Player Matchup

Sol
Sol
Jelloneck
Sol
Level 26
God Stats
3W - 5L
1,414 SR
Queue Stats
22W - 30L
1,339 Elo+
Party 1
Khepri
Khepri
Sora Souffle
Khepri
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 27L
1,500 Elo+
Solo
Thor
Thor
SwayingArc26
Thor
Level 5
God Stats
0W - 2L
1,187 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 1
Rama
Rama
Xtractedd
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,458 Elo+
Party 1
Skadi
Skadi
jimmy9794
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,485 Elo+
Solo
Team Averages
Level 18
1,420 SR
1,402 Elo+

VS

Team Averages
Level 16
1,530 SR
1,399 Elo+
Anubis
Anubis
A_GUY1456
Anubis
Level 29
God Stats
4W - 3L
1,846 SR
Queue Stats
48W - 37L
1,480 Elo+
Solo
Thor
Thor
CaterpieJuice
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,348 Elo+
Party 2
Ymir
Ymir
DionisioVicious
Ymir
Level 13
God Stats
8W - 9L
1,427 SR
Queue Stats
35W - 33L
1,393 Elo+
Solo
Bellona
Bellona
KDawg091305
Bellona
Level 7
God Stats
8W - 8L
1,479 SR
Queue Stats
8W - 8L
1,407 Elo+
Party 2
Skadi
Skadi
sneakydragon017
Skadi
Level 16
God Stats
3W - 0L
1,400 SR
Queue Stats
15W - 14L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 0
9,274
464
10,837
15,779
5,272
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
15
2 / 3 / 1
9,647
482
5,772
18,255
11,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 11 / 1
6,266
313
839
12,514
3,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rama
9
0 / 11 / 0
6,769
338
2,198
15,378
4,350
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
jimmy9794
Skadi
14
1 / 7 / 2
8,571
429
8,472
15,670
4,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
A_GUY1456
Anubis
20
14 / 0 / 4
13,277
664
26,104
13,219
8,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 2 / 7
10,387
519
5,423
14,399
5,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 1 / 11
9,462
473
4,301
12,058
9,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
KDawg091305
Bellona
16
6 / 5 / 1
10,999
550
9,002
13,070
7,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
8 / 0 / 4
10,862
543
11,829
6,271
2,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
8
Kills
35
40
Deaths
8
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
A_GUY1456
Anubis
14
0
4
16
W
5
2
7
4.25
W
2
1
11
7.5
L
5
8
0
0.63
W
Bellona
KDawg091305
Bellona
6
5
1
1.3
L
Khepri
2
3
1
0.83
L
0
11
1
0.05
L
Rama
0
11
0
0
L
Skadi
jimmy9794
Skadi
1
7
2
0.29
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,118
Damage
56,659
77,596
Taken
59,017
28,766
Mitigated
33,279
7,276
Healing
15,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
A_GUY1456
Anubis
26,104
1,199
255
10,668
13,219
8,574
3,119
5,716
7,503
104,794
0
W
5,423
1,515
0
3,020
14,399
5,294
3,108
2,449
11,950
0
69,057
W
4,301
683
0
1,250
12,058
9,915
1,168
2,098
9,960
25,934
0
L
10,837
3,417
171
2,717
15,779
5,272
1,793
6,313
9,316
61,370
0
W
Bellona
KDawg091305
Bellona
9,002
3,229
0
291
13,070
7,249
2,274
5,525
7,545
0
46,600
L
Khepri
5,772
574
0
348
18,255
11,385
52
11,617
6,254
46,312
0
L
839
145
0
704
12,514
3,298
0
4,826
7,538
0
12,801
L
Rama
2,198
1,820
0
0
15,378
4,350
356
3,424
11,879
0
31,594
L
Skadi
jimmy9794
Skadi
8,472
5,728
0
3,336
15,670
4,461
608
3,441
12,204
0
39,246
W
11,829
5,755
0
0
6,271
2,247
4,470
821
5,450
0
56,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,527
Gold Earned
54,987
327
Minions Killed
458
0
Camps Cleared
0
1,363,967
Distance Traveled
1,829,050
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,277
664
169
8
0
315,401
4
W
Thor
10,387
519
85
4
0
374,698
4
W
Ymir
9,462
473
42
2
0
339,514
3
L
Sol
9,274
464
119
6
0
236,266
0
W
Bellona
10,999
550
77
4
0
421,072
1
L
Khepri
9,647
482
76
4
0
343,026
3
L
Thor
6,266
313
24
1
0
265,063
0
L
Rama
6,769
338
46
2
0
231,447
0
L
Skadi
8,571
429
62
3
0
288,165
0
W
Skadi
10,862
543
85
4
0
378,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role