Player Matchup

Loki
Loki
Air_bet_360-spin
Loki
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
120W - 136L
1,575 Elo+
Party 3
Anhur
Anhur
BigHubbz414
Anhur
Level 40
God Stats
6W - 7L
1,485 SR
Queue Stats
115W - 112L
1,424 Elo+
Party 1
Merlin
Merlin
Kokayne414
Merlin
Level 86
God Stats
9W - 5L
1,672 SR
Queue Stats
315W - 285L
1,491 Elo+
Party 1
Mercury
Mercury
SauceKingx13
Mercury
Level 61
God Stats
4W - 2L
1,643 SR
Queue Stats
211W - 193L
1,504 Elo+
Party 1
Khepri
Khepri
Tragikk_Shr0ud
Khepri
Level 105
God Stats
5W - 4L
1,766 SR
Queue Stats
319W - 366L
1,527 Elo+
Party 3
Team Averages
Level 67
1,613 SR
1,504 Elo+

VS

Team Averages
Level 100
1,710 SR
1,487 Elo+
Danzaburou
Danzaburou
Ban-KaiZenkai
Danzaburou
Level 160
God Stats
21W - 5L
1,787 SR
Queue Stats
351W - 353L
1,552 Elo+
Party 2
Cernunnos
Cernunnos
LordWolf27
Cernunnos
Level 84
God Stats
14W - 8L
1,724 SR
Queue Stats
36W - 34L
1,513 Elo+
Party 2
Sylvanus
Sylvanus
Philimondster
Sylvanus
Level 151
God Stats
7W - 7L
1,675 SR
Queue Stats
40W - 50L
1,478 Elo+
Party 4
Yemoja
Yemoja
darkangel4109
Yemoja
Level 47
God Stats
4W - 3L
1,629 SR
Queue Stats
65W - 98L
1,416 Elo+
Party 2
Set
Set
spart1n8r
Set
Level 59
God Stats
5W - 3L
1,734 SR
Queue Stats
39W - 45L
1,478 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 0
8,799
419
3,586
16,573
5,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 8 / 6
9,839
469
13,164
17,757
7,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Kokayne414
Merlin
15
4 / 10 / 2
10,039
478
13,145
14,779
6,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
SauceKingx13
Mercury
15
3 / 7 / 2
9,584
456
4,678
15,175
5,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 6 / 6
9,666
460
8,261
22,691
25,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ban-KaiZenkai
Danzaburou
20
21 / 1 / 2
15,183
723
28,088
16,589
6,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cernunnos
LordWolf27
Cernunnos
14
4 / 6 / 3
9,858
469
15,517
14,093
4,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Philimondster
Sylvanus
20
8 / 2 / 4
12,841
611
9,210
12,331
15,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 4 / 5
9,222
439
7,614
12,563
8,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
6 / 4 / 8
12,443
593
7,035
15,692
6,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
17
Kills
39
39
Deaths
17
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
Danzaburou
Ban-KaiZenkai
Danzaburou
21
1
2
22
L
4
8
6
0.88
L
Merlin
Kokayne414
Merlin
4
10
2
0.5
W
Cernunnos
LordWolf27
Cernunnos
4
6
3
0.92
W
Sylvanus
Philimondster
Sylvanus
8
2
4
5
L
Mercury
SauceKingx13
Mercury
3
7
2
0.57
L
5
6
6
1.33
W
0
4
5
0.63
W
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,834
Damage
67,464
86,975
Taken
71,268
51,257
Mitigated
42,227
13,331
Healing
28,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,586
754
0
1,520
16,573
5,557
0
7,224
9,349
0
53,833
W
Danzaburou
Ban-KaiZenkai
Danzaburou
28,088
16,154
0
9,779
16,589
6,329
2,432
7,407
8,775
0
111,466
L
13,164
7,187
0
3,868
17,757
7,723
0
2,452
15,305
0
50,006
L
Merlin
Kokayne414
Merlin
13,145
0
0
850
14,779
6,920
0
783
13,996
51,794
0
W
Cernunnos
LordWolf27
Cernunnos
15,517
11,088
0
2,491
14,093
4,723
1,948
4,207
9,886
0
54,216
W
Sylvanus
Philimondster
Sylvanus
9,210
1,894
611
4,618
12,331
15,914
356
1,156
11,127
65,740
13,484
L
Mercury
SauceKingx13
Mercury
4,678
1,892
0
3,441
15,175
5,557
0
1,318
13,857
0
45,726
L
8,261
1,106
0
3,652
22,691
25,500
0
4,668
18,023
30,715
0
W
7,614
1,760
2,771
1,802
12,563
8,896
270
3,833
8,608
26,378
0
W
7,035
2,803
648
5,568
15,692
6,365
2,604
3,934
11,466
0
84,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,927
Gold Earned
59,547
424
Minions Killed
594
0
Camps Cleared
0
1,794,821
Distance Traveled
1,815,863
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,799
419
114
5
0
365,181
1
W
Danzaburou
15,183
723
165
8
0
426,834
3
L
Anhur
9,839
469
78
4
0
315,284
0
L
Merlin
10,039
478
95
5
0
335,639
3
W
Cernunnos
9,858
469
84
4
0
287,107
0
W
Sylvanus
12,841
611
160
8
0
359,631
0
L
Mercury
9,584
456
93
4
0
408,115
0
L
Khepri
9,666
460
44
2
0
370,602
5
W
Yemoja
9,222
439
39
2
0
328,786
6
W
Set
12,443
593
146
7
0
413,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role