Player Matchup

Bellona
Bellona
Silver III
Xx_pollito324_xX
Bellona
Silver III
Level 86
God Stats
8W - 11L
1,633 SR
Queue Stats
13W - 16L
1,407 MMR
Party 1
Anhur
Anhur
Silver III
danielarcas20695
Anhur
Silver III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,343 MMR
Party 1
Chang'e
Chang'e
Silver II
marcdguezz
Chang'e
Silver II
Level 65
God Stats
5W - 5L
1,617 SR
Queue Stats
7W - 7L
1,520 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 78
1,583 SR
1,423 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 77
1,556 SR
1,234 MMR
Artio
Artio
Bronze IV
Lagertha1950
Artio
Bronze IV
Level 117
God Stats
13W - 16L
1,520 SR
Queue Stats
25W - 30L
1,227 MMR
Solo
Osiris
Osiris
Gold IV
Racdini
Osiris
Gold IV
Level 50
God Stats
2W - 3L
1,488 SR
Queue Stats
35W - 55L
1,485 MMR
Party 2
Scylla
Scylla
Silver I
l-ClueLess-l
Scylla
Silver I
Level 65
God Stats
16W - 16L
1,659 SR
Queue Stats
74W - 90L
989 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
10,635
591
9,854
19,093
13,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 8 / 2
10,381
577
7,395
18,379
6,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
marcdguezz
Chang'e
13
0 / 5 / 3
10,030
557
14,155
16,052
4,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AphroditeVulcanChaacBacchusCthulhu

VS

Bans
Cu ChulainnSkadiKuzenboDanzaburouCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 12
11,825
657
14,102
21,013
21,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Osiris
Racdini
Osiris
14
4 / 2 / 10
11,752
653
13,127
20,432
15,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
17
9 / 1 / 6
12,766
709
18,261
6,907
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
16
16
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
W
Osiris
Racdini
Osiris
4
2
10
4.5
L
3
3
0
1
L
1
8
2
0.25
W
Scylla
9
1
6
12
L
Chang'e
marcdguezz
Chang'e
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,404
Damage
45,490
53,524
Taken
48,352
24,736
Mitigated
39,059
12,066
Healing
17,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,102
590
2,235
8,265
21,013
21,124
492
6,201
14,214
46,510
0
W
Osiris
Racdini
Osiris
13,127
5,740
0
5,687
20,432
15,602
739
5,139
14,908
0
40,293
L
9,854
3,735
0
178
19,093
13,512
0
10,917
7,839
0
34,852
L
7,395
5,195
0
3,421
18,379
6,392
117
10,854
7,245
0
43,541
W
Scylla
18,261
609
0
1,664
6,907
2,333
188
1,723
5,006
67,144
0
L
Chang'e
marcdguezz
Chang'e
14,155
363
3,213
5,254
16,052
4,832
0
9,699
6,037
54,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,046
Gold Earned
36,343
193
Minions Killed
197
0
Camps Cleared
0
935,631
Distance Traveled
1,073,683
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,825
657
46
3
0
377,245
4
W
Osiris
11,752
653
53
3
0
344,235
1
L
Bellona
10,635
591
52
3
0
336,894
2
L
Anhur
10,381
577
73
4
0
291,290
0
W
Scylla
12,766
709
98
5
0
352,203
6
L
Chang'e
10,030
557
68
4
0
307,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role