Player Matchup

Anhur
Anhur
Bronze III
Xzenh
Anhur
Bronze III
Level 140
God Stats
5W - 1L
1,500 SR
Queue Stats
16W - 5L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 140
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 41
1,516 SR
1,300 MMR
Erlang Shen
Erlang Shen
Bronze III
It4chi93
Erlang Shen
Bronze III
Level 41
God Stats
0W - 1L
1,516 SR
Queue Stats
1W - 4L
1,300 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Xzenh
Anhur
13
4 / 0 / 0
7,656
1,094
5,108
4,707
2,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
KaliAnubisSetCu ChulainnBellona

VS

Bans
AchillesHou YiHe BoAh Muzen CabChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
It4chi93
Erlang Shen
9
0 / 5 / 0
5,143
735
1,907
6,086
2,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
It4chi93
Erlang Shen
0
5
0
0
W
Anhur
Xzenh
Anhur
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,108
Damage
1,907
4,707
Taken
6,086
2,562
Mitigated
2,879
1,245
Healing
297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
It4chi93
Erlang Shen
1,907
900
0
297
6,086
2,879
0
8
6,078
0
13,569
W
Anhur
Xzenh
Anhur
5,108
2,741
0
1,245
4,707
2,562
2,029
6
4,701
0
43,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,656
Gold Earned
5,143
81
Minions Killed
22
0
Camps Cleared
0
142,337
Distance Traveled
121,972
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,143
735
22
3
0
121,972
0
W
Anhur
7,656
1,094
81
12
0
142,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role