654
4,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
HypeDxmxn
Vamana
9
1 / 3 / 0
5,406
541
4,700
9,220
5,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
Samy132
Awilix
6
0 / 3 / 0
4,237
424
185
4,784
1,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
14
Kills
2
2
Deaths
14
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ArmyManDuBose
Aphrodite
1
1
2
2
L
Anhur
0
2
1
0.25
L
0
5
1
0.1
W
Erlang Shen
CondolentMist7
Erlang Shen
3
0
1
3.5
W
5
0
0
5
L
Cabrakan
EarPleasure
Cabrakan
1
1
0
1
L
Vamana
HypeDxmxn
Vamana
1
3
0
0.33
W
Cernunnos
IVAmBiiTiioNs
Cernunnos
2
0
2
3
W
Fenrir
Marshall27
Fenrir
3
1
1
3.5
L
Awilix
Samy132
Awilix
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,578
Damage
11,822
31,037
Taken
30,679
13,692
Mitigated
14,440
16,724
Healing
9,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ArmyManDuBose
Aphrodite
2,258
603
891
1,736
4,310
1,325
102
932
3,368
14,348
0
L
Anhur
2,252
800
0
361
4,029
1,143
0
937
3,092
0
21,051
L
2,580
440
0
1,323
5,992
1,846
0
4,200
1,792
14,111
0
W
Erlang Shen
CondolentMist7
Erlang Shen
3,546
1,690
0
1,469
5,131
3,101
114
589
4,459
0
32,594
W
6,016
2,667
0
5,586
8,121
2,362
95
1,924
6,029
46,576
0
L
Cabrakan
EarPleasure
Cabrakan
2,105
250
0
2,553
6,654
4,597
0
1,902
4,752
16,348
0
L
Vamana
HypeDxmxn
Vamana
4,700
1,983
0
4,819
9,220
5,608
0
0
8,870
0
26,167
W
Cernunnos
IVAmBiiTiioNs
Cernunnos
4,810
1,856
258
2,801
5,775
1,357
76
769
4,970
0
25,668
W
Fenrir
Marshall27
Fenrir
5,948
1,572
0
3,983
7,700
5,547
0
160
7,104
0
25,751
L
Awilix
Samy132
Awilix
185
0
0
0
4,784
1,246
0
1,235
3,524
0
11,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,436
Gold Earned
23,826
278
Minions Killed
176
0
Camps Cleared
0
890,055
Distance Traveled
830,244
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,166
517
41
4
0
175,605
0
L
Anhur
4,757
476
45
5
0
165,002
2
L
Nu Wa
4,305
431
18
2
0
184,052
1
W
Erlang Shen
5,799
580
63
6
0
226,109
0
W
Sol
6,556
656
79
8
0
169,582
0
L
Cabrakan
5,121
512
25
3
0
168,130
4
L
Vamana
5,406
541
56
6
0
167,594
1
W
Cernunnos
5,022
502
41
4
0
165,340
1
W
Fenrir
5,893
589
54
5
0
153,419
2
L
Awilix
4,237
424
32
3
0
145,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role