Player Matchup

Ymir
Ymir
DustyVHS
Ymir
Level 29
God Stats
1W - 0L
1,891 SR
Queue Stats
4W - 5L
1,475 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IHighLightI
Tsukuyomi
Level 112
God Stats
1W - 2L
1,243 SR
Queue Stats
4W - 5L
1,475 Elo+
Party 1
Amaterasu
Amaterasu
SleepySama
Amaterasu
Level 29
God Stats
1W - 2L
1,081 SR
Queue Stats
4W - 5L
1,475 Elo+
Party 1
Neith
Neith
Xrovas
Neith
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,408 Elo+
Party 1
Kukulkan
Kukulkan
jerryhardyz
Kukulkan
Level 119
God Stats
2W - 0L
1,767 SR
Queue Stats
3W - 4L
1,410 Elo+
Party 1
Team Averages
Level 83
1,496 SR
1,448 Elo+

VS

Team Averages
Level 49
1,466 SR
1,391 Elo+
Nu Wa
Nu Wa
BushFounded711
Nu Wa
Level 68
God Stats
5W - 6L
1,641 SR
Queue Stats
172W - 186L
1,465 Elo+
Party 2
Hades
Hades
MexiiCant
Hades
Level 27
God Stats
3W - 4L
1,311 SR
Queue Stats
93W - 124L
1,410 Elo+
Party 2
Izanami
Izanami
NchoMcBrain
Izanami
Level 42
God Stats
21W - 27L
1,409 SR
Queue Stats
249W - 325L
1,232 Elo+
Solo
Achilles
Achilles
Tripacal3
Achilles
Level 47
God Stats
3W - 5L
1,471 SR
Queue Stats
150W - 171L
1,460 Elo+
Party 2
Erlang Shen
Erlang Shen
soulplayz
Erlang Shen
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 154L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 2 / 13
9,569
532
4,167
15,532
13,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
IHighLightI
Tsukuyomi
19
11 / 2 / 5
12,407
689
9,036
14,139
5,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
SleepySama
Amaterasu
17
3 / 2 / 7
11,023
612
9,662
12,364
9,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Xrovas
Neith
16
10 / 2 / 7
10,892
605
14,613
11,541
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
jerryhardyz
Kukulkan
17
7 / 2 / 10
11,294
627
19,255
8,508
3,001
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 2
10,433
580
15,846
11,400
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
MexiiCant
Hades
14
3 / 5 / 2
8,403
467
6,376
12,099
10,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
NchoMcBrain
Izanami
13
0 / 6 / 1
7,761
431
3,319
12,775
5,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Tripacal3
Achilles
10
0 / 9 / 3
7,009
389
3,985
20,967
19,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Boots

Boots

+6%
Movement Speed

Erlang Shen
soulplayz
Erlang Shen
14
1 / 8 / 5
8,930
496
6,680
15,300
9,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
32
Kills
10
10
Deaths
32
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
4
2
1.75
W
Ymir
1
2
13
3.75
W
Tsukuyomi
IHighLightI
Tsukuyomi
11
2
5
6.75
L
Hades
MexiiCant
Hades
3
5
2
0.8
L
Izanami
NchoMcBrain
Izanami
0
6
1
0.08
W
Amaterasu
SleepySama
Amaterasu
3
2
7
3.25
L
Achilles
Tripacal3
Achilles
0
9
3
0.17
W
Neith
Xrovas
Neith
10
2
7
6.75
W
Kukulkan
jerryhardyz
Kukulkan
7
2
10
6
L
Erlang Shen
soulplayz
Erlang Shen
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,733
Damage
36,206
62,084
Taken
72,541
34,029
Mitigated
49,063
21,423
Healing
10,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,846
2,366
145
2,277
11,400
3,911
0
5,594
5,806
73,273
0
W
Ymir
4,167
1,206
0
3,242
15,532
13,132
366
3,197
12,112
20,666
0
W
Tsukuyomi
IHighLightI
Tsukuyomi
9,036
3,235
0
5,838
14,139
5,071
1,077
4,228
9,717
0
89,590
L
Hades
MexiiCant
Hades
6,376
426
464
2,665
12,099
10,652
0
3,982
8,117
38,559
0
L
Izanami
NchoMcBrain
Izanami
3,319
2,099
0
1,729
12,775
5,809
0
1,150
11,625
0
58,210
W
Amaterasu
SleepySama
Amaterasu
9,662
5,577
0
6,258
12,364
9,029
2,684
4,266
7,943
0
65,644
L
Achilles
Tripacal3
Achilles
3,985
1,489
0
1,522
20,967
19,465
0
8,127
12,840
0
13,789
W
Neith
Xrovas
Neith
14,613
8,475
0
4,853
11,541
3,796
2,168
4,187
7,123
0
71,126
W
Kukulkan
jerryhardyz
Kukulkan
19,255
2,004
0
1,232
8,508
3,001
2,780
5,229
2,967
80,759
0
L
Erlang Shen
soulplayz
Erlang Shen
6,680
3,415
0
1,336
15,300
9,226
0
4,740
10,560
0
53,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,185
Gold Earned
42,536
519
Minions Killed
407
0
Camps Cleared
0
1,663,303
Distance Traveled
1,561,262
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,433
580
123
7
0
310,343
1
W
Ymir
9,569
532
34
2
0
328,406
5
W
Tsukuyomi
12,407
689
132
7
0
383,138
3
L
Hades
8,403
467
76
4
0
308,092
4
L
Izanami
7,761
431
97
5
0
299,740
2
W
Amaterasu
11,023
612
127
7
0
325,175
3
L
Achilles
7,009
389
21
1
0
302,533
4
W
Neith
10,892
605
101
6
0
301,161
1
W
Kukulkan
11,294
627
125
7
0
325,423
4
L
Erlang Shen
8,930
496
90
5
0
340,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role