Player Matchup

Hou Yi
Hou Yi
CrazyChradium
Hou Yi
Level 24
God Stats
9W - 10L
1,417 SR
Queue Stats
48W - 49L
1,389 Elo+
Party 2
Tyr
Tyr
Stivf
Tyr
Level 24
God Stats
8W - 7L
1,884 SR
Queue Stats
61W - 58L
1,640 Elo+
Party 2
He Bo
He Bo
Trickster9718
He Bo
Level 103
God Stats
5W - 4L
1,500 SR
Queue Stats
138W - 122L
1,561 Elo+
Solo
Team Averages
Level 50
1,600 SR
1,530 Elo+

VS

Team Averages
Level 46
1,552 SR
1,705 Elo+
Bellona
Bellona
CynideFastball
Bellona
Level 22
God Stats
5W - 2L
1,647 SR
Queue Stats
177W - 92L
1,788 Elo+
Party 1
Ne Zha
Ne Zha
KYGOOMG
Ne Zha
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ThatTrojanGuy
Nu Wa
Level 27
God Stats
9W - 1L
1,510 SR
Queue Stats
228W - 177L
1,826 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 4
8,753
796
3,489
8,007
2,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
Stivf
Tyr
10
0 / 5 / 7
7,295
663
2,951
8,775
7,911
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 4 / 5
8,572
779
7,525
7,586
2,119
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 8
8,782
798
5,527
7,274
4,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
KYGOOMG
Ne Zha
12
6 / 3 / 6
8,894
809
7,790
6,233
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 4 / 9
8,300
755
6,369
5,397
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
9
Kills
12
12
Deaths
9
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
3
4
2.33
W
4
2
8
4
W
Ne Zha
KYGOOMG
Ne Zha
6
3
6
3
L
Tyr
Stivf
Tyr
0
5
7
0.7
W
2
4
9
1.63
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,965
Damage
19,686
24,368
Taken
18,904
12,188
Mitigated
8,994
4,822
Healing
2,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,489
1,297
0
1,391
8,007
2,158
904
2,123
5,730
0
23,617
W
5,527
1,169
0
377
7,274
4,847
862
3,853
3,421
0
31,153
W
Ne Zha
KYGOOMG
Ne Zha
7,790
1,401
0
1,638
6,233
2,506
641
1,954
4,279
0
25,490
L
Tyr
Stivf
Tyr
2,951
291
0
1,431
8,775
7,911
144
1,975
6,548
0
13,153
W
6,369
1,133
0
524
5,397
1,641
1,021
1,785
3,612
31,750
0
L
7,525
563
0
2,000
7,586
2,119
336
1,755
5,681
33,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,620
Gold Earned
25,976
122
Minions Killed
140
0
Camps Cleared
0
539,063
Distance Traveled
609,584
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,753
796
30
3
0
168,498
4
W
Bellona
8,782
798
48
4
0
212,367
3
W
Ne Zha
8,894
809
30
3
0
207,698
1
L
Tyr
7,295
663
33
3
0
204,326
4
W
Nu Wa
8,300
755
62
6
0
189,519
3
L
He Bo
8,572
779
59
5
0
166,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role