Player Matchup

Bellona
Bellona
Akurse
Bellona
Level 27
God Stats
8W - 4L
1,684 SR
Queue Stats
18W - 20L
1,503 Elo+
Party 1
Bakasura
Bakasura
Deathwing4195
Bakasura
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,638 Elo+
Solo
Chaac
Chaac
ElCatrin
Chaac
Level 24
God Stats
14W - 9L
1,711 SR
Queue Stats
30W - 30L
1,539 Elo+
Party 1
Zeus
Zeus
ZerototheHero
Zeus
Level 21
God Stats
3W - 3L
1,540 SR
Queue Stats
22W - 28L
1,480 Elo+
Party 1
Ra
Ra
xXchavarinXx
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Team Averages
Level 16
1,587 SR
1,532 Elo+

VS

Team Averages
Level 22
1,518 SR
1,555 Elo+
Scylla
Scylla
Augmentation813
Scylla
Level 15
God Stats
6W - 2L
1,736 SR
Queue Stats
9W - 3L
1,656 Elo+
Solo
Set
Set
ImNachoMan327
Set
Level 16
God Stats
5W - 4L
1,434 SR
Queue Stats
34W - 30L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
NatasDX30
Sun Wukong
Level 23
God Stats
6W - 8L
1,507 SR
Queue Stats
52W - 56L
1,543 Elo+
Solo
Cupid
Cupid
Thriive
Cupid
Level 27
God Stats
5W - 6L
1,415 SR
Queue Stats
30W - 28L
1,554 Elo+
Solo
Odin
Odin
xGhostZer0z
Odin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Akurse
Bellona
15
2 / 6 / 5
9,097
1,011
9,457
16,974
11,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Deathwing4195
Bakasura
14
0 / 10 / 5
8,101
900
1,869
14,783
5,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
ElCatrin
Chaac
13
2 / 6 / 2
8,385
932
4,774
12,461
11,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
2 / 9 / 5
9,291
1,032
14,012
12,441
4,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 17 / 2
8,296
922
3,261
17,670
6,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 0 / 17
11,982
1,331
17,638
3,322
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 2 / 31
10,839
1,204
13,438
9,383
4,905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
NatasDX30
Sun Wukong
18
4 / 1 / 30
10,441
1,160
11,761
9,032
6,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
Thriive
Cupid
17
9 / 2 / 20
10,398
1,155
9,212
8,254
3,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
12 / 3 / 17
10,650
1,183
13,845
7,937
4,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
162
8
Kills
47
48
Deaths
8
19
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Bellona
Akurse
Bellona
2
6
5
0.75
W
16
0
17
24.5
L
Bakasura
Deathwing4195
Bakasura
0
10
5
0.25
L
Chaac
ElCatrin
Chaac
2
6
2
0.5
W
6
2
31
10.75
W
Sun Wukong
NatasDX30
Sun Wukong
4
1
30
19
W
Cupid
Thriive
Cupid
9
2
20
9.5
L
2
9
5
0.5
W
12
3
17
6.83
L
2
17
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,373
Damage
65,894
74,329
Taken
37,928
40,136
Mitigated
20,690
3,692
Healing
6,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Akurse
Bellona
9,457
3,005
0
2,034
16,974
11,998
0
5,101
11,698
0
29,378
W
17,638
2,115
0
0
3,322
1,291
0
1,363
1,939
36,453
0
L
Bakasura
Deathwing4195
Bakasura
1,869
1,328
0
590
14,783
5,883
0
2,588
12,095
0
9,050
L
Chaac
ElCatrin
Chaac
4,774
973
0
933
12,461
11,700
0
2,958
9,453
0
16,568
W
13,438
7,984
0
547
9,383
4,905
0
3,177
6,131
0
26,553
W
Sun Wukong
NatasDX30
Sun Wukong
11,761
4,244
0
889
9,032
6,589
0
4,733
4,274
53
25,108
W
Cupid
Thriive
Cupid
9,212
5,203
87
3,845
8,254
3,480
0
3,955
4,299
0
29,809
L
14,012
1,204
0
0
12,441
4,102
0
3,154
9,237
38,049
0
W
13,845
4,700
635
255
7,937
4,425
0
4,045
2,952
0
16,750
L
3,261
1,080
64
71
17,670
6,453
0
3,890
13,705
11,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,170
Gold Earned
54,310
137
Minions Killed
165
5
Camps Cleared
8
678,544
Distance Traveled
818,906
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,097
1,011
41
5
2
152,753
1
W
Scylla
11,982
1,331
49
5
3
168,834
0
L
Bakasura
8,101
900
19
2
1
137,892
0
L
Chaac
8,385
932
24
3
0
134,728
0
W
Set
10,839
1,204
37
4
3
185,103
1
W
Sun Wukong
10,441
1,160
33
4
0
159,460
1
W
Cupid
10,398
1,155
34
4
2
146,213
0
L
Zeus
9,291
1,032
46
5
1
144,163
2
W
Odin
10,650
1,183
12
1
0
159,296
0
L
Ra
8,296
922
7
1
1
109,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role